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@ -10,6 +10,10 @@ namespace Avalonia.Rendering |
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/// <summary>
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/// Raised when the render loop ticks to signal a new frame should be drawn.
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/// </summary>
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/// <remarks>
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/// This event can be raised on any thread; it is the responsibility of the subscriber to
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/// switch execution to the right thread.
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/// </remarks>
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event EventHandler<EventArgs> Tick; |
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} |
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} |