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39 changed files with 1903 additions and 749 deletions
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using System; |
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using System.Collections.Generic; |
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using System.ComponentModel; |
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using System.Globalization; |
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using System.Text; |
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using Avalonia; |
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using Avalonia.Utilities; |
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// Ported from WPF open-source code.
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// https://github.com/dotnet/wpf/blob/ae1790531c3b993b56eba8b1f0dd395a3ed7de75/src/Microsoft.DotNet.Wpf/src/PresentationCore/System/Windows/Media/Animation/KeySpline.cs
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namespace Avalonia.Animation |
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{ |
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/// <summary>
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/// Determines how an animation is used based on a cubic bezier curve.
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/// X1 and X2 must be between 0.0 and 1.0, inclusive.
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/// See https://docs.microsoft.com/en-us/dotnet/api/system.windows.media.animation.keyspline
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/// </summary>
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[TypeConverter(typeof(KeySplineTypeConverter))] |
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public class KeySpline : AvaloniaObject |
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{ |
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// Control points
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private double _controlPointX1; |
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private double _controlPointY1; |
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private double _controlPointX2; |
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private double _controlPointY2; |
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private bool _isSpecified; |
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private bool _isDirty; |
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// The parameter that corresponds to the most recent time
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private double _parameter; |
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// Cached coefficients
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private double _Bx; // 3*points[0].X
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private double _Cx; // 3*points[1].X
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private double _Cx_Bx; // 2*(Cx - Bx)
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private double _three_Cx; // 3 - Cx
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private double _By; // 3*points[0].Y
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private double _Cy; // 3*points[1].Y
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// constants
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private const double _accuracy = .001; // 1/3 the desired accuracy in X
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private const double _fuzz = .000001; // computational zero
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/// <summary>
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/// Create a <see cref="KeySpline"/> with X1 = Y1 = 0 and X2 = Y2 = 1.
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/// </summary>
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public KeySpline() |
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{ |
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_controlPointX1 = 0.0; |
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_controlPointY1 = 0.0; |
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_controlPointX2 = 1.0; |
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_controlPointY2 = 1.0; |
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_isDirty = true; |
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} |
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/// <summary>
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/// Create a <see cref="KeySpline"/> with the given parameters
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/// </summary>
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/// <param name="x1">X coordinate for the first control point</param>
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/// <param name="y1">Y coordinate for the first control point</param>
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/// <param name="x2">X coordinate for the second control point</param>
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/// <param name="y2">Y coordinate for the second control point</param>
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public KeySpline(double x1, double y1, double x2, double y2) |
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{ |
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_controlPointX1 = x1; |
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_controlPointY1 = y1; |
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_controlPointX2 = x2; |
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_controlPointY2 = y2; |
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_isDirty = true; |
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} |
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/// <summary>
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/// Parse a <see cref="KeySpline"/> from a string. The string
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/// needs to contain 4 values in it for the 2 control points.
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/// </summary>
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/// <param name="value">string with 4 values in it</param>
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/// <param name="culture">culture of the string</param>
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/// <exception cref="FormatException">Thrown if the string does not have 4 values</exception>
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/// <returns>A <see cref="KeySpline"/> with the appropriate values set</returns>
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public static KeySpline Parse(string value, CultureInfo culture) |
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{ |
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using (var tokenizer = new StringTokenizer((string)value, CultureInfo.InvariantCulture, exceptionMessage: "Invalid KeySpline.")) |
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{ |
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return new KeySpline(tokenizer.ReadDouble(), tokenizer.ReadDouble(), tokenizer.ReadDouble(), tokenizer.ReadDouble()); |
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} |
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} |
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/// <summary>
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/// X coordinate of the first control point
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/// </summary>
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public double ControlPointX1 |
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{ |
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get => _controlPointX1; |
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set |
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{ |
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if (IsValidXValue(value)) |
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{ |
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_controlPointX1 = value; |
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} |
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else |
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{ |
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throw new ArgumentException("Invalid KeySpline X1 value. Must be >= 0.0 and <= 1.0."); |
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} |
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} |
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} |
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/// <summary>
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/// Y coordinate of the first control point
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/// </summary>
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public double ControlPointY1 |
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{ |
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get => _controlPointY1; |
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set => _controlPointY1 = value; |
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} |
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/// <summary>
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/// X coordinate of the second control point
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/// </summary>
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public double ControlPointX2 |
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{ |
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get => _controlPointX2; |
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set |
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{ |
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if (IsValidXValue(value)) |
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{ |
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_controlPointX2 = value; |
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} |
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else |
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{ |
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throw new ArgumentException("Invalid KeySpline X2 value. Must be >= 0.0 and <= 1.0."); |
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} |
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} |
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} |
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/// <summary>
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/// Y coordinate of the second control point
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/// </summary>
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public double ControlPointY2 |
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{ |
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get => _controlPointY2; |
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set => _controlPointY2 = value; |
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} |
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/// <summary>
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/// Calculates spline progress from a linear progress.
