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Refactored to minimize allocations; added tests;

make the code look more similar to Akima
v4
Febin 6 years ago
parent
commit
8e5c6136b6
  1. 130
      src/Numerics.Tests/InterpolationTests/PchipSplineTest.cs
  2. 61
      src/Numerics/Interpolation/CubicSpline.cs

130
src/Numerics.Tests/InterpolationTests/PchipSplineTest.cs

@ -0,0 +1,130 @@
// <copyright file="PchipSplineTest.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
//
// Copyright (c) 2009-2016 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
// </copyright>
using MathNet.Numerics.Interpolation;
using NUnit.Framework;
namespace MathNet.Numerics.UnitTests.InterpolationTests
{
[TestFixture, Category("Interpolation")]
public class PchipSplineTest
{
readonly double[] _t = { -2.0, -1.0, 0.0, 1.0, 2.0 };
readonly double[] _y = { 1.0, 2.0, -1.0, 0.0, 1.0 };
readonly double[] _tNag = new double[] { 7.99, 8.09, 8.19, 8.70, 9.20, 10.00, 12.00, 15.00, 20.00 };
readonly double[] _yNag = new double[] { 0.00000E+0, 0.27643E-4, 0.43750E-1, 0.16918E+0, 0.46943E+0, 0.94374E+0, 0.99864E+0, 0.99992E+0, 0.99999E+0 };
/// <summary>
/// Verifies that the interpolation matches the given value at all the provided sample points.
/// </summary>
[Test]
public void FitsAtSamplePoints()
{
IInterpolation it = CubicSpline.InterpolatePchip(_t, _y);
for (int i = 0; i < _y.Length; i++)
{
Assert.AreEqual(_y[i], it.Interpolate(_t[i]), "A Exact Point " + i);
}
}
/// <summary>
/// Verifies that at points other than the provided sample points, the interpolation matches the one computed by Octave as a reference.
/// </summary>
/// <param name="t">Sample point.</param>
/// <param name="x">Sample value.</param>
/// <param name="maxAbsoluteError">Maximum absolute error.</param>
[TestCase(-2.4, -0.7440, 1e-15)]
[TestCase(-0.9, 1.9160, 1e-15)]
[TestCase(-0.5, 0.5000, 1e-15)]
[TestCase(-0.1, -0.9160, 1e-15)]
[TestCase(0.1, -0.9810, 1e-15)]
[TestCase(0.4, -0.7440, 1e-15)]
[TestCase(1.2, 0.2000, 1e-15)]
[TestCase(10.0, 9.0000, 1e-15)]
[TestCase(-10.0, -727.0000, 1e-15)]
public void FitsAtArbitraryPoints(double t, double x, double maxAbsoluteError)
{
IInterpolation it = CubicSpline.InterpolatePchip(_t, _y);
Assert.AreEqual(x, it.Interpolate(t), maxAbsoluteError, "Interpolation at {0}", t);
}
/// <summary>
/// Verifies that at points other than the provided sample points, the interpolation matches the one computed by NAG as a reference.
/// Reference: https://www.nag.com/numeric/cl/nagdoc_cl25/html/e01/e01bec.html
/// </summary>
/// <param name="t">Sample point.</param>
/// <param name="x">Sample value.</param>
/// <param name="maxAbsoluteError">Maximum absolute error.</param>
[TestCase(7.9900, 0.0000, 5e-5)]
[TestCase(9.1910, 0.4640, 5e-5)]
[TestCase(10.3920, 0.9645, 5e-5)]
[TestCase(11.5930, 0.9965, 5e-5)]
[TestCase(12.7940, 0.9992, 5e-5)]
[TestCase(13.9950, 0.9998, 5e-5)]
[TestCase(15.1960, 0.9999, 5e-5)]
[TestCase(16.3970, 1.0000, 5e-5)]
[TestCase(17.5980, 1.0000, 5e-5)]
[TestCase(18.7990, 1.0000, 5e-5)]
[TestCase(20.0000, 1.0000, 5e-5)]
public void FitsAtExamplePoints(double t, double x, double maxAbsoluteError)
{
IInterpolation it = CubicSpline.InterpolatePchip(_tNag, _yNag);
Assert.AreEqual(x, it.Interpolate(t), maxAbsoluteError, "Interpolation at {0}", t);
}
/// <summary>
/// Verifies that the interpolation supports the linear case appropriately
/// </summary>
/// <param name="samples">Samples array.</param>
[TestCase(5)]
[TestCase(7)]
[TestCase(15)]
public void SupportsLinearCase(int samples)
{
double[] x, y, xtest, ytest;
LinearInterpolationCase.Build(out x, out y, out xtest, out ytest, samples);
IInterpolation it = CubicSpline.InterpolatePchip(x, y);
for (int i = 0; i < xtest.Length; i++)
{
Assert.AreEqual(ytest[i], it.Interpolate(xtest[i]), 1e-15, "Linear with {0} samples, sample {1}", samples, i);
}
}
[Test]
public void FewSamples()
{
Assert.That(() => CubicSpline.InterpolatePchip(new double[0], new double[0]), Throws.ArgumentException);
Assert.That(() => CubicSpline.InterpolatePchip(new double[2], new double[2]), Throws.ArgumentException);
Assert.That(CubicSpline.InterpolatePchip(new[] { 1.0, 2.0, 3.0, 4.0, 5.0 }, new[] { 2.0, 2.0, 2.0, 2.0, 2.0 }).Interpolate(1.0), Is.EqualTo(2.0));
}
}
}

