// // Math.NET Numerics, part of the Math.NET Project // http://numerics.mathdotnet.com // http://github.com/mathnet/mathnet-numerics // http://mathnetnumerics.codeplex.com // // Copyright (c) 2009-2013 Math.NET // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Collections.Generic; using MathNet.Numerics.Properties; using MathNet.Numerics.Random; using MathNet.Numerics.Statistics; namespace MathNet.Numerics.Distributions { /// /// Continuous Univariate Normal distribution, also known as Gaussian distribution. /// For details about this distribution, see /// Wikipedia - Normal distribution. /// public class Normal : IContinuousDistribution { System.Random _random; double _mean; double _stdDev; /// /// Initializes a new instance of the Normal class. This is a normal distribution with mean 0.0 /// and standard deviation 1.0. The distribution will /// be initialized with the default random number generator. /// public Normal() : this(0.0, 1.0) { } /// /// Initializes a new instance of the Normal class. This is a normal distribution with mean 0.0 /// and standard deviation 1.0. The distribution will /// be initialized with the default random number generator. /// /// The random number generator which is used to draw random samples. public Normal(System.Random randomSource) : this(0.0, 1.0, randomSource) { } /// /// Initializes a new instance of the Normal class with a particular mean and standard deviation. The distribution will /// be initialized with the default random number generator. /// /// The mean (μ) of the normal distribution. /// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0. public Normal(double mean, double stddev) { _random = SystemRandomSource.Default; SetParameters(mean, stddev); } /// /// Initializes a new instance of the Normal class with a particular mean and standard deviation. The distribution will /// be initialized with the default random number generator. /// /// The mean (μ) of the normal distribution. /// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0. /// The random number generator which is used to draw random samples. public Normal(double mean, double stddev, System.Random randomSource) { _random = randomSource ?? SystemRandomSource.Default; SetParameters(mean, stddev); } /// /// Constructs a normal distribution from a mean and standard deviation. /// /// The mean (μ) of the normal distribution. /// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0. /// The random number generator which is used to draw random samples. Optional, can be null. /// a normal distribution. public static Normal WithMeanStdDev(double mean, double stddev, System.Random randomSource = null) { return new Normal(mean, stddev, randomSource); } /// /// Constructs a normal distribution from a mean and variance. /// /// The mean (μ) of the normal distribution. /// The variance (σ^2) of the normal distribution. /// The random number generator which is used to draw random samples. Optional, can be null. /// A normal distribution. public static Normal WithMeanVariance(double mean, double var, System.Random randomSource = null) { return new Normal(mean, Math.Sqrt(var), randomSource); } /// /// Constructs a normal distribution from a mean and precision. /// /// The mean (μ) of the normal distribution. /// The precision of the normal distribution. /// The random number generator which is used to draw random samples. Optional, can be null. /// A normal distribution. public static Normal WithMeanPrecision(double mean, double precision, System.Random randomSource = null) { return new Normal(mean, 1.0/Math.Sqrt(precision), randomSource); } /// /// Estimates the normal distribution parameters from sample data with maximum-likelihood. /// /// The samples to estimate the distribution parameters from. /// The random number generator which is used to draw random samples. Optional, can be null. /// A normal distribution. /// MATLAB: normfit public static Normal Estimate(IEnumerable samples, System.Random randomSource = null) { var meanVariance = samples.MeanVariance(); return new Normal(meanVariance.Item1, Math.Sqrt(meanVariance.Item2), randomSource); } /// /// A string representation of the distribution. /// /// a string representation of the distribution. public override string ToString() { return "Normal(μ = " + _mean + ", σ = " + _stdDev + ")"; } /// /// Sets the parameters of the distribution after checking their validity. /// /// The mean (μ) of the normal distribution. /// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0. /// When the parameters are out of range. void SetParameters(double mean, double stddev) { if (stddev < 0.0 || Double.IsNaN(mean) || Double.IsNaN(stddev)) { throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters); } _mean = mean; _stdDev = stddev; } /// /// Gets or sets the mean (μ) of the normal distribution. /// public double Mean { get { return _mean; } set { SetParameters(value, _stdDev); } } /// /// Gets or sets the standard deviation (σ) of the normal distribution. Range: σ ≥ 0. /// public double StdDev { get { return _stdDev; } set { SetParameters(_mean, value); } } /// /// Gets or sets the variance of the normal distribution. /// public double Variance { get { return _stdDev*_stdDev; } set { SetParameters(_mean, Math.Sqrt(value)); } } /// /// Gets or sets the precision of the normal distribution. /// public double Precision { get { return 1.0/(_stdDev*_stdDev); } set { var sdev = 1.0/Math.Sqrt(value); // Handle the case when the precision is -0. if (Double.IsInfinity(sdev)) { sdev = Double.PositiveInfinity; } SetParameters(_mean, sdev); } } /// /// Gets or sets the random number generator which is used to draw random samples. /// public System.Random RandomSource { get { return _random; } set { _random = value ?? SystemRandomSource.Default; } } /// /// Gets the entropy of the normal distribution. /// public double Entropy { get { return Math.Log(_stdDev) + Constants.LogSqrt2PiE; } } /// /// Gets the skewness of the normal distribution. /// public double Skewness { get { return 0.0; } } /// /// Gets the mode of the normal distribution. /// public double Mode { get { return _mean; } } /// /// Gets the median