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/// </summary>
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/// <param name="linearProgress">the linear progress</param>
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/// <returns>the spline progress</returns>
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public double GetSplineProgress(double linearProgress) |
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{ |
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if (_isDirty) |
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{ |
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Build(); |
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} |
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if (!_isSpecified) |
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{ |
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return linearProgress; |
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} |
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else |
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{ |
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SetParameterFromX(linearProgress); |
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return GetBezierValue(_By, _Cy, _parameter); |
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} |
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} |
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/// <summary>
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/// Check to see whether the <see cref="KeySpline"/> is valid by looking
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/// at its X values.
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/// </summary>
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/// <returns>true if the X values for this <see cref="KeySpline"/> fall in
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/// acceptable range; false otherwise.</returns>
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public bool IsValid() |
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{ |
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return IsValidXValue(_controlPointX1) && IsValidXValue(_controlPointX2); |
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} |
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/// <summary>
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///
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/// </summary>
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/// <param name="value"></param>
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/// <returns></returns>
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private bool IsValidXValue(double value) |
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{ |
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return value >= 0.0 && value <= 1.0; |
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} |
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/// <summary>
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/// Compute cached coefficients.
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/// </summary>
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private void Build() |
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{ |
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if (_controlPointX1 == 0 && _controlPointY1 == 0 && _controlPointX2 == 1 && _controlPointY2 == 1) |
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{ |
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// This KeySpline would have no effect on the progress.
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_isSpecified = false; |
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} |
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else |
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{ |
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_isSpecified = true; |
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_parameter = 0; |
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// X coefficients
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_Bx = 3 * _controlPointX1; |
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_Cx = 3 * _controlPointX2; |
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_Cx_Bx = 2 * (_Cx - _Bx); |
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_three_Cx = 3 - _Cx; |
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// Y coefficients
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_By = 3 * _controlPointY1; |
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_Cy = 3 * _controlPointY2; |
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} |
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_isDirty = false; |
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} |
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/// <summary>
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/// Get an X or Y value with the Bezier formula.
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/// </summary>
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/// <param name="b">the second Bezier coefficient</param>
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/// <param name="c">the third Bezier coefficient</param>
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/// <param name="t">the parameter value to evaluate at</param>
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/// <returns>the value of the Bezier function at the given parameter</returns>
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static private double GetBezierValue(double b, double c, double t) |
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{ |
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double s = 1.0 - t; |
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double t2 = t * t; |
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return b * t * s * s + c * t2 * s + t2 * t; |
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} |
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/// <summary>
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/// Get X and dX/dt at a given parameter
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/// </summary>
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/// <param name="t">the parameter value to evaluate at</param>
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/// <param name="x">the value of x there</param>
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/// <param name="dx">the value of dx/dt there</param>
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private void GetXAndDx(double t, out double x, out double dx) |
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{ |
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double s = 1.0 - t; |
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double t2 = t * t; |
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double s2 = s * s; |
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x = _Bx * t * s2 + _Cx * t2 * s + t2 * t; |
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dx = _Bx * s2 + _Cx_Bx * s * t + _three_Cx * t2; |
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} |
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/// <summary>
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/// Compute the parameter value that corresponds to a given X value, using a modified
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/// clamped Newton-Raphson algorithm to solve the equation X(t) - time = 0. We make
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/// use of some known properties of this particular function:
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/// * We are only interested in solutions in the interval [0,1]
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/// * X(t) is increasing, so we can assume that if X(t) > time t > solution. We use
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/// that to clamp down the search interval with every probe.
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/// * The derivative of X and Y are between 0 and 3.
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/// </summary>
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/// <param name="time">the time, scaled to fit in [0,1]</param>
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private void SetParameterFromX(double time) |
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{ |
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// Dynamic search interval to clamp with
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double bottom = 0; |
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double top = 1; |
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if (time == 0) |
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{ |
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_parameter = 0; |
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} |
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else if (time == 1) |
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{ |
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_parameter = 1; |
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} |
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else |
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{ |
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// Loop while improving the guess
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while (top - bottom > _fuzz) |
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{ |
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double x, dx, absdx; |
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// Get x and dx/dt at the current parameter
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GetXAndDx(_parameter, out x, out dx); |
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absdx = Math.Abs(dx); |
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// Clamp down the search interval, relying on the monotonicity of X(t)
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if (x > time) |
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{ |
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top = _parameter; // because parameter > solution
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} |
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else |
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{ |
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bottom = _parameter; // because parameter < solution
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} |
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// The desired accuracy is in ultimately in y, not in x, so the
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// accuracy needs to be multiplied by dx/dy = (dx/dt) / (dy/dt).
