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Properly clear the render target before blitting the rendered frame

pull/8105/head
Nikita Tsukanov 4 years ago
parent
commit
19338dd9b8
  1. 1
      src/Avalonia.Base/Rendering/Composition/Server/ServerCompositionTarget.cs

1
src/Avalonia.Base/Rendering/Composition/Server/ServerCompositionTarget.cs

@ -118,6 +118,7 @@ namespace Avalonia.Rendering.Composition.Server
} }
} }
targetContext.Clear(Colors.Transparent);
targetContext.DrawBitmap(RefCountable.CreateUnownedNotClonable(_layer), 1, new Rect(_layerSize), targetContext.DrawBitmap(RefCountable.CreateUnownedNotClonable(_layer), 1, new Rect(_layerSize),
new Rect(Size)); new Rect(Size));

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