Math.NET Numerics
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// <copyright file="ChiSquare.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
// http://mathnetnumerics.codeplex.com
//
// Copyright (c) 2009-2010 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
// </copyright>
namespace MathNet.Numerics.Distributions
{
using System;
using System.Collections.Generic;
using Properties;
/// <summary>
/// This class implements functionality for the ChiSquare distribution. This distribution is
/// a sum of the squares of k independent standard normal random variables.
/// <a href="http://en.wikipedia.org/wiki/Chi-square_distribution">Wikipedia - ChiSquare distribution</a>.
/// </summary>
/// <remarks><para>The distribution will use the <see cref="System.Random"/> by default.
/// Users can set the random number generator by using the <see cref="RandomSource"/> property.</para>
/// <para>The statistics classes will check all the incoming parameters whether they are in the allowed
/// range. This might involve heavy computation. Optionally, by setting Control.CheckDistributionParameters
/// to <c>false</c>, all parameter checks can be turned off.</para></remarks>
public class ChiSquare : IContinuousDistribution
{
/// <summary>
/// The distribution's random number generator.
/// </summary>
private Random _random;
/// <summary>
/// Initializes a new instance of the <see cref="ChiSquare"/> class.
/// </summary>
/// <param name="dof">
/// The degrees of freedom for the ChiSquare distribution.
/// </param>
public ChiSquare(double dof)
{
SetParameters(dof);
RandomSource = new Random();
}
/// <summary>
/// Sets the parameters of the distribution after checking their validity.
/// </summary>
/// <param name="dof">The degrees of freedom for the <c>ChiSquare</c> distribution.</param>
/// <exception cref="ArgumentOutOfRangeException">When the parameters don't pass the <see cref="IsValidParameterSet"/> function.</exception>
private void SetParameters(double dof)
{
if (Control.CheckDistributionParameters && !IsValidParameterSet(dof))
{
throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
}
Mean = dof;
}
/// <summary>
/// Checks whether the parameters of the distribution are valid.
/// </summary>
/// <param name="dof">The degrees of freedom for the <c>ChiSquare</c> distribution.</param>
/// <returns><c>true</c> when the parameters are valid, <c>false</c> otherwise.</returns>
private static bool IsValidParameterSet(double dof)
{
return dof > 0 && !Double.IsNaN(dof);
}
/// <summary>
/// Gets or sets the degrees of freedom of the <c>ChiSquare</c> distribution.
/// </summary>
public double DegreesOfFreedom
{
get
{
return Mean;
}
set
{
SetParameters(value);
}
}
/// <summary>
/// A string representation of the distribution.
/// </summary>
/// <returns>a string representation of the distribution.</returns>
public override string ToString()
{
return "ChiSquare(DoF = " + Mean + ")";
}
#region IDistribution Members
/// <summary>
/// Gets or sets the distribution's random number generator.
/// </summary>
public Random RandomSource
{
get
{
return _random;
}
set
{
if (value == null)
{
throw new ArgumentNullException();
}
_random = value;
}
}
/// <summary>
/// Gets the mean of the distribution.
/// </summary>
public double Mean
{
get;
private set;
}
/// <summary>
/// Gets the variance of the distribution.
/// </summary>
public double Variance
{
get { return 2.0 * Mean; }
}
/// <summary>
/// Gets the standard deviation of the distribution.
/// </summary>
public double StdDev
{
get { return Math.Sqrt(2.0 * Mean); }
}
/// <summary>
/// Gets the entropy of the distribution.
/// </summary>
public double Entropy
{
get { return (Mean / 2.0) + Math.Log(2.0 * SpecialFunctions.Gamma(Mean / 2.0)) + ((1.0 - (Mean / 2.0)) * SpecialFunctions.DiGamma(Mean / 2.0)); }
}
/// <summary>
/// Gets the skewness of the distribution.
/// </summary>
public double Skewness
{
get { return Math.Sqrt(8.0 / Mean); }
}
/// <summary>
/// Computes the cumulative distribution function of the distribution.
/// </summary>
/// <param name="x">The location at which to compute the cumulative density.</param>
/// <returns>the cumulative density at <paramref name="x"/>.</returns>
public double CumulativeDistribution(double x)
{
return SpecialFunctions.GammaLowerIncomplete(Mean / 2.0, x / 2.0) / SpecialFunctions.Gamma(Mean / 2.0);
}
#endregion
#region IContinuousDistribution Members
/// <summary>
/// Gets the mode of the distribution.
/// </summary>
public double Mode
{
get { return Mean - 2.0; }
}
/// <summary>
/// Gets the median of the distribution.
/// </summary>
public double Median
{
get { return Mean - (2.0 / 3.0); }
}
/// <summary>
/// Gets the minimum of the distribution.
/// </summary>
public double Minimum
{
get { return 0.0; }
}
/// <summary>
/// Gets the maximum of the distribution.
/// </summary>
public double Maximum
{
get { return double.PositiveInfinity; }
}
/// <summary>
/// Computes the density of the distribution.
/// </summary>
/// <param name="x">The location at which to compute the density.</param>
/// <returns>the density at <paramref name="x"/>.</returns>
public double Density(double x)
{
return (Math.Pow(x, (Mean / 2.0) - 1.0) * Math.Exp(-x / 2.0)) / (Math.Pow(2.0, Mean / 2.0) * SpecialFunctions.Gamma(Mean / 2.0));
}
/// <summary>
/// Computes the log density of the distribution.
/// </summary>
/// <param name="x">The location at which to compute the log density.</param>
/// <returns>the log density at <paramref name="x"/>.</returns>
public double DensityLn(double x)
{
return (-x / 2.0) + (((Mean / 2.0) - 1.0) * Math.Log(x)) - ((Mean / 2.0) * Math.Log(2)) - SpecialFunctions.GammaLn(Mean / 2.0);
}
/// <summary>
/// Generates a sample from the <c>ChiSquare</c> distribution.
/// </summary>
/// <returns>a sample from the distribution.</returns>
public double Sample()
{
return DoSample(RandomSource, Mean);
}
/// <summary>
/// Generates a sequence of samples from the <c>ChiSquare</c> distribution.
/// </summary>
/// <returns>a sequence of samples from the distribution.</returns>
public IEnumerable<double> Samples()
{
while (true)
{
yield return DoSample(RandomSource, Mean);
}
}
#endregion
/// <summary>
/// Samples the distribution.
/// </summary>
/// <param name="rnd">The random number generator to use.</param>
/// <param name="dof">The degrees of freedom.</param>
/// <returns>a random number from the distribution.</returns>
private static double DoSample(Random rnd, double dof)
{
//Use the simple method if the dof is an integer anyway
if (Math.Floor(dof) == dof && dof < Int32.MaxValue)
{
double sum = 0;
var n = (int)dof;
for (var i = 0; i < n; i++)
{
sum += Math.Pow(Normal.Sample(rnd, 0.0, 1.0), 2);
}
return sum;
}
//Call the gamma function (see http://en.wikipedia.org/wiki/Gamma_distribution#Specializations
//for a justification)
return Gamma.Sample(rnd, dof / 2.0, .5);
}
/// <summary>
/// Generates a sample from the <c>ChiSquare</c> distribution.
/// </summary>
/// <param name="rnd">The random number generator to use.</param>
/// <param name="dof">The degrees of freedom.</param>
/// <returns>a sample from the distribution. </returns>
public static double Sample(Random rnd, double dof)
{
if (Control.CheckDistributionParameters && !IsValidParameterSet(dof))
{
throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
}
return DoSample(rnd, dof);
}
}
}