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// But dy/dt <=3, so we omit that
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if (Math.Abs(x - time) < _accuracy * absdx) |
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{ |
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break; // We're there
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} |
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if (absdx > _fuzz) |
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{ |
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// Nonzero derivative, use Newton-Raphson to obtain the next guess
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double next = _parameter - (x - time) / dx; |
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// If next guess is out of the search interval then clamp it in
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if (next >= top) |
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{ |
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_parameter = (_parameter + top) / 2; |
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} |
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else if (next <= bottom) |
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{ |
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_parameter = (_parameter + bottom) / 2; |
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} |
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else |
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{ |
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// Next guess is inside the search interval, accept it
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_parameter = next; |
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} |
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} |
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else // Zero derivative, halve the search interval
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{ |
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_parameter = (bottom + top) / 2; |
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} |
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} |
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} |
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} |
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} |
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/// <summary>
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/// Converts string values to <see cref="KeySpline"/> values
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/// </summary>
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public class KeySplineTypeConverter : TypeConverter |
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{ |
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public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) |
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{ |
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return sourceType == typeof(string); |
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} |
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public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) |
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{ |
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return KeySpline.Parse((string)value, culture); |
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} |
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} |
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} |
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@ -0,0 +1,7 @@ |
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namespace Avalonia.Controls |
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{ |
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public interface INativeMenuExporterEventsImplBridge |
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{ |
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void RaiseNeedsUpdate (); |
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} |
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} |
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@ -0,0 +1,7 @@ |
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namespace Avalonia.Controls |
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{ |
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public interface INativeMenuItemExporterEventsImplBridge |
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{ |
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void RaiseClicked (); |
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} |
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} |
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@ -0,0 +1,176 @@ |
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using System; |
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using System.Collections.Generic; |
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using System.Collections.Specialized; |
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using System.Reactive.Disposables; |
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using Avalonia.Controls; |
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using Avalonia.Platform.Interop; |
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namespace Avalonia.Native.Interop |
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{ |
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class MenuEvents : CallbackBase, IAvnMenuEvents |
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{ |
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private IAvnMenu _parent; |
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public void Initialise(IAvnMenu parent) |
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{ |
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_parent = parent; |
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} |
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public void NeedsUpdate() |
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{ |
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_parent?.RaiseNeedsUpdate(); |
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} |
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} |
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public partial class IAvnMenu |
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{ |
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private MenuEvents _events; |
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private AvaloniaNativeMenuExporter _exporter; |
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private List<IAvnMenuItem> _menuItems = new List<IAvnMenuItem>(); |
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private Dictionary<NativeMenuItemBase, IAvnMenuItem> _menuItemLookup = new Dictionary<NativeMenuItemBase, IAvnMenuItem>(); |
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private CompositeDisposable _propertyDisposables = new CompositeDisposable(); |
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internal void RaiseNeedsUpdate() |
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{ |
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(ManagedMenu as INativeMenuExporterEventsImplBridge).RaiseNeedsUpdate(); |
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_exporter.UpdateIfNeeded(); |
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} |
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internal NativeMenu ManagedMenu { get; private set; } |
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public static IAvnMenu Create(IAvaloniaNativeFactory factory) |
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{ |
