Math.NET Numerics
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

705 lines
28 KiB

// <copyright file="Generate.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
// http://mathnetnumerics.codeplex.com
//
// Copyright (c) 2009-2013 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
// </copyright>
using System;
using System.Collections.Generic;
using System.Linq;
using MathNet.Numerics.Distributions;
using MathNet.Numerics.Properties;
using MathNet.Numerics.Random;
namespace MathNet.Numerics
{
#if !NOSYSNUMERICS
using System.Numerics;
#endif
public static class Generate
{
/// <summary>
/// Generate samples by sampling a function at the provided points.
/// </summary>
public static T[] Map<TA, T>(TA[] points, Func<TA, T> map)
{
var res = new T[points.Length];
for (int i = 0; i < points.Length; i++)
{
res[i] = map(points[i]);
}
return res;
}
/// <summary>
/// Generate a sample sequence by sampling a function at the provided point sequence.
/// </summary>
public static IEnumerable<T> MapSequence<TA, T>(IEnumerable<TA> points, Func<TA, T> map)
{
return points.Select(map);
}
/// <summary>
/// Generate samples by sampling a function at the provided points.
/// </summary>
public static T[] Map2<TA, TB, T>(TA[] pointsA, TB[] pointsB, Func<TA, TB, T> map)
{
if (pointsA.Length != pointsB.Length)
{
throw new ArgumentException(Resources.ArgumentArraysSameLength, "pointsB");
}
var res = new T[pointsA.Length];
for (int i = 0; i < res.Length; i++)
{
res[i] = map(pointsA[i], pointsB[i]);
}
return res;
}
/// <summary>
/// Generate a sample sequence by sampling a function at the provided point sequence.
/// </summary>
public static IEnumerable<T> Map2Sequence<TA, TB, T>(IEnumerable<TA> pointsA, IEnumerable<TB> pointsB, Func<TA, TB, T> map)
{
return pointsA.Zip(pointsB, map);
}
/// <summary>
/// Generate a linearly spaced sample vector of the given length between the specified values (inclusive).
/// Equivalent to MATLAB linspace but with the length as first instead of last argument.
/// </summary>
public static double[] LinearSpaced(int length, double start, double stop)
{
if (length <= 0) return new double[0];
if (length == 1) return new[] { stop };
double step = (stop - start)/(length - 1);
var data = new double[length];
for (int i = 0; i < data.Length; i++)
{
data[i] = start + i*step;
}
data[data.Length - 1] = stop;
return data;
}
/// <summary>
/// Generate samples by sampling a function at linearly spaced points between the specified values (inclusive).
/// </summary>
public static T[] LinearSpacedMap<T>(int length, double start, double stop, Func<double, T> map)
{
if (length <= 0) return new T[0];
if (length == 1) return new[] { map(stop) };
double step = (stop - start)/(length - 1);
var data = new T[length];
for (int i = 0; i < data.Length; i++)
{
data[i] = map(start + i*step);
}
data[data.Length - 1] = map(stop);
return data;
}
/// <summary>
/// Generate a base 10 logarithmically spaced sample vector of the given length between the specified decade exponents (inclusive).
/// Equivalent to MATLAB logspace but with the length as first instead of last argument.
/// </summary>
public static double[] LogSpaced(int length, double startExponent, double stopExponent)
{
if (length <= 0) return new double[0];
if (length == 1) return new[] { Math.Pow(10, stopExponent) };
double step = (stopExponent - startExponent)/(length - 1);
var data = new double[length];
for (int i = 0; i < data.Length; i++)
{
data[i] = Math.Pow(10, startExponent + i*step);
}
data[data.Length - 1] = Math.Pow(10, stopExponent);
return data;
}
/// <summary>
/// Generate a linearly spaced sample vector within the inclusive interval (start, stop) and step 1.
/// Equivalent to MATLAB colon operator (:).
/// </summary>
public static double[] LinearRange(int start, int stop)
{
if (start == stop) return new double[] { start };
if (start < stop)
{
var data = new double[stop - start + 1];
for (int i = 0; i < data.Length; i++)
{
data[i] = start + i;
}
return data;
}
else
{
var data = new double[start - stop + 1];
for (int i = 0; i < data.Length; i++)
{
data[i] = start - i;
}
return data;
}
}
/// <summary>
/// Generate a linearly spaced sample vector within the inclusive interval (start, stop) and the provide step.
