Math.NET Numerics
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// <copyright file="SimpsonRule.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
//
// Copyright (c) 2009-2013 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
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// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// OTHER DEALINGS IN THE SOFTWARE.
// </copyright>
using System;
namespace MathNet.Numerics.Integration
{
/// <summary>
/// Approximation algorithm for definite integrals by Simpson's rule.
/// </summary>
public static class SimpsonRule
{
/// <summary>
/// Direct 3-point approximation of the definite integral in the provided interval by Simpson's rule.
/// </summary>
/// <param name="f">The analytic smooth function to integrate.</param>
/// <param name="intervalBegin">Where the interval starts, inclusive and finite.</param>
/// <param name="intervalEnd">Where the interval stops, inclusive and finite.</param>
/// <returns>Approximation of the finite integral in the given interval.</returns>
public static double IntegrateThreePoint(Func<double, double> f, double intervalBegin, double intervalEnd)
{
if (f == null)
{
throw new ArgumentNullException(nameof(f));
}
double midpoint = (intervalEnd + intervalBegin)/2;
return (intervalEnd - intervalBegin)/6*(f(intervalBegin) + f(intervalEnd) + (4*f(midpoint)));
}
/// <summary>
/// Composite N-point approximation of the definite integral in the provided interval by Simpson's rule.
/// </summary>
/// <param name="f">The analytic smooth function to integrate.</param>
/// <param name="intervalBegin">Where the interval starts, inclusive and finite.</param>
/// <param name="intervalEnd">Where the interval stops, inclusive and finite.</param>
/// <param name="numberOfPartitions">Even number of composite subdivision partitions.</param>
/// <returns>Approximation of the finite integral in the given interval.</returns>
public static double IntegrateComposite(Func<double, double> f, double intervalBegin, double intervalEnd, int numberOfPartitions)
{
if (f == null)
{
throw new ArgumentNullException(nameof(f));
}
if (numberOfPartitions <= 0)
{
throw new ArgumentOutOfRangeException(nameof(numberOfPartitions), "Value must be positive (and not zero).");
}
if (numberOfPartitions.IsOdd())
{
throw new ArgumentException("Value must be even.", nameof(numberOfPartitions));
}
double step = (intervalEnd - intervalBegin)/numberOfPartitions;
double factor = step/3;
double offset = step;
int m = 4;
double sum = f(intervalBegin) + f(intervalEnd);
for (int i = 0; i < numberOfPartitions - 1; i++)
{
// NOTE (cdrnet, 2009-01-07): Do not combine intervalBegin and offset (numerical stability)
sum += m*f(intervalBegin + offset);
m = 6 - m;
offset += step;
}
return factor*sum;
}
}
}