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var events = new MenuEvents(); |
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var menu = factory.CreateMenu(events); |
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events.Initialise(menu); |
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menu._events = events; |
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return menu; |
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} |
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protected override void Dispose(bool disposing) |
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{ |
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if (disposing) |
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{ |
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_events.Dispose(); |
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} |
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} |
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private void RemoveAndDispose(IAvnMenuItem item) |
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{ |
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_menuItemLookup.Remove(item.ManagedMenuItem); |
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_menuItems.Remove(item); |
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RemoveItem(item); |
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item.Deinitialise(); |
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item.Dispose(); |
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} |
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private void MoveExistingTo(int index, IAvnMenuItem item) |
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{ |
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_menuItems.Remove(item); |
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_menuItems.Insert(index, item); |
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RemoveItem(item); |
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InsertItem(index, item); |
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} |
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private IAvnMenuItem CreateNewAt(IAvaloniaNativeFactory factory, int index, NativeMenuItemBase item) |
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{ |
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var result = CreateNew(factory, item); |
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result.Initialise(item); |
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_menuItemLookup.Add(result.ManagedMenuItem, result); |
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_menuItems.Insert(index, result); |
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InsertItem(index, result); |
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return result; |
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} |
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private IAvnMenuItem CreateNew(IAvaloniaNativeFactory factory, NativeMenuItemBase item) |
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{ |
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var nativeItem = item is NativeMenuItemSeperator ? factory.CreateMenuItemSeperator() : factory.CreateMenuItem(); |
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nativeItem.ManagedMenuItem = item; |
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return nativeItem; |
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} |
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internal void Initialise(AvaloniaNativeMenuExporter exporter, NativeMenu managedMenu, string title) |
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{ |
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_exporter = exporter; |
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ManagedMenu = managedMenu; |
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((INotifyCollectionChanged)ManagedMenu.Items).CollectionChanged += OnMenuItemsChanged; |
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if (!string.IsNullOrWhiteSpace(title)) |
||||
|
{ |
||||
|
using (var buffer = new Utf8Buffer(title)) |
||||
|
{ |
||||
|
Title = buffer.DangerousGetHandle(); |
||||
|
} |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
internal void Deinitialise() |
||||
|
{ |
||||
|
((INotifyCollectionChanged)ManagedMenu.Items).CollectionChanged -= OnMenuItemsChanged; |
||||
|
|
||||
|
foreach (var item in _menuItems) |
||||
|
{ |
||||
|
item.Deinitialise(); |
||||
|
item.Dispose(); |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
internal void Update(IAvaloniaNativeFactory factory, NativeMenu menu) |
||||
|
{ |
||||
|
if (menu != ManagedMenu) |
||||
|
{ |
||||
|
throw new ArgumentException("The menu being updated does not match.", nameof(menu)); |
||||
|
} |
||||
|
|
||||
|
for (int i = 0; i < menu.Items.Count; i++) |
||||
|
{ |
||||
|
IAvnMenuItem nativeItem; |
||||
|
|
||||
|
if (i >= _menuItems.Count) |
||||
|
{ |
||||
|
nativeItem = CreateNewAt(factory, i, menu.Items[i]); |
||||
|
} |
||||
|
else if (menu.Items[i] == _menuItems[i].ManagedMenuItem) |
||||
|
{ |
||||
|
nativeItem = _menuItems[i]; |
||||
|
} |
||||
|
else if (_menuItemLookup.TryGetValue(menu.Items[i], out nativeItem)) |
||||
|
{ |
||||
|
MoveExistingTo(i, nativeItem); |
||||
|
} |
||||
|
else |
||||
|
{ |
||||
|
nativeItem = CreateNewAt(factory, i, menu.Items[i]); |
||||
|
} |
||||
|
|
||||
|
if (menu.Items[i] is NativeMenuItem nmi) |
||||
|
{ |
||||
|
nativeItem.Update(_exporter, factory, nmi); |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
while (_menuItems.Count > menu.Items.Count) |
||||
|
{ |
||||
|
RemoveAndDispose(_menuItems[_menuItems.Count - 1]); |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
private void OnMenuItemsChanged(object sender, NotifyCollectionChangedEventArgs e) |
||||
|
{ |
||||
|
_exporter.QueueReset(); |
||||
|
} |
||||
|
} |
||||
|
} |
||||
@ -0,0 +1,175 @@ |
|||||
|
using System; |
||||
|
using System.IO; |
||||
|
using System.Reactive.Disposables; |
||||
|
using Avalonia.Controls; |
||||
|
using Avalonia.Media.Imaging; |
||||
|
using Avalonia.Platform.Interop; |
||||
|
|
||||
|
namespace Avalonia.Native.Interop |
||||
|
{ |
||||
|
public partial class IAvnMenuItem |
||||
|
{ |
||||
|
private IAvnMenu _subMenu; |
||||
|
private CompositeDisposable _propertyDisposables = new CompositeDisposable(); |
||||
|
private IDisposable _currentActionDisposable; |
||||
|
|
||||
|
public NativeMenuItemBase ManagedMenuItem { get; set; } |
||||
|
|
||||
|
private void UpdateTitle(string title) |
||||
|
{ |
||||
|
using (var buffer = new Utf8Buffer(string.IsNullOrWhiteSpace(title) ? "" : title)) |
||||
|
{ |
||||
|
Title = buffer.DangerousGetHandle(); |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
private void UpdateIsChecked(bool isChecked) |
||||
|
{ |
||||
|
IsChecked = isChecked; |
||||
|
} |
||||
|
|
||||
|
private void UpdateToggleType(NativeMenuItemToggleType toggleType) |
||||
|
{ |
||||
|
ToggleType = (AvnMenuItemToggleType)toggleType; |
||||
|
} |
||||
|
|
||||
|
private unsafe void UpdateIcon (IBitmap icon) |
||||
|
{ |
||||
|
if(icon is null) |
||||
|
{ |
||||
|
SetIcon(IntPtr.Zero, 0); |
||||
|
} |
||||
|
else |
||||
|
{ |
||||
|
using(var ms = new MemoryStream()) |
||||
|
{ |
||||
|
icon.Save(ms); |
||||
|
|
||||
|
var imageData = ms.ToArray(); |
||||
|
|
||||
|
fixed(void* ptr = imageData) |
||||
|
{ |
||||
|
SetIcon(new IntPtr(ptr), imageData.Length); |
||||
|
} |
||||
|
} |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
private void UpdateGesture(Input.KeyGesture gesture) |
||||
|
{ |
||||
|
// todo ensure backend can cope with setting null gesture.