/// The start value is aways included as first value, but stop is only included if it stop-start is a multiple of step.
/// Equivalent to MATLAB double colon operator (::).
/// </summary>
public static double[] LinearRange(int start, int step, int stop)
{
if (start == stop) return new double[] { start };
if (start < stop && step < 0 || start > stop && step > 0 || step == 0d)
{
return new double[0];
}
var data = new double[(stop - start)/step + 1];
for (int i = 0; i < data.Length; i++)
{
data[i] = start + i*step;
}
return data;
}
/// <summary>
/// Generate a linearly spaced sample vector within the inclusive interval (start, stop) and the provide step.
/// The start value is aways included as first value, but stop is only included if it stop-start is a multiple of step.
/// Equivalent to MATLAB double colon operator (::).
/// </summary>
public static double[] LinearRange(double start, double step, double stop)
{
if (start == stop) return new double[] { start };
if (start < stop && step < 0 || start > stop && step > 0 || step == 0d)
{
return new double[0];
}
var data = new double[(int)Math.Floor((stop - start)/step + 1d)];
for (int i = 0; i < data.Length; i++)
{
data[i] = start + i*step;
}
return data;
}
/// <summary>
/// Generate samples by sampling a function at linearly spaced points within the inclusive interval (start, stop) and the provide step.
/// The start value is aways included as first value, but stop is only included if it stop-start is a multiple of step.
/// </summary>
public static T[] LinearRangeMap<T>(double start, double step, double stop, Func<double, T> map)
{
if (start == stop) return new T[] { map(start) };
if (start < stop && step < 0 || start > stop && step > 0 || step == 0d)
{
return new T[0];
}
var data = new T[(int)Math.Floor((stop - start)/step + 1d)];
for (int i = 0; i < data.Length; i++)
{
data[i] = map(start + i*step);
}
return data;
}
/// <summary>
/// Create a periodic sample vector.
/// </summary>
/// <param name="length">The number of samples to generate.</param>
/// <param name="samplingRate">Samples per time unit (Hz). Must be larger than twice the frequency to satisfy the Nyquist criterion.</param>
/// <param name="frequency">Frequency in periods per time unit (Hz).</param>
/// <param name="amplitude">The lenght of the period when sampled at one sample per time unit. This is the interval of the periodic domain, a typical value is 1.0, or 2*Pi for angular functions.</param>
/// <param name="phase">Optional phase offset.</param>
/// <param name="delay">Optional delay, relative to the phase.</param>
public static double[] Periodic(int length, double samplingRate, double frequency, double amplitude = 1.0, double phase = 0.0, int delay = 0)
{
double step = frequency/samplingRate*amplitude;
phase = Euclid.Modulus(phase - delay*step, amplitude);
var data = new double[length];
for (int i = 0, k = 0; i < data.Length; i++, k++)
{
var x = phase + k*step;
if (x >= amplitude)
{
x %= amplitude;
phase = x;
k = 0;
}
data[i] = x;
}
return data;
}
/// <summary>
/// Create a periodic sample vector.
/// </summary>
/// <param name="length">The number of samples to generate.</param>
/// <param name="map">The function to apply to each of the values and evaluate the resulting sample.</param>
/// <param name="samplingRate">Samples per time unit (Hz). Must be larger than twice the frequency to satisfy the Nyquist criterion.</param>
/// <param name="frequency">Frequency in periods per time unit (Hz).</param>
/// <param name="amplitude">The lenght of the period when sampled at one sample per time unit. This is the interval of the periodic domain, a typical value is 1.0, or 2*Pi for angular functions.</param>
/// <param name="phase">Optional phase offset.</param>
/// <param name="delay">Optional delay, relative to the phase.</param>
public static T[] PeriodicMap<T>(int length, Func<double, T> map, double samplingRate, double frequency, double amplitude = 1.0, double phase = 0.0, int delay = 0)
{
double step = frequency/samplingRate*amplitude;
phase = Euclid.Modulus(phase - delay*step, amplitude);
var data = new T[length];
for (int i = 0, k = 0; i < data.Length; i++, k++)
{
var x = phase + k*step;
if (x >= amplitude)
{
x %= amplitude;
phase = x;
k = 0;
}
data[i] = map(x);
}
return data;
}
/// <summary>
/// Create an infinite periodic sample sequence.
