Math.NET Numerics
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// <copyright file="SimpsonRule.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://mathnet.opensourcedotnet.info
//
// Copyright (c) 2009 Math.NET
//
// Permission is hereby granted, free of charge, to any person
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// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// OTHER DEALINGS IN THE SOFTWARE.
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namespace MathNet.Numerics.Integration.Algorithms
{
using System;
using NumberTheory;
using Properties;
/// <summary>
/// Approximation algorithm for definite integrals by Simpson's rule.
/// </summary>
public static class SimpsonRule
{
/// <summary>
/// Direct 3-point approximation of the definite integral in the provided interval by Simpson's rule.
/// </summary>
/// <param name="f">The analytic smooth function to integrate.</param>
/// <param name="intervalBegin">Where the interval starts, inclusive and finite.</param>
/// <param name="intervalEnd">Where the interval stops, inclusive and finite.</param>
/// <returns>Approximation of the finite integral in the given interval.</returns>
public static double IntegrateThreePoint(
Func<double, double> f,
double intervalBegin,
double intervalEnd)
{
double midpoint = (intervalEnd + intervalBegin) / 2;
return (intervalEnd - intervalBegin) / 6 * (f(intervalBegin) + f(intervalEnd) + (4 * f(midpoint)));
}
/// <summary>
/// Composite N-point approximation of the definite integral in the provided interval by Simpson's rule.
/// </summary>
/// <param name="f">The analytic smooth function to integrate.</param>
/// <param name="intervalBegin">Where the interval starts, inclusive and finite.</param>
/// <param name="intervalEnd">Where the interval stops, inclusive and finite.</param>
/// <param name="numberOfPartitions">Even number of composite subdivision partitions.</param>
/// <returns>Approximation of the finite integral in the given interval.</returns>
public static double IntegrateComposite(
Func<double, double> f,
double intervalBegin,
double intervalEnd,
int numberOfPartitions)
{
if (numberOfPartitions <= 0)
{
throw new ArgumentOutOfRangeException("numberOfPartitions", Resources.ArgumentPositive);
}
if (numberOfPartitions.IsOdd())
{
throw new ArgumentException(Resources.ArgumentEven, "numberOfPartitions");
}
double step = (intervalEnd - intervalBegin) / numberOfPartitions;
double factor = step / 3;
double offset = step;
int m = 4;
double sum = f(intervalBegin) + f(intervalEnd);
for (int i = 0; i < numberOfPartitions - 1; i++)
{
// NOTE (ruegg, 2009-01-07): Do not combine intervalBegin and offset (numerical stability)
sum += m * f(intervalBegin + offset);
m = 6 - m;
offset += step;
}
return factor * sum;
}
}
}