61
src/Numerics/Interpolation/CubicSpline.cs

@ -212,6 +212,7 @@ namespace MathNet.Numerics.Interpolation
/// <summary> /// <summary>
/// Create a piecewise cubic Hermite interpolating polynomial from an unsorted set of (x,y) value pairs. /// Create a piecewise cubic Hermite interpolating polynomial from an unsorted set of (x,y) value pairs.
/// Monotone-preserving interpolation with continuous first derivative.
/// </summary> /// </summary>
public static CubicSpline InterpolatePchipSorted(double[] x, double[] y) public static CubicSpline InterpolatePchipSorted(double[] x, double[] y)
{ {
@ -219,54 +220,69 @@ namespace MathNet.Numerics.Interpolation
{ {
throw new ArgumentException("All vectors must have the same dimensionality."); throw new ArgumentException("All vectors must have the same dimensionality.");
} }
// TODO: minsize?
if (x.Length < 5) if (x.Length < 3)
{ {
throw new ArgumentException("The given array is too small. It must be at least 5 long.", nameof(x)); throw new ArgumentException("The given array is too small. It must be at least 3 long.", nameof(x));
} }
var h = new double[x.Length - 1];
// The slopes between each x.
var m = new double[x.Length - 1]; var m = new double[x.Length - 1];
// The slope of the interpolant at each x.
var d = new double[x.Length];
for (var k = 0; k < x.Length - 1; ++k) for (int i = 0; i < m.Length; i++)
{
m[i] = (y[i + 1] - y[i])/(x[i + 1] - x[i]);
}
var dd = new double[x.Length];
var hPrev = x[1] - x[0];
// This check is quite costly as it usually involves a Math.Pow().
var mPrevIs0 = m[0].AlmostEqual(0.0);
for (var i = 1; i < x.Length - 1; ++i)
{ {
h[k] = x[k + 1] - x[k]; var h = x[i + 1] - x[i];
m[k] = (y[k + 1] - y[k]) / h[k]; var mIs0 = m[i].AlmostEqual(0.0);
if (k == 0)
continue; if (mIs0 || mPrevIs0 || Math.Sign(m[i]) != Math.Sign(m[i - 1]))
if (m[k].AlmostEqual(0.0) || m[k - 1].AlmostEqual(0.0) || Math.Sign(m[k]) != Math.Sign(m[k-1])) dd[i] = 0;
d[k] = 0;
else else
{ {
// Weighted harmonic mean of each slope. // Weighted harmonic mean of each slope.
var w1 = 2 * h[k] + h[k - 1]; var w1 = 2 * h + hPrev;
var w2 = h[k] + 2 * h[k - 1]; var w2 = h + 2 * hPrev;
d[k] = (w1 + w2) / (w1 / m[k - 1] + w2 / m[k]); dd[i] = (w1 + w2) / (w1 / m[i - 1] + w2 / m[i]);
} }
hPrev = h;
mPrevIs0 = mIs0;
} }
// Special case end-points. // Special case end-points.
d[0] = PchipEndPoints(h[0], h[1], m[0], m[1]); dd[0] = PchipEndPoints(x[1] - x[0], x[2] - x[1], m[0], m[1]);
d[d.Length - 1] = PchipEndPoints(h[h.Length - 1], h[h.Length - 2], m[m.Length - 1], m[m.Length - 2]); dd[dd.Length - 1] = PchipEndPoints(x[x.Length - 1] - x[x.Length - 2], x[x.Length - 2] - x[x.Length - 3],