/// </summary>
/// <param name="samplingRate">Samples per time unit (Hz). Must be larger than twice the frequency to satisfy the Nyquist criterion.</param>
/// <param name="frequency">Frequency in periods per time unit (Hz).</param>
/// <param name="amplitude">The lenght of the period when sampled at one sample per time unit. This is the interval of the periodic domain, a typical value is 1.0, or 2*Pi for angular functions.</param>
/// <param name="phase">Optional phase offset.</param>
/// <param name="delay">Optional delay, relative to the phase.</param>
public static IEnumerable<double> PeriodicSequence(double samplingRate, double frequency, double amplitude = 1.0, double phase = 0.0, int delay = 0)
{
double step = frequency/samplingRate*amplitude;
phase = Euclid.Modulus(phase - delay*step, amplitude);
int k = 0;
while (true)
{
var x = phase + (k++)*step;
if (x >= amplitude)
{
x %= amplitude;
phase = x;
k = 1;
}
yield return x;
}
}
/// <summary>
/// Create an infinite periodic sample sequence.
/// </summary>
/// <param name="map">The function to apply to each of the values and evaluate the resulting sample.</param>
/// <param name="samplingRate">Samples per time unit (Hz). Must be larger than twice the frequency to satisfy the Nyquist criterion.</param>
/// <param name="frequency">Frequency in periods per time unit (Hz).</param>
/// <param name="amplitude">The lenght of the period when sampled at one sample per time unit. This is the interval of the periodic domain, a typical value is 1.0, or 2*Pi for angular functions.</param>
/// <param name="phase">Optional phase offset.</param>
/// <param name="delay">Optional delay, relative to the phase.</param>
public static IEnumerable<T> PeriodicMapSequence<T>(Func<double, T> map, double samplingRate, double frequency, double amplitude = 1.0, double phase = 0.0, int delay = 0)
{
double step = frequency/samplingRate*amplitude;
phase = Euclid.Modulus(phase - delay*step, amplitude);
int k = 0;
while (true)
{
var x = phase + (k++)*step;
if (x >= amplitude)
{
x %= amplitude;
phase = x;
k = 1;
}
yield return map(x);
}
}
/// <summary>
/// Create a Sine sample vector.
/// </summary>
/// <param name="length">The number of samples to generate.</param>
/// <param name="samplingRate">Samples per time unit (Hz). Must be larger than twice the frequency to satisfy the Nyquist criterion.</param>
/// <param name="frequency">Frequency in periods per time unit (Hz).</param>
/// <param name="amplitude">The maximal reached peak.</param>
/// <param name="mean">The mean, or dc part, of the signal.</param>
/// <param name="phase">Optional phase offset.</param>
/// <param name="delay">Optional delay, relative to the phase.</param>
public static double[] Sinusoidal(int length, double samplingRate, double frequency, double amplitude, double mean = 0.0, double phase = 0.0, int delay = 0)
{
double step = frequency/samplingRate*Constants.Pi2;
phase = (phase - delay*step)%Constants.Pi2;
var data = new double[length];
for (int i = 0; i < data.Length; i++)
{
data[i] = mean + amplitude*Math.Sin(phase + i*step);
}
return data;
}
/// <summary>
/// Create an infinite Sine sample sequence.
/// </summary>
/// <param name="samplingRate">Samples per unit.</param>
/// <param name="frequency">Frequency in samples per unit.</param>
/// <param name="amplitude">The maximal reached peak.</param>
/// <param name="mean">The mean, or dc part, of the signal.</param>
/// <param name="phase">Optional phase offset.</param>
/// <param name="delay">Optional delay, relative to the phase.</param>
public static IEnumerable<double> SinusoidalSequence(double samplingRate, double frequency, double amplitude, double mean = 0.0, double phase = 0.0, int delay = 0)
{
double step = frequency/samplingRate*Constants.Pi2;
phase = (phase - delay*step)%Constants.Pi2;
while (true)
{
for (int i = 0; i < 1000; i++)
{
yield return mean + amplitude*Math.Sin(phase + i*step);
}
phase = (phase + 1000*step)%Constants.Pi2;
}
}
/// <summary>
/// Create a Heaviside Step sample vector.