|
||||
|
using (var buffer = new Utf8Buffer(gesture == null ? "" : OsxUnicodeKeys.ConvertOSXSpecialKeyCodes(gesture.Key))) |
||||
|
{ |
||||
|
var modifiers = gesture == null ? AvnInputModifiers.AvnInputModifiersNone : (AvnInputModifiers)gesture.KeyModifiers; |
||||
|
SetGesture(buffer.DangerousGetHandle(), modifiers); |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
private void UpdateAction(NativeMenuItem item) |
||||
|
{ |
||||
|
_currentActionDisposable?.Dispose(); |
||||
|
|
||||
|
var action = new PredicateCallback(() => |
||||
|
{ |
||||
|
if (item.Command != null || item.HasClickHandlers) |
||||
|
{ |
||||
|
return item.IsEnabled; |
||||
|
} |
||||
|
|
||||
|
return false; |
||||
|
}); |
||||
|
|
||||
|
var callback = new MenuActionCallback(() => { (item as INativeMenuItemExporterEventsImplBridge)?.RaiseClicked(); }); |
||||
|
|
||||
|
_currentActionDisposable = Disposable.Create(() => |
||||
|
{ |
||||
|
action.Dispose(); |
||||
|
callback.Dispose(); |
||||
|
}); |
||||
|
|
||||
|
SetAction(action, callback); |
||||
|
} |
||||
|
|
||||
|
internal void Initialise(NativeMenuItemBase nativeMenuItem) |
||||
|
{ |
||||
|
ManagedMenuItem = nativeMenuItem; |
||||
|
|
||||
|
if (ManagedMenuItem is NativeMenuItem item) |
||||
|
{ |
||||
|
UpdateTitle(item.Header); |
||||
|
|
||||
|
UpdateGesture(item.Gesture); |
||||
|
|
||||
|
UpdateAction(ManagedMenuItem as NativeMenuItem); |
||||
|
|
||||
|
UpdateToggleType(item.ToggleType); |
||||
|
|
||||
|
UpdateIcon(item.Icon); |
||||
|
|
||||
|
UpdateIsChecked(item.IsChecked); |
||||
|
|
||||
|
_propertyDisposables.Add(ManagedMenuItem.GetObservable(NativeMenuItem.HeaderProperty) |
||||
|
.Subscribe(x => UpdateTitle(x))); |
||||
|
|
||||
|
_propertyDisposables.Add(ManagedMenuItem.GetObservable(NativeMenuItem.GestureProperty) |
||||
|
.Subscribe(x => UpdateGesture(x))); |
||||
|
|
||||
|
_propertyDisposables.Add(ManagedMenuItem.GetObservable(NativeMenuItem.CommandProperty) |
||||
|
.Subscribe(x => UpdateAction(ManagedMenuItem as NativeMenuItem))); |
||||
|
|
||||
|
_propertyDisposables.Add(ManagedMenuItem.GetObservable(NativeMenuItem.ToggleTypeProperty) |
||||
|
.Subscribe(x => UpdateToggleType(x))); |
||||
|
|
||||
|
_propertyDisposables.Add(ManagedMenuItem.GetObservable(NativeMenuItem.IsCheckedProperty) |
||||
|
.Subscribe(x => UpdateIsChecked(x))); |
||||
|
|
||||
|
_propertyDisposables.Add(ManagedMenuItem.GetObservable(NativeMenuItem.IconProperty) |
||||
|
.Subscribe(x => UpdateIcon(x))); |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
internal void Deinitialise() |
||||
|
{ |
||||
|
if (_subMenu != null) |
||||
|
{ |
||||
|
SetSubMenu(null); |
||||
|
_subMenu.Deinitialise(); |
||||
|
_subMenu.Dispose(); |
||||
|
_subMenu = null; |
||||
|
} |
||||
|
|
||||
|
_propertyDisposables?.Dispose(); |
||||
|
_currentActionDisposable?.Dispose(); |
||||
|
} |
||||
|
|
||||
|
internal void Update(AvaloniaNativeMenuExporter exporter, IAvaloniaNativeFactory factory, NativeMenuItem item) |
||||
|
{ |
||||
|
if (item != ManagedMenuItem) |
||||
|
{ |
||||
|
throw new ArgumentException("The item does not match the menuitem being updated.", nameof(item)); |
||||
|
} |
||||
|
|
||||
|
if (item.Menu != null) |
||||
|
{ |
||||
|
if (_subMenu == null) |
||||
|
{ |
||||
|
_subMenu = IAvnMenu.Create(factory); |
||||
|
|
||||
|
_subMenu.Initialise(exporter, item.Menu, item.Header); |
||||
|
|
||||
|
SetSubMenu(_subMenu); |
||||
|
} |
||||
|
|
||||
|
_subMenu.Update(factory, item.Menu); |
||||
|
} |
||||
|
|
||||
|
if (item.Menu == null && _subMenu != null) |
||||
|
{ |
||||
|
_subMenu.Deinitialise(); |
||||
|
_subMenu.Dispose(); |
||||
|
|
||||
|
SetSubMenu(null); |
