|
|
context.DrawRectangle(p, new Rect(w.Position.X / 10f + Math.Abs(_leftMost), w.Position.Y / 10, w.Bounds.Width / 10, w.Bounds.Height / 10)); |
|
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context.DrawRectangle(p, new Rect(w.Position.X / 10f + Math.Abs(_leftMost), w.Position.Y / 10f, w.Bounds.Width / 10, w.Bounds.Height / 10)); |