/// </summary>
/// <param name="length">The number of samples to generate.</param>
/// <param name="amplitude">The maximal reached peak.</param>
/// <param name="delay">Offset to the time axis.</param>
public static double[] Step(int length, double amplitude, int delay)
{
var data = new double[length];
for (int i = Math.Max(0, delay); i < data.Length; i++)
{
data[i] = amplitude;
}
return data;
}
/// <summary>
/// Create an infinite Heaviside Step sample sequence.
/// </summary>
/// <param name="amplitude">The maximal reached peak.</param>
/// <param name="delay">Offset to the time axis.</param>
public static IEnumerable<double> StepSequence(double amplitude, int delay)
{
for (int i = 0; i < delay; i++)
{
yield return 0d;
}
while (true)
{
yield return amplitude;
}
}
/// <summary>
/// Create a Dirac Delta Impulse sample vector.
/// </summary>
/// <param name="length">The number of samples to generate.</param>
/// <param name="period">impulse sequence period. -1 for single impulse only.</param>
/// <param name="amplitude">The maximal reached peak.</param>
/// <param name="delay">Offset to the time axis. Zero or positive.</param>
public static double[] Impulse(int length, int period, double amplitude, int delay)
{
var data = new double[length];
if (period <= 0)
{
if (delay >= 0 && delay < length)
{
data[delay] = amplitude;
}
}
else
{
delay = ((delay%period) + period)%period;
while (delay < length)
{
data[delay] = amplitude;
delay += period;
}
}
return data;
}
/// <summary>
/// Create a Dirac Delta Impulse sample vector.
/// </summary>
/// <param name="period">impulse sequence period. -1 for single impulse only.</param>
/// <param name="amplitude">The maximal reached peak.</param>
/// <param name="delay">Offset to the time axis. Zero or positive.</param>
public static IEnumerable<double> ImpulseSequence(int period, double amplitude, int delay)
{
if (period <= 0)
{
for (int i = 0; i < delay; i++)
{
yield return 0d;
}
yield return amplitude;
while (true)
{
yield return 0d;
}
}
else
{
delay = ((delay%period) + period)%period;
for (int i = 0; i < delay; i++)
{
yield return 0d;
}
while (true)
{
yield return amplitude;
for (int i = 1; i < period; i++)
{
yield return 0d;
}
}
}
}
/// <summary>
/// Create random samples.
/// </summary>
public static double[] Random(int length, IContinuousDistribution distribution)
{
return distribution.Samples().Take(length).ToArray();
}
/// <summary>
/// Create an infinite random sample sequence.
/// </summary>
public static IEnumerable<double> Random(IContinuousDistribution distribution)
{
return distribution.Samples();
}
/// <summary>
/// Create random samples, uniform between 0 and 1.
/// Faster than other methods but with reduced guarantees on randomness.
/// </summary>
public static double[] RandomUniform(int length)
{
return SystemRandomSource.Doubles(length);
}
/// <summary>
/// Create an infinite random sample sequence, uniform between 0 and 1.
/// Faster than other methods but with reduced guarantees on randomness.
/// </summary>
public static IEnumerable<double> RandomUniform()
{
return SystemRandomSource.DoubleSequence();
}
/// <summary>
/// Create random samples.
/// </summary>
public static Complex[] RandomComplex(int length, IContinuousDistribution distribution)
{
return RandomMap2(length, distribution, (r, i) => new Complex(r, i));
}
/// <summary>
/// Create an infinite random sample sequence.
/// </summary>
public static IEnumerable<Complex> RandomComplex(IContinuousDistribution distribution)
{
return RandomMap2Sequence(distribution, (r, i) => new Complex(r, i));
}
/// <summary>
/// Create samples with independent amplitudes of normal distribution and a flat spectral density.
/// </summary>
public static double[] WhiteGaussianNoise(int length, double mean, double standardDeviation)
{
return Normal.Samples(SystemRandomSource.Default, mean, standardDeviation).Take(length).ToArray();
}
/// <summary>
/// Create an infinite sample sequence with independent amplitudes of normal distribution and a flat spectral density.
/// </summary>
public static IEnumerable<double> WhiteGaussianNoiseSequence(double mean, double standardDeviation)
{
return Normal.Samples(SystemRandomSource.Default, mean, standardDeviation);
}
/// <summary>
/// Create skew alpha stable samples.