||||
|
} |
||||
|
} |
||||
|
} |
||||
|
} |
||||
@ -0,0 +1,20 @@ |
|||||
|
using System; |
||||
|
using Avalonia.Native.Interop; |
||||
|
|
||||
|
namespace Avalonia.Native |
||||
|
{ |
||||
|
public class MenuActionCallback : CallbackBase, IAvnActionCallback |
||||
|
{ |
||||
|
private Action _action; |
||||
|
|
||||
|
public MenuActionCallback(Action action) |
||||
|
{ |
||||
|
_action = action; |
||||
|
} |
||||
|
|
||||
|
void IAvnActionCallback.Run() |
||||
|
{ |
||||
|
_action?.Invoke(); |
||||
|
} |
||||
|
} |
||||
|
} |
||||
@ -0,0 +1,147 @@ |
|||||
|
using System.Collections.Generic; |
||||
|
using Avalonia.Input; |
||||
|
|
||||
|
namespace Avalonia.Native.Interop |
||||
|
{ |
||||
|
internal static class OsxUnicodeKeys |
||||
|
{ |
||||
|
enum OsxUnicodeSpecialKey |
||||
|
{ |
||||
|
NSUpArrowFunctionKey = 0xF700, |
||||
|
NSDownArrowFunctionKey = 0xF701, |
||||
|
NSLeftArrowFunctionKey = 0xF702, |
||||
|
NSRightArrowFunctionKey = 0xF703, |
||||
|
NSF1FunctionKey = 0xF704, |
||||
|
NSF2FunctionKey = 0xF705, |
||||
|
NSF3FunctionKey = 0xF706, |
||||
|
NSF4FunctionKey = 0xF707, |
||||
|
NSF5FunctionKey = 0xF708, |
||||
|
NSF6FunctionKey = 0xF709, |
||||
|
NSF7FunctionKey = 0xF70A, |
||||
|
NSF8FunctionKey = 0xF70B, |
||||
|
NSF9FunctionKey = 0xF70C, |
||||
|
NSF10FunctionKey = 0xF70D, |
||||
|
NSF11FunctionKey = 0xF70E, |
||||
|
NSF12FunctionKey = 0xF70F, |
||||
|
NSF13FunctionKey = 0xF710, |
||||
|
NSF14FunctionKey = 0xF711, |
||||
|
NSF15FunctionKey = 0xF712, |
||||
|
NSF16FunctionKey = 0xF713, |
||||
|
NSF17FunctionKey = 0xF714, |
||||
|
NSF18FunctionKey = 0xF715, |
||||
|
NSF19FunctionKey = 0xF716, |
||||
|
NSF20FunctionKey = 0xF717, |
||||
|
NSF21FunctionKey = 0xF718, |
||||
|
NSF22FunctionKey = 0xF719, |
||||
|
NSF23FunctionKey = 0xF71A, |
||||
|
NSF24FunctionKey = 0xF71B, |
||||
|
NSF25FunctionKey = 0xF71C, |
||||
|
NSF26FunctionKey = 0xF71D, |
||||
|
NSF27FunctionKey = 0xF71E, |
||||
|
NSF28FunctionKey = 0xF71F, |
||||
|
NSF29FunctionKey = 0xF720, |
||||
|
NSF30FunctionKey = 0xF721, |
||||
|
NSF31FunctionKey = 0xF722, |
||||
|
NSF32FunctionKey = 0xF723, |
||||
|
NSF33FunctionKey = 0xF724, |
||||
|
NSF34FunctionKey = 0xF725, |
||||
|
NSF35FunctionKey = 0xF726, |
||||
|
NSInsertFunctionKey = 0xF727, |
||||
|
NSDeleteFunctionKey = 0xF728, |
||||
|
NSHomeFunctionKey = 0xF729, |
||||
|
NSBeginFunctionKey = 0xF72A, |
||||
|
NSEndFunctionKey = 0xF72B, |
||||
|
NSPageUpFunctionKey = 0xF72C, |
||||
|
NSPageDownFunctionKey = 0xF72D, |
||||
|
NSPrintScreenFunctionKey = 0xF72E, |
||||
|
NSScrollLockFunctionKey = 0xF72F, |
||||
|
NSPauseFunctionKey = 0xF730, |
||||
|
NSSysReqFunctionKey = 0xF731, |
||||
|
NSBreakFunctionKey = 0xF732, |
||||
|
NSResetFunctionKey = 0xF733, |
||||
|
NSStopFunctionKey = 0xF734, |
||||
|
NSMenuFunctionKey = 0xF735, |
||||
|
NSUserFunctionKey = 0xF736, |
||||
|
NSSystemFunctionKey = 0xF737, |
||||
|
NSPrintFunctionKey = 0xF738, |
||||
|
NSClearLineFunctionKey = 0xF739, |
||||
|
NSClearDisplayFunctionKey = 0xF73A, |
||||
|
NSInsertLineFunctionKey = 0xF73B, |
||||
|
NSDeleteLineFunctionKey = 0xF73C, |
||||
|
NSInsertCharFunctionKey = 0xF73D, |
||||
|
NSDeleteCharFunctionKey = 0xF73E, |
||||
|
NSPrevFunctionKey = 0xF73F, |
||||
|
NSNextFunctionKey = 0xF740, |
||||
|
NSSelectFunctionKey = 0xF741, |
||||
|
NSExecuteFunctionKey = 0xF742, |
||||
|
NSUndoFunctionKey = 0xF743, |
||||
|
NSRedoFunctionKey = 0xF744, |
||||
|
NSFindFunctionKey = 0xF745, |
||||
|
NSHelpFunctionKey = 0xF746, |
||||
|
NSModeSwitchFunctionKey = 0xF747 |
||||
|
} |
||||
|
|
||||
|
private static Dictionary<Key, OsxUnicodeSpecialKey> s_osxKeys = new Dictionary<Key, OsxUnicodeSpecialKey> |
||||
