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// <copyright file="ContinuousUniformDistribution.cs" company="Math.NET">
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// Math.NET Numerics, part of the Math.NET Project
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// http://numerics.mathdotnet.com
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// http://github.com/mathnet/mathnet-numerics
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// http://mathnetnumerics.codeplex.com
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// Copyright (c) 2009-2010 Math.NET
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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// </copyright>
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using System; |
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using MathNet.Numerics.Distributions; |
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namespace Examples.TriangularExamples |
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{ |
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/// <summary>
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/// ContinuousUniform distribution example
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/// </summary>
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public class TriangularDistribution : IExample |
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{ |
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/// <summary>
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/// Gets the name of this example
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/// </summary>
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/// <seealso cref="http://reference.wolfram.com/mathematica/ref/TriangularDistribution.html"/>
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public string Name |
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{ |
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get |
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{ |
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return "Triangular distribution"; |
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} |
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} |
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/// <summary>
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/// Gets the description of this example
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/// </summary>
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public string Description |
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{ |
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get |
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{ |
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return "Triangular distribution properties and samples generating examples"; |
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} |
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} |
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/// <summary>
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/// Run example
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/// </summary>
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/// <a href="https://en.wikipedia.org/wiki/Triangular_distribution">Triangular distribution</a>
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public void Run() |
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{ |
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// 1. Initialize
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var triangular = new Triangular(0, 1, 0.3); |
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Console.WriteLine(@"1. Initialize the new instance of the Triangular distribution class with parameters Lower = {0}, Upper = {1}, Mode = {2}", triangular.LowerBound, triangular.UpperBound, triangular.Mode); |
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Console.WriteLine(); |
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// 2. Distributuion properties:
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Console.WriteLine(@"2. {0} distributuion properties:", triangular); |
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// Cumulative distribution function
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Console.WriteLine(@"{0} - Сumulative distribution at location '0.3'", triangular.CumulativeDistribution(0.3).ToString(" #0.00000;-#0.00000")); |
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// Probability density
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Console.WriteLine(@"{0} - Probability density at location '0.3'", triangular.Density(0.3).ToString(" #0.00000;-#0.00000")); |
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// Log probability density
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Console.WriteLine(@"{0} - Log probability density at location '0.3'", triangular.DensityLn(0.3).ToString(" #0.00000;-#0.00000")); |
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// Entropy
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Console.WriteLine(@"{0} - Entropy", triangular.Entropy.ToString(" #0.00000;-#0.00000")); |
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// Largest element in the domain
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Console.WriteLine(@"{0} - Largest element in the domain", triangular.Maximum.ToString(" #0.00000;-#0.00000")); |
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// Smallest element in the domain
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Console.WriteLine(@"{0} - Smallest element in the domain", triangular.Minimum.ToString(" #0.00000;-#0.00000")); |
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// Mean
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Console.WriteLine(@"{0} - Mean", triangular.Mean.ToString(" #0.00000;-#0.00000")); |
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// Median
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Console.WriteLine(@"{0} - Median", triangular.Median.ToString(" #0.00000;-#0.00000")); |
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// Mode
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Console.WriteLine(@"{0} - Mode", triangular.Mode.ToString(" #0.00000;-#0.00000")); |
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// Variance
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Console.WriteLine(@"{0} - Variance", triangular.Variance.ToString(" #0.00000;-#0.00000")); |
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// Standard deviation
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Console.WriteLine(@"{0} - Standard deviation", triangular.StdDev.ToString(" #0.00000;-#0.00000")); |
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// Skewness
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Console.WriteLine(@"{0} - Skewness", triangular.Skewness.ToString(" #0.00000;-#0.00000")); |
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Console.WriteLine(); |
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// 10 samples
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Console.WriteLine(@"3. Generate 10 samples of the Triangular distribution"); |
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for (var i = 0; i < 10; i++) |
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{ |
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Console.Write(triangular.Sample().ToString("N05") + @" "); |
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} |
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Console.WriteLine(); |
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Console.WriteLine(); |
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// 10000 samples with starting parameters
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Console.WriteLine(@"4. Generate 100000 samples of the Triangular({0}, {1}, {2}) distribution and display histogram", triangular.LowerBound, triangular.UpperBound, triangular.Mode); |
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var data = new double[100000]; |
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for (var i = 0; i < data.Length; i++) |
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{ |
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data[i] = triangular.Sample(); |
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} |
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ConsoleHelper.DisplayHistogram(data); |
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Console.WriteLine(); |
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// 10000 with different parameters
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triangular.UpperBound = 10; |
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triangular.Mode = 8; |
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triangular.LowerBound = 2; |
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Console.WriteLine(@"4. Generate 100000 samples of the Triangular({0}, {1}, {2}) distribution and display histogram", triangular.LowerBound, triangular.UpperBound, triangular.Mode); |
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for (var i = 0; i < data.Length; i++) |
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{ |
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data[i] = triangular.Sample(); |
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} |
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ConsoleHelper.DisplayHistogram(data); |
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} |
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} |
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} |
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