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using System;
using System.Collections.Generic;
using MathNet.Numerics.Properties;
using MathNet.Numerics.Random;
using MathNet.Numerics.Statistics;
namespace MathNet.Numerics.Distributions
{
///
/// Continuous Univariate Normal distribution, also known as Gaussian distribution.
/// For details about this distribution, see
/// Wikipedia - Normal distribution.
///
public class Normal : IContinuousDistribution
{
System.Random _random;
double _mean;
double _stdDev;
///
/// Initializes a new instance of the Normal class. This is a normal distribution with mean 0.0
/// and standard deviation 1.0. The distribution will
/// be initialized with the default random number generator.
///
public Normal()
: this(0.0, 1.0)
{
}
///
/// Initializes a new instance of the Normal class. This is a normal distribution with mean 0.0
/// and standard deviation 1.0. The distribution will
/// be initialized with the default random number generator.
///
/// The random number generator which is used to draw random samples.
public Normal(System.Random randomSource)
: this(0.0, 1.0, randomSource)
{
}
///
/// Initializes a new instance of the Normal class with a particular mean and standard deviation. The distribution will
/// be initialized with the default random number generator.
///
/// The mean (μ) of the normal distribution.
/// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.
public Normal(double mean, double stddev)
{
_random = SystemRandomSource.Default;
SetParameters(mean, stddev);
}
///
/// Initializes a new instance of the Normal class with a particular mean and standard deviation. The distribution will
/// be initialized with the default random number generator.
///
/// The mean (μ) of the normal distribution.
/// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.
/// The random number generator which is used to draw random samples.
public Normal(double mean, double stddev, System.Random randomSource)
{
_random = randomSource ?? SystemRandomSource.Default;
SetParameters(mean, stddev);
}
///
/// Constructs a normal distribution from a mean and standard deviation.
///
/// The mean (μ) of the normal distribution.
/// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.
/// The random number generator which is used to draw random samples. Optional, can be null.
/// a normal distribution.
public static Normal WithMeanStdDev(double mean, double stddev, System.Random randomSource = null)
{
return new Normal(mean, stddev, randomSource);
}
///
/// Constructs a normal distribution from a mean and variance.
///
/// The mean (μ) of the normal distribution.
/// The variance (σ^2) of the normal distribution.
/// The random number generator which is used to draw random samples. Optional, can be null.
/// A normal distribution.
public static Normal WithMeanVariance(double mean, double var, System.Random randomSource = null)
{
return new Normal(mean, Math.Sqrt(var), randomSource);
}
///
/// Constructs a normal distribution from a mean and precision.
///
/// The mean (μ) of the normal distribution.
/// The precision of the normal distribution.
/// The random number generator which is used to draw random samples. Optional, can be null.
/// A normal distribution.
public static Normal WithMeanPrecision(double mean, double precision, System.Random randomSource = null)
{
return new Normal(mean, 1.0/Math.Sqrt(precision), randomSource);
}
///
/// Estimates the normal distribution parameters from sample data with maximum-likelihood.
///
/// The samples to estimate the distribution parameters from.
/// The random number generator which is used to draw random samples. Optional, can be null.
/// A normal distribution.
/// MATLAB: normfit
public static Normal Estimate(IEnumerable samples, System.Random randomSource = null)
{
var meanVariance = samples.MeanVariance();
return new Normal(meanVariance.Item1, Math.Sqrt(meanVariance.Item2), randomSource);
}
///
/// A string representation of the distribution.
///
/// a string representation of the distribution.
public override string ToString()
{
return "Normal(μ = " + _mean + ", σ = " + _stdDev + ")";
}
///
/// Sets the parameters of the distribution after checking their validity.
///
/// The mean (μ) of the normal distribution.
/// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.
/// When the parameters are out of range.
void SetParameters(double mean, double stddev)
{
if (stddev < 0.0 || Double.IsNaN(mean) || Double.IsNaN(stddev))
{
throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
}
_mean = mean;
_stdDev = stddev;
}
///
/// Gets or sets the mean (μ) of the normal distribution.
///
public double Mean
{
get { return _mean; }
set { SetParameters(value, _stdDev); }
}
///
/// Gets or sets the standard deviation (σ) of the normal distribution. Range: σ ≥ 0.
///
public double StdDev
{
get { return _stdDev; }
set { SetParameters(_mean, value); }
}
///
/// Gets or sets the variance of the normal distribution.
///
public double Variance
{
get { return _stdDev*_stdDev; }
set { SetParameters(_mean, Math.Sqrt(value)); }
}
///
/// Gets or sets the precision of the normal distribution.
///
public double Precision
{
get { return 1.0/(_stdDev*_stdDev); }
set
{
var sdev = 1.0/Math.Sqrt(value);
// Handle the case when the precision is -0.
if (Double.IsInfinity(sdev))
{
sdev = Double.PositiveInfinity;
}
SetParameters(_mean, sdev);
}
}
///
/// Gets or sets the random number generator which is used to draw random samples.
///
public System.Random RandomSource
{
get { return _random; }
set { _random = value ?? SystemRandomSource.Default; }
}
///
/// Gets the entropy of the normal distribution.
///
public double Entropy
{
get { return Math.Log(_stdDev) + Constants.LogSqrt2PiE; }
}
///
/// Gets the skewness of the normal distribution.
///
public double Skewness
{
get { return 0.0; }
}
///
/// Gets the mode of the normal distribution.
///
public double Mode
{
get { return _mean; }
}
///
/// Gets the median of the normal distribution.
///
public double Median
{
get { return _mean; }
}
///
/// Gets the minimum of the normal distribution.
///
public double Minimum
{
get { return Double.NegativeInfinity; }
}
///
/// Gets the maximum of the normal distribution.