|
{ |
||||
|
{Key.Up, OsxUnicodeSpecialKey.NSUpArrowFunctionKey }, |
||||
|
{Key.Down, OsxUnicodeSpecialKey.NSDownArrowFunctionKey }, |
||||
|
{Key.Left, OsxUnicodeSpecialKey.NSLeftArrowFunctionKey }, |
||||
|
{Key.Right, OsxUnicodeSpecialKey.NSRightArrowFunctionKey }, |
||||
|
{ Key.F1, OsxUnicodeSpecialKey.NSF1FunctionKey }, |
||||
|
{ Key.F2, OsxUnicodeSpecialKey.NSF2FunctionKey }, |
||||
|
{ Key.F3, OsxUnicodeSpecialKey.NSF3FunctionKey }, |
||||
|
{ Key.F4, OsxUnicodeSpecialKey.NSF4FunctionKey }, |
||||
|
{ Key.F5, OsxUnicodeSpecialKey.NSF5FunctionKey }, |
||||
|
{ Key.F6, OsxUnicodeSpecialKey.NSF6FunctionKey }, |
||||
|
{ Key.F7, OsxUnicodeSpecialKey.NSF7FunctionKey }, |
||||
|
{ Key.F8, OsxUnicodeSpecialKey.NSF8FunctionKey }, |
||||
|
{ Key.F9, OsxUnicodeSpecialKey.NSF9FunctionKey }, |
||||
|
{ Key.F10, OsxUnicodeSpecialKey.NSF10FunctionKey }, |
||||
|
{ Key.F11, OsxUnicodeSpecialKey.NSF11FunctionKey }, |
||||
|
{ Key.F12, OsxUnicodeSpecialKey.NSF12FunctionKey }, |
||||
|
{ Key.F13, OsxUnicodeSpecialKey.NSF13FunctionKey }, |
||||
|
{ Key.F14, OsxUnicodeSpecialKey.NSF14FunctionKey }, |
||||
|
{ Key.F15, OsxUnicodeSpecialKey.NSF15FunctionKey }, |
||||
|
{ Key.F16, OsxUnicodeSpecialKey.NSF16FunctionKey }, |
||||
|
{ Key.F17, OsxUnicodeSpecialKey.NSF17FunctionKey }, |
||||
|
{ Key.F18, OsxUnicodeSpecialKey.NSF18FunctionKey }, |
||||
|
{ Key.F19, OsxUnicodeSpecialKey.NSF19FunctionKey }, |
||||
|
{ Key.F20, OsxUnicodeSpecialKey.NSF20FunctionKey }, |
||||
|
{ Key.F21, OsxUnicodeSpecialKey.NSF21FunctionKey }, |
||||
|
{ Key.F22, OsxUnicodeSpecialKey.NSF22FunctionKey }, |
||||
|
{ Key.F23, OsxUnicodeSpecialKey.NSF23FunctionKey }, |
||||
|
{ Key.F24, OsxUnicodeSpecialKey.NSF24FunctionKey }, |
||||
|
{ Key.Insert, OsxUnicodeSpecialKey.NSInsertFunctionKey }, |
||||
|
{ Key.Delete, OsxUnicodeSpecialKey.NSDeleteFunctionKey }, |
||||
|
{ Key.Home, OsxUnicodeSpecialKey.NSHomeFunctionKey }, |
||||
|
//{ Key.Begin, OsxUnicodeSpecialKey.NSBeginFunctionKey },
|
||||
|
{ Key.End, OsxUnicodeSpecialKey.NSEndFunctionKey }, |
||||
|
{ Key.PageUp, OsxUnicodeSpecialKey.NSPageUpFunctionKey }, |
||||
|
{ Key.PageDown, OsxUnicodeSpecialKey.NSPageDownFunctionKey }, |
||||
|
{ Key.PrintScreen, OsxUnicodeSpecialKey.NSPrintScreenFunctionKey }, |
||||
|
{ Key.Scroll, OsxUnicodeSpecialKey.NSScrollLockFunctionKey }, |
||||
|
//{ Key.SysReq, OsxUnicodeSpecialKey.NSSysReqFunctionKey },
|
||||
|
//{ Key.Break, OsxUnicodeSpecialKey.NSBreakFunctionKey },
|
||||
|
//{ Key.Reset, OsxUnicodeSpecialKey.NSResetFunctionKey },
|
||||
|
//{ Key.Stop, OsxUnicodeSpecialKey.NSStopFunctionKey },
|
||||
|
//{ Key.Menu, OsxUnicodeSpecialKey.NSMenuFunctionKey },
|
||||
|
//{ Key.UserFunction, OsxUnicodeSpecialKey.NSUserFunctionKey },
|
||||
|
//{ Key.SystemFunction, OsxUnicodeSpecialKey.NSSystemFunctionKey },
|
||||
|
{ Key.Print, OsxUnicodeSpecialKey.NSPrintFunctionKey }, |
||||
|
//{ Key.ClearLine, OsxUnicodeSpecialKey.NSClearLineFunctionKey },
|
||||
|
//{ Key.ClearDisplay, OsxUnicodeSpecialKey.NSClearDisplayFunctionKey },
|
||||
|
}; |
||||
|
|
||||
|
public static string ConvertOSXSpecialKeyCodes(Key key) |
||||
|
{ |
||||
|
if (s_osxKeys.ContainsKey(key)) |
||||
|
{ |
||||
|
return ((char)s_osxKeys[key]).ToString(); |
||||
|
} |
||||
|
else |
||||
|
{ |
||||
|
return key.ToString().ToLower(); |
||||
|
} |
||||
|
} |
||||
|
} |
||||
|
} |
||||
@ -0,0 +1,20 @@ |
|||||
|
using System; |
||||
|
using Avalonia.Native.Interop; |
||||
|
|
||||
|
namespace Avalonia.Native |
||||
|
{ |
||||
|
public class PredicateCallback : CallbackBase, IAvnPredicateCallback |
||||
|
{ |
||||
|
private Func<bool> _predicate; |
||||
|
|
||||
|
