diff --git a/src/Numerics/Precision.cs b/src/Numerics/Precision.cs
index 1c0dc7bb..a167705c 100644
--- a/src/Numerics/Precision.cs
+++ b/src/Numerics/Precision.cs
@@ -816,144 +816,144 @@ namespace MathNet.Numerics
/// Round to the number closest to 10^(-decimals). Negative decimals to round within the integer part.
///
/// Number to be rounded
- /// Number of decimals to round to. Negative to round within the integer part, e.g. -3 will wound to the closes 1000.
+ /// If positive the number of decimals to round to. If negative the number of digits within the integer part to round, e.g. -3 will wound to the closes 1000.
/// To round 123456789 to hundreds Round(123456789, -2) = 123456800
/// Rounded number
- public static double Round(this double number, int decimals)
+ public static double Round(this double number, int digits)
{
- return decimals >= 0
- ? Math.Round(number, decimals, MidpointRounding.AwayFromZero)
- : RoundToMultiple(number, Math.Pow(10.0, -decimals));
+ return digits >= 0
+ ? Math.Round(number, digits, MidpointRounding.AwayFromZero)
+ : RoundToMultiple(number, Math.Pow(10.0, -digits));
}
///
/// Round to the number closest to 10^(-decimals). Negative decimals to round within the integer part.
///
/// Number to be rounded
- /// Number of decimals to round to. Negative to round within the integer part, e.g. -3 will wound to the closes 1000.
+ /// If positive the number of decimals to round to. If negative the number of digits within the integer part to round, e.g. -3 will wound to the closes 1000.
/// To round 123456789 to hundreds Round(123456789, -2) = 123456800
/// Rounded number
- public static float Round(this float number, int decimals)
+ public static float Round(this float number, int digits)
{
- return (float) Round((double) number, decimals);
+ return (float) Round((double) number, digits);
}
///
/// Round to the number closest to 10^(-decimals). Negative decimals to round within the integer part.
///
/// Number to be rounded
- /// Number of decimals to round to. Negative to round within the integer part, e.g. -3 will wound to the closes 1000.
+ /// If positive the number of decimals to round to. If negative the number of digits within the integer part to round, e.g. -3 will wound to the closes 1000.
/// To round 123456789 to hundreds Round(123456789, -2) = 123456800
/// Rounded number
- public static decimal Round(this decimal number, int decimals)
+ public static decimal Round(this decimal number, int digits)
{
- return decimals >= 0
- ? Math.Round(number, decimals, MidpointRounding.AwayFromZero)
- : RoundToMultiple(number, (decimal) Math.Pow(10.0, -decimals));
+ return digits >= 0
+ ? Math.Round(number, digits, MidpointRounding.AwayFromZero)
+ : RoundToMultiple(number, (decimal) Math.Pow(10.0, -digits));
}
///
/// Round to the number closest to 10^(-decimals). Negative decimals to round within the integer part.
///
/// Number to be rounded
- /// Number of decimals to round to. Negative to round within the integer part, e.g. -3 will wound to the closes 1000.
+ /// If positive the number of decimals to round to. If negative the number of digits within the integer part to round, e.g. -3 will wound to the closes 1000.
/// To round 123456789 to hundreds Round(123456789, -2) = 123456800
/// Rounded number
- public static int Round(this int number, int decimals)
+ public static int Round(this int number, int digits)
{
- return decimals >= 0
+ return digits >= 0
? number
- : (int) Round((decimal) number, decimals);
+ : (int) Round((decimal) number, digits);
}
///
/// Round to the number closest to 10^(-decimals). Negative decimals to round within the integer part.
///
/// Number to be rounded
- /// Number of decimals to round to. Negative to round within the integer part, e.g. -3 will wound to the closes 1000.
+ /// If positive the number of decimals to round to. If negative the number of digits within the integer part to round, e.g. -3 will wound to the closes 1000.
/// To round 123456789 to hundreds Round(123456789, -2) = 123456800
/// Rounded number
[CLSCompliant(false)]
- public static uint Round(this uint number, int decimals)
+ public static uint Round(this uint number, int digits)
{
- return decimals >= 0
+ return digits >= 0
? number
- : (uint) Round((decimal) number, decimals);
+ : (uint) Round((decimal) number, digits);
}
///
/// Round to the number closest to 10^(-decimals). Negative decimals to round within the integer part.