m[m.Length - 1], m[m.Length - 2]);
return InterpolateHermiteSorted(x, y, d); return InterpolateHermiteSorted(x, y, dd);
} }
private static double PchipEndPoints(double h0, double h1, double m0, double m1) static double PchipEndPoints(double h0, double h1, double m0, double m1)
{ {
// One-sided three-point estimate for the derivative.
var d = ((2 * h0 + h1) * m0 - h0 * m1) / (h0 + h1); var d = ((2 * h0 + h1) * m0 - h0 * m1) / (h0 + h1);
if (Math.Sign(d) != Math.Sign(m0)) if (Math.Sign(d) != Math.Sign(m0))
return 0.0; return 0.0;
if (Math.Sign(m0) != Math.Sign(m1) && (Math.Abs(d) > 3 * Math.Abs(m0))) if (Math.Sign(m0) != Math.Sign(m1) && (Math.Abs(d) > 3 * Math.Abs(m0)))
return 3 * m0; return 3 * m0;
return d; return d;
} }
/// <summary> /// <summary>
/// Create a piecewise cubic Hermite interpolating polynomial from an unsorted set of (x,y) value pairs. /// Create a piecewise cubic Hermite interpolating polynomial from an unsorted set of (x,y) value pairs.
/// Monotone-preserving interpolation with continuous first derivative.
/// WARNING: Works in-place and can thus causes the data array to be reordered. /// WARNING: Works in-place and can thus causes the data array to be reordered.
/// </summary> /// </summary>
public static CubicSpline InterpolatePchipInplace(double[] x, double[] y) public static CubicSpline InterpolatePchipInplace(double[] x, double[] y)
@ -282,6 +298,7 @@ namespace MathNet.Numerics.Interpolation
/// <summary> /// <summary>
/// Create a piecewise cubic Hermite interpolating polynomial from an unsorted set of (x,y) value pairs. /// Create a piecewise cubic Hermite interpolating polynomial from an unsorted set of (x,y) value pairs.
/// Monotone-preserving interpolation with continuous first derivative.
/// </summary> /// </summary>
public static CubicSpline InterpolatePchip(IEnumerable<double> x, IEnumerable<double> y) public static CubicSpline InterpolatePchip(IEnumerable<double> x, IEnumerable<double> y)
{ {
@ -477,7 +494,7 @@ namespace MathNet.Numerics.Interpolation
double t1 = xx[index1] - xx[index0]; double t1 = xx[index1] - xx[index0];
double t2 = xx[index2] - xx[index0]; double t2 = xx[index2] - xx[index0];
double a = (x2 - x0 - (t2/t1*(x1 - x0)))/(t2*t2 - t1*t2); double a = (x2 - x0 - (t2/t1*(x1 - x0)))/(t2*(t2 - t1));
double b = (x1 - x0 - a*t1*t1)/t1; double b = (x1 - x0 - a*t1*t1)/t1;
return (2*a*t) + b; return (2*a*t) + b;
} }

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