diff --git a/src/Numerics/Interpolate.cs b/src/Numerics/Interpolate.cs
index cc2ec45e..50db7a0d 100644
--- a/src/Numerics/Interpolate.cs
+++ b/src/Numerics/Interpolate.cs
@@ -102,6 +102,23 @@ namespace MathNet.Numerics
return Interpolation.Barycentric.InterpolatePolynomialEquidistant(points, values);
}
+ ///
+ /// Create a neville polynomial interpolation based on arbitrary points.
+ /// If the points happen to be equidistant, consider to use the much more robust PolynomialEquidistant instead.
+ /// Otherwise, consider whether RationalWithoutPoles would not be a more robust alternative.
+ ///
+ /// The sample points t. Supports both lists and arrays.
+ /// The sample point values x(t). Supports both lists and arrays.
+ ///
+ /// An interpolation scheme optimized for the given sample points and values,
+ /// which can then be used to compute interpolations and extrapolations
+ /// on arbitrary points.
+ ///
+ public static IInterpolation Polynomial(IList points, IList values)
+ {
+ return new NevillePolynomialInterpolation(points, values);
+ }
+
///
/// Create a piecewise linear spline interpolation based on arbitrary points.
///
@@ -121,6 +138,25 @@ namespace MathNet.Numerics
return Interpolation.LinearSpline.Interpolate(points, values);
}
+ ///
+ /// Create an piecewise cubic spline interpolation based on arbitrary points, with zero secondary derivatives at the boundaries.
+ ///
+ /// The sample points t. Optimized for arrays.
+ /// The sample point values x(t). Optimized for arrays.
+ ///
+ /// An interpolation scheme optimized for the given sample points and values,
+ /// which can then be used to compute interpolations and extrapolations
+ /// on arbitrary points.
+ ///
+ ///
+ /// The value pairs do not have to be sorted, but if they are not sorted ascendingly
+ /// and the passed x and y arguments are arrays, they will be sorted inplace and thus modified.
+ ///
+ public static IInterpolation CubicSpline(IEnumerable points, IEnumerable values)
+ {
+ return Interpolation.CubicSpline.Interpolate(points, values);
+ }
+
///
/// Create an piecewise cubic Akima spline interpolation based on arbitrary points. Akima splines are robust to outliers.
///