///
/// Number to be rounded
- /// Number of decimals to round to. Negative to round within the integer part, e.g. -3 will wound to the closes 1000.
+ /// If positive the number of decimals to round to. If negative the number of digits within the integer part to round, e.g. -3 will wound to the closes 1000.
/// To round 123456789 to hundreds Round(123456789, -2) = 123456800
/// Rounded number
- public static long Round(this long number, int decimals)
+ public static long Round(this long number, int digits)
{
- return decimals >= 0
+ return digits >= 0
? number
- : (long) Round((decimal) number, decimals);
+ : (long) Round((decimal) number, digits);
}
///
/// Round to the number closest to 10^(-decimals). Negative decimals to round within the integer part.
///
/// Number to be rounded
- /// Number of decimals to round to. Negative to round within the integer part, e.g. -3 will wound to the closes 1000.
+ /// If positive the number of decimals to round to. If negative the number of digits within the integer part to round, e.g. -3 will wound to the closes 1000.
/// To round 123456789 to hundreds Round(123456789, -2) = 123456800
/// Rounded number
[CLSCompliant(false)]
- public static ulong Round(this ulong number, int decimals)
+ public static ulong Round(this ulong number, int digits)
{
- return decimals >= 0
+ return digits >= 0
? number
- : (ulong) Round((decimal) number, decimals);
+ : (ulong) Round((decimal) number, digits);
}
///
/// Round to the number closest to 10^(-decimals). Negative decimals to round within the integer part.
///
/// Number to be rounded
- /// Number of decimals to round to. Negative to round within the integer part, e.g. -3 will wound to the closes 1000.
+ /// If positive the number of decimals to round to. If negative the number of digits within the integer part to round, e.g. -3 will wound to the closes 1000.
/// To round 123456789 to hundreds Round(123456789, -2) = 123456800
/// Rounded number
- public static short Round(this short number, int decimals)
+ public static short Round(this short number, int digits)
{
- return decimals >= 0
+ return digits >= 0
? number
- : (short) Round((decimal) number, decimals);
+ : (short) Round((decimal) number, digits);
}
///
/// Round to the number closest to 10^(-decimals). Negative decimals to round within the integer part.
///
/// Number to be rounded
- /// Number of decimals to round to. Negative to round within the integer part, e.g. -3 will wound to the closes 1000.
+ /// If positive the number of decimals to round to. If negative the number of digits within the integer part to round, e.g. -3 will wound to the closes 1000.
/// To round 123456789 to hundreds Round(123456789, -2) = 123456800
/// Rounded number
[CLSCompliant(false)]
- public static ushort Round(this ushort number, int decimals)
+ public static ushort Round(this ushort number, int digits)
{
- return decimals >= 0
+ return digits >= 0
? number
- : (ushort) Round((decimal) number, decimals);
+ : (ushort) Round((decimal) number, digits);
}
///
/// Round to the number closest to 10^(-decimals). Negative decimals to round within the integer part.
///
/// Number to be rounded
- /// Number of decimals to round to. Negative to round within the integer part, e.g. -3 will wound to the closes 1000.
+ /// If positive the number of decimals to round to. If negative the number of digits within the integer part to round, e.g. -3 will wound to the closes 1000.
/// To round 123456789 to hundreds Round(123456789, -2) = 123456800
/// Rounded number
- public static BigInteger Round(this BigInteger number, int decimals)
+ public static BigInteger Round(this BigInteger number, int digits)
{
- if (decimals >= 0)
+ if (digits >= 0)
{
return number;
}
- var onelarger = number / BigInteger.Pow(10, (-decimals)-1);
+ var onelarger = number / BigInteger.Pow(10, (-digits)-1);
var divided = onelarger / 10;
var lastDigit = onelarger - divided * 10;
if (lastDigit >= 5)
@@ -961,7 +961,7 @@ namespace MathNet.Numerics
divided += 1;
}
- return divided * BigInteger.Pow(10, -decimals);
+ return divided * BigInteger.Pow(10, -digits);
}
[TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]