///
public double Maximum
{
get { return Double.PositiveInfinity; }
}
///
/// Computes the probability density of the distribution (PDF) at x, i.e. ∂P(X ≤ x)/∂x.
///
/// The location at which to compute the density.
/// the density at .
///
public double Density(double x)
{
var d = (x - _mean)/_stdDev;
return Math.Exp(-0.5*d*d)/(Constants.Sqrt2Pi*_stdDev);
}
///
/// Computes the log probability density of the distribution (lnPDF) at x, i.e. ln(∂P(X ≤ x)/∂x).
///
/// The location at which to compute the log density.
/// the log density at .
///
public double DensityLn(double x)
{
var d = (x - _mean)/_stdDev;
return (-0.5*d*d) - Math.Log(_stdDev) - Constants.LogSqrt2Pi;
}
///
/// Computes the cumulative distribution (CDF) of the distribution at x, i.e. P(X ≤ x).
///
/// The location at which to compute the cumulative distribution function.
/// the cumulative distribution at location .
///
public double CumulativeDistribution(double x)
{
return 0.5*SpecialFunctions.Erfc((_mean - x)/(_stdDev*Constants.Sqrt2));
}
///
/// Computes the inverse of the cumulative distribution function (InvCDF) for the distribution
/// at the given probability. This is also known as the quantile or percent point function.
///
/// The location at which to compute the inverse cumulative density.
/// the inverse cumulative density at .
///
public double InverseCumulativeDistribution(double p)
{
return _mean - (_stdDev*Constants.Sqrt2*SpecialFunctions.ErfcInv(2.0*p));
}
///
/// Generates a sample from the normal distribution using the Box-Muller algorithm.
///
/// a sample from the distribution.
public double Sample()
{
return _mean + (_stdDev*SampleStandardBoxMuller(_random).Item1);
}
///
/// Generates a sequence of samples from the normal distribution using the Box-Muller algorithm.
///
/// a sequence of samples from the distribution.
public IEnumerable Samples()
{
while (true)
{
var sample = SampleStandardBoxMuller(_random);
yield return _mean + (_stdDev*sample.Item1);
yield return _mean + (_stdDev*sample.Item2);
}
}
///
/// Samples a pair of standard normal distributed random variables using the Box-Muller algorithm.
///
/// The random number generator to use.
/// a pair of random numbers from the standard normal distribution.
static Tuple SampleStandardBoxMuller(System.Random rnd)
{
var v1 = (2.0 * rnd.NextDouble()) - 1.0;
var v2 = (2.0 * rnd.NextDouble()) - 1.0;
var r = (v1 * v1) + (v2 * v2);
while (r >= 1.0 || r == 0.0)
{
v1 = (2.0 * rnd.NextDouble()) - 1.0;
v2 = (2.0 * rnd.NextDouble()) - 1.0;
r = (v1 * v1) + (v2 * v2);
}
var fac = Math.Sqrt(-2.0 * Math.Log(r) / r);
return new Tuple(v1 * fac, v2 * fac);
}
///
/// Computes the probability density of the distribution (PDF) at x, i.e. ∂P(X ≤ x)/∂x.
///
/// The mean (μ) of the normal distribution.
/// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.
/// The location at which to compute the density.
/// the density at .
///
/// MATLAB: normpdf
public static double PDF(double mean, double stddev, double x)
{
if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters);
var d = (x - mean)/stddev;
return Math.Exp(-0.5*d*d)/(Constants.Sqrt2Pi*stddev);
}
///
/// Computes the log probability density of the distribution (lnPDF) at x, i.e. ln(∂P(X ≤ x)/∂x).
///
/// The mean (μ) of the normal distribution.
/// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.
/// The location at which to compute the density.
/// the log density at .
///
public static double PDFLn(double mean, double stddev, double x)
{
if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters);
var d = (x - mean)/stddev;
return (-0.5*d*d) - Math.Log(stddev) - Constants.LogSqrt2Pi;
}
///
/// Computes the cumulative distribution (CDF) of the distribution at x, i.e. P(X ≤ x).
///
/// The location at which to compute the cumulative distribution function.
/// The mean (μ) of the normal distribution.
/// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.
/// the cumulative distribution at location .
///
/// MATLAB: normcdf
public static double CDF(double mean, double stddev, double x)
{
if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters);
return 0.5*(1.0 + SpecialFunctions.Erf((x - mean)/(stddev*Constants.Sqrt2)));
}
///
/// Computes the inverse of the cumulative distribution function (InvCDF) for the distribution
/// at the given probability. This is also known as the quantile or percent point function.
///
/// The location at which to compute the inverse cumulative density.
/// The mean (μ) of the normal distribution.
/// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.
/// the inverse cumulative density at .
///
/// MATLAB: norminv
public static double InvCDF(double mean, double stddev, double p)
{
if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters);
return mean - (stddev*Constants.Sqrt2*SpecialFunctions.ErfcInv(2.0*p));
}
///
/// Generates a sample from the normal distribution using the Box-Muller algorithm.
///
/// The random number generator to use.
/// The mean (μ) of the normal distribution.
/// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.
/// a sample from the distribution.
public static double Sample(System.Random rnd, double mean, double stddev)
{
if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters);
return mean + (stddev*SampleStandardBoxMuller(rnd).Item1);
}
///
/// Generates a sequence of samples from the normal distribution using the Box-Muller algorithm.
///
/// The random number generator to use.
/// The mean (μ) of the normal distribution.
/// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.
/// a sequence of samples from the distribution.
public static IEnumerable Samples(System.Random rnd, double mean, double stddev)
{
if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters);
while (true)
{
var sample = SampleStandardBoxMuller(rnd);
yield return mean + (stddev*sample.Item1);
yield return mean + (stddev*sample.Item2);
}
}
}
}