of the normal distribution. /// public double Median { get { return _mean; } } /// /// Gets the minimum of the normal distribution. /// public double Minimum { get { return Double.NegativeInfinity; } } /// /// Gets the maximum of the normal distribution. /// public double Maximum { get { return Double.PositiveInfinity; } } /// /// Computes the probability density of the distribution (PDF) at x, i.e. ∂P(X ≤ x)/∂x. /// /// The location at which to compute the density. /// the density at . /// public double Density(double x) { var d = (x - _mean)/_stdDev; return Math.Exp(-0.5*d*d)/(Constants.Sqrt2Pi*_stdDev); } /// /// Computes the log probability density of the distribution (lnPDF) at x, i.e. ln(∂P(X ≤ x)/∂x). /// /// The location at which to compute the log density. /// the log density at . /// public double DensityLn(double x) { var d = (x - _mean)/_stdDev; return (-0.5*d*d) - Math.Log(_stdDev) - Constants.LogSqrt2Pi; } /// /// Computes the cumulative distribution (CDF) of the distribution at x, i.e. P(X ≤ x). /// /// The location at which to compute the cumulative distribution function. /// the cumulative distribution at location . /// public double CumulativeDistribution(double x) { return 0.5*SpecialFunctions.Erfc((_mean - x)/(_stdDev*Constants.Sqrt2)); } /// /// Computes the inverse of the cumulative distribution function (InvCDF) for the distribution /// at the given probability. This is also known as the quantile or percent point function. /// /// The location at which to compute the inverse cumulative density. /// the inverse cumulative density at . /// public double InverseCumulativeDistribution(double p) { return _mean - (_stdDev*Constants.Sqrt2*SpecialFunctions.ErfcInv(2.0*p)); } /// /// Generates a sample from the normal distribution using the Box-Muller algorithm. /// /// a sample from the distribution. public double Sample() { return _mean + (_stdDev*SampleStandardBoxMuller(_random).Item1); } /// /// Generates a sequence of samples from the normal distribution using the Box-Muller algorithm. /// /// a sequence of samples from the distribution. public IEnumerable Samples() { while (true) { var sample = SampleStandardBoxMuller(_random); yield return _mean + (_stdDev*sample.Item1); yield return _mean + (_stdDev*sample.Item2); } } /// /// Samples a pair of standard normal distributed random variables using the Box-Muller algorithm. /// /// The random number generator to use. /// a pair of random numbers from the standard normal distribution. static Tuple SampleStandardBoxMuller(System.Random rnd) { var v1 = (2.0 * rnd.NextDouble()) - 1.0; var v2 = (2.0 * rnd.NextDouble()) - 1.0; var r = (v1 * v1) + (v2 * v2); while (r >= 1.0 || r == 0.0) { v1 = (2.0 * rnd.NextDouble()) - 1.0; v2 = (2.0 * rnd.NextDouble()) - 1.0; r = (v1 * v1) + (v2 * v2); } var fac = Math.Sqrt(-2.0 * Math.Log(r) / r); return new Tuple(v1 * fac, v2 * fac); } /// /// Computes the probability density of the distribution (PDF) at x, i.e. ∂P(X ≤ x)/∂x. /// /// The mean (μ) of the normal distribution. /// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0. /// The location at which to compute the density. /// the density at . /// /// MATLAB: normpdf public static double PDF(double mean, double stddev, double x) { if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters); var d = (x - mean)/stddev; return Math.Exp(-0.5*d*d)/(Constants.Sqrt2Pi*stddev); } /// /// Computes the log probability density of the distribution (lnPDF) at x, i.e. ln(∂P(X ≤ x)/∂x). /// /// The mean (μ) of the normal distribution. /// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0. /// The location at which to compute the density. /// the log density at . /// public static double PDFLn(double mean, double stddev, double x) { if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters); var d = (x - mean)/stddev; return (-0.5*d*d) - Math.Log(stddev) - Constants.LogSqrt2Pi; } /// /// Computes the cumulative distribution (CDF) of the distribution at x, i.e. P(X ≤ x). /// /// The location at which to compute the cumulative distribution function. /// The mean (μ) of the normal distribution. /// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0. /// the cumulative distribution at location . /// /// MATLAB: normcdf public static double CDF(double mean, double stddev, double x) { if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters); return 0.5*(1.0 + SpecialFunctions.Erf((x - mean)/(stddev*Constants.Sqrt2))); } /// /// Computes the inverse of the cumulative distribution function (InvCDF) for the distribution /// at the given probability. This is also known as the quantile or percent point function. /// /// The location at which to compute the inverse cumulative density. /// The mean (μ) of the normal distribution. /// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0. /// the inverse cumulative density at . /// /// MATLAB: norminv public static double InvCDF(double mean, double stddev, double p) { if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters); return mean - (stddev*Constants.Sqrt2*SpecialFunctions.ErfcInv(2.0*p)); } /// /// Generates a sample from the normal distribution using the Box-Muller algorithm. /// /// The random number generator to use. /// The mean (μ) of the normal distribution. /// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0. /// a sample from the distribution. public static double Sample(System.Random rnd, double mean, double stddev) { if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters); return mean + (stddev*SampleStandardBoxMuller(rnd).Item1); } /// /// Generates a sequence of samples from the normal distribution using the Box-Muller algorithm. /// /// The random number generator to use. /// The mean (μ) of the normal distribution. /// The standard deviation (σ) of the normal distribution. Range: σ ≥ 0. /// a sequence of samples from the distribution. public static IEnumerable Samples(System.Random rnd, double mean, double stddev) { if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters); while (true) { var sample = SampleStandardBoxMuller(rnd); yield return mean + (stddev*sample.Item1); yield return mean + (stddev*sample.Item2); } } } }