/// </summary>
/// <param name="length">The number of samples to generate.</param>
/// <param name="alpha">Stability alpha-parameter of the stable distribution</param>
/// <param name="beta">Skewness beta-parameter of the stable distribution</param>
/// <param name="scale">Scale c-parameter of the stable distribution</param>
/// <param name="location">Location mu-parameter of the stable distribution</param>
public static double[] StableNoise(int length, double alpha, double beta, double scale, double location)
{
return Stable.Samples(SystemRandomSource.Default, alpha, beta, scale, location).Take(length).ToArray();
}
/// <summary>
/// Create skew alpha stable samples.
/// </summary>
/// <param name="alpha">Stability alpha-parameter of the stable distribution</param>
/// <param name="beta">Skewness beta-parameter of the stable distribution</param>
/// <param name="scale">Scale c-parameter of the stable distribution</param>
/// <param name="location">Location mu-parameter of the stable distribution</param>
public static IEnumerable<double> StableNoiseSequence(double alpha, double beta, double scale, double location)
{
return Stable.Samples(SystemRandomSource.Default, alpha, beta, scale, location);
}
/// <summary>
/// Generate samples by sampling a function at samples from a probability distribution.
/// </summary>
public static T[] RandomMap<T>(int length, IContinuousDistribution distribution, Func<double, T> map)
{
var data = new T[length];
for (int i = 0; i < data.Length; i++)
{
data[i] = map(distribution.Sample());
}
return data;
}
/// <summary>
/// Generate a sample sequence by sampling a function at samples from a probability distribution.
/// </summary>
public static IEnumerable<T> RandomMapSequence<T>(IContinuousDistribution distribution, Func<double, T> map)
{
return distribution.Samples().Select(map);
}
/// <summary>
/// Generate samples by sampling a function at sample pairs from a probability distribution.
/// </summary>
public static T[] RandomMap2<T>(int length, IContinuousDistribution distribution, Func<double, double, T> map)
{
var data = new T[length];
for (int i = 0; i < data.Length; i++)
{
data[i] = map(distribution.Sample(), distribution.Sample());
}
return data;
}
/// <summary>
/// Generate a sample sequence by sampling a function at sample pairs from a probability distribution.
/// </summary>
public static IEnumerable<T> RandomMap2Sequence<T>(IContinuousDistribution distribution, Func<double, double, T> map)
{
return distribution.Samples().Zip(distribution.Samples(), map);
}
/// <summary>
/// Generate samples by sampling a function at samples from a probability distribution, uniform between 0 and 1.
/// Faster than other methods but with reduced guarantees on randomness.
/// </summary>
public static T[] RandomUniformMap<T>(int length, Func<double, T> map)
{
var samples = SystemRandomSource.Doubles(length);
var data = new T[length];
for (int i = 0; i < data.Length; i++)
{
data[i] = map(samples[i]);
}
return data;
}
/// <summary>
/// Generate a sample sequence by sampling a function at samples from a probability distribution, uniform between 0 and 1.
/// Faster than other methods but with reduced guarantees on randomness.
/// </summary>
public static IEnumerable<T> RandomUniformMapSequence<T>(Func<double, T> map)
{
return SystemRandomSource.DoubleSequence().Select(map);
}
/// <summary>
/// Generate samples by sampling a function at sample pairs from a probability distribution, uniform between 0 and 1.
/// Faster than other methods but with reduced guarantees on randomness.
/// </summary>
public static T[] RandomUniformMap2<T>(int length, Func<double, double, T> map)
{
var samples1 = SystemRandomSource.Doubles(length);
var samples2 = SystemRandomSource.Doubles(length);
var data = new T[length];
for (int i = 0; i < data.Length; i++)
{
data[i] = map(samples1[i], samples2[i]);
}
return data;
}
/// <summary>
/// Generate a sample sequence by sampling a function at sample pairs from a probability distribution, uniform between 0 and 1.
/// Faster than other methods but with reduced guarantees on randomness.
/// </summary>
public static IEnumerable<T> RandomUniformMap2Sequence<T>(Func<double, double, T> map)
{
var rnd1 = SystemRandomSource.Default;
for (int i = 0; i < 128; i++)
{
yield return map(rnd1.NextDouble(), rnd1.NextDouble());
}
var rnd2 = new System.Random(RandomSeed.Robust());
while (true)
{
yield return map(rnd2.NextDouble(), rnd2.NextDouble());
}
}
}
}