diff --git a/src/UnitTests/SortingTests - Copy.cs b/src/UnitTests/SortingTests - Copy.cs
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+//Test commiting
+//
+// Math.NET Numerics, part of the Math.NET Project
+// http://numerics.mathdotnet.com
+// http://github.com/mathnet/mathnet-numerics
+// http://mathnetnumerics.codeplex.com
+//
+// Copyright (c) 2009-2010 Math.NET
+//
+// Permission is hereby granted, free of charge, to any person
+// obtaining a copy of this software and associated documentation
+// files (the "Software"), to deal in the Software without
+// restriction, including without limitation the rights to use,
+// copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the
+// Software is furnished to do so, subject to the following
+// conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+// OTHER DEALINGS IN THE SOFTWARE.
+//
+
+namespace MathNet.Numerics.UnitTests
+{
+ using System;
+ using System.Collections.Generic;
+ using MbUnit.Framework;
+ using Numerics;
+
+ [TestFixture]
+ public class SortingTests
+ {
+ [Test]
+ public void TestRandomTupleArraySorting()
+ {
+ const int Len = 0x1 << 10;
+ var random = new Random();
+
+ int[] keys = new int[Len];
+ int[] items = new int[Len];
+ int[] keysCopy = new int[Len];
+
+ for(int i = 0; i < keys.Length; i++)
+ {
+ keys[i] = random.Next();
+ keysCopy[i] = keys[i];
+ items[i] = -keys[i];
+ }
+
+ Sorting.Sort(keys, items);
+
+ for(int i = 1; i < keys.Length; i++)
+ {
+ Assert.IsTrue(keys[i] >= keys[i - 1], "Sort Order - " + i.ToString());
+ Assert.AreEqual(items[i], -keys[i], "Items Permutation - " + i.ToString());
+ }
+
+ for(int i = 0; i < keysCopy.Length; i++)
+ {
+ Assert.IsTrue(Array.IndexOf(keys, keysCopy[i]) >= 0, "All keys still there - " + i.ToString());
+ }
+ }
+
+ [Test]
+ public void TestRandomTupleListSorting()
+ {
+ const int Len = 0x1 << 10;
+ var random = new Random();
+
+ List keys = new List(Len);
+ List items = new List(Len);
+ int[] keysCopy = new int[Len];
+
+ for(int i = 0; i < Len; i++)
+ {
+ int value = random.Next();
+ keys.Add(value);
+ keysCopy[i] = value;
+ items.Add(-value);
+ }
+
+ Sorting.Sort(keys, items);
+
+ for(int i = 1; i < Len; i++)
+ {
+ Assert.IsTrue(keys[i] >= keys[i - 1], "Sort Order - " + i.ToString());
+ Assert.AreEqual(items[i], -keys[i], "Items Permutation - " + i.ToString());
+ }
+
+ for(int i = 0; i < keysCopy.Length; i++)
+ {
+ Assert.IsTrue(keys.IndexOf(keysCopy[i]) >= 0, "All keys still there - " + i.ToString());
+ }
+ }
+
+ [Test]
+ public void TestRandomTripleArraySorting()
+ {
+ const int Len = 0x1 << 10;
+ var random = new Random();
+
+ int[] keys = new int[Len];
+ int[] items1 = new int[Len];
+ int[] items2 = new int[Len];
+ int[] keysCopy = new int[Len];
+
+ for(int i = 0; i < keys.Length; i++)
+ {
+ keys[i] = random.Next();
+ keysCopy[i] = keys[i];
+ items1[i] = -keys[i];
+ items2[i] = keys[i] >> 2;
+ }
+
+ Sorting.Sort(keys, items1, items2);
+
+ for(int i = 1; i < keys.Length; i++)
+ {
+ Assert.IsTrue(keys[i] >= keys[i - 1], "Sort Order - " + i.ToString());
+ Assert.AreEqual(items1[i], -keys[i], "Items1 Permutation - " + i.ToString());
+ Assert.AreEqual(items2[i], keys[i] >> 2, "Items2 Permutation - " + i.ToString());
+ }
+
+ for(int i = 0; i < keysCopy.Length; i++)
+ {
+ Assert.IsTrue(Array.IndexOf(keys, keysCopy[i]) >= 0, "All keys still there - " + i.ToString());
+ }
+ }
+
+ [Test]
+ public void TestAppliedListSorting()
+ {
+ const int Len = 0x1 << 10;
+ var random = new Random();
+
+ List list = new List();
+
+ for(int i = 0; i < Len; i++)
+ {
+ list.Add(random.Next());
+ }
+
+ // default sorting (Ascending)
+ list.Sort();
+
+ // just check that the order is as expected, not that the items are correct
+ for(int i = 1; i < list.Count; i++)
+ {
+ Assert.IsTrue(list[i] >= list[i - 1], "Sort Order - " + i.ToString());
+ }
+ }
+ }
+}