public PredicateCallback(Func<bool> predicate) |
||||
|
{ |
||||
|
_predicate = predicate; |
||||
|
} |
||||
|
|
||||
|
bool IAvnPredicateCallback.Evaluate() |
||||
|
{ |
||||
|
return _predicate(); |
||||
|
} |
||||
|
} |
||||
|
} |
||||
@ -0,0 +1,145 @@ |
|||||
|
using System; |
||||
|
using Avalonia.Controls.Shapes; |
||||
|
using Avalonia.Media; |
||||
|
using Avalonia.Styling; |
||||
|
using Xunit; |
||||
|
|
||||
|
namespace Avalonia.Animation.UnitTests |
||||
|
{ |
||||
|
public class KeySplineTests |
||||
|
{ |
||||
|
[Theory] |
||||
|
[InlineData("1,2 3,4")] |
||||
|
[InlineData("1 2 3 4")] |
||||
|
[InlineData("1 2,3 4")] |
||||
|
[InlineData("1,2,3,4")] |
||||
|
public void Can_Parse_KeySpline_Via_TypeConverter(string input) |
||||
|
{ |
||||
|
var conv = new KeySplineTypeConverter(); |
||||
|
|
||||
|
var keySpline = (KeySpline)conv.ConvertFrom(input); |
||||
|
|
||||
|
Assert.Equal(1, keySpline.ControlPointX1); |
||||
|
Assert.Equal(2, keySpline.ControlPointY1); |
||||
|
Assert.Equal(3, keySpline.ControlPointX2); |
||||
|
Assert.Equal(4, keySpline.ControlPointY2); |
||||
|
} |
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|
|
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|
[Theory] |
||||
|
[InlineData(0.00)] |
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|
[InlineData(0.50)] |
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|
[InlineData(1.00)] |
||||
|
public void KeySpline_X_Values_In_Range_Do_Not_Throw(double input) |
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|
{ |
||||
|
var keySpline = new KeySpline(); |
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|
keySpline.ControlPointX1 = input; // no exception will be thrown -- test will fail if exception thrown
|
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|
keySpline.ControlPointX2 = input; // no exception will be thrown -- test will fail if exception thrown
|
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|
} |
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|
|
||||
|
[Theory] |
||||
|
[InlineData(-0.01)] |
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|
[InlineData(1.01)] |
||||
|
public void KeySpline_X_Values_Cannot_Be_Out_Of_Range(double input) |
||||
|
{ |
||||
|
var keySpline = new KeySpline(); |
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|
Assert.Throws<ArgumentException>(() => keySpline.ControlPointX1 = input); |
||||
|
Assert.Throws<ArgumentException>(() => keySpline.ControlPointX2 = input); |
||||
|
} |
||||
|
|
||||
|
/* |
||||
|
To get the test values for the KeySpline test, you can: |
||||
|
1) Grab the WPF sample for KeySpline animations from https://github.com/microsoft/WPF-Samples/tree/master/Animation/KeySplineAnimations
|
||||
|
2) Add the following xaml somewhere: |
||||
|
<Button Content="Capture" |
||||
|
Click="Button_Click"/> |
||||
|
<ScrollViewer VerticalScrollBarVisibility="Visible"> |
||||
|
<TextBlock Name="CaptureData" |
||||
|
Text="---" |
||||
|
TextWrapping="Wrap" /> |
||||
|
</ScrollViewer> |
||||
|
3) Add the following code to the code behind: |
||||
|
private void Button_Click(object sender, RoutedEventArgs e) |
||||
|
{ |
||||
|
CaptureData.Text += string.Format("\n{0} | {1}", myTranslateTransform3D.OffsetX, (TimeSpan)ExampleStoryboard.GetCurrentTime(this)); |
||||
|
CaptureData.Text += |
||||
|
"\nKeySpline=\"" + mySplineKeyFrame.KeySpline.ControlPoint1.X.ToString() + "," + |
||||
|
mySplineKeyFrame.KeySpline.ControlPoint1.Y.ToString() + " " + |
||||
|
mySplineKeyFrame.KeySpline.ControlPoint2.X.ToString() + "," + |
||||
|
mySplineKeyFrame.KeySpline.ControlPoint2.Y.ToString() + "\""; |
||||
|
CaptureData.Text += "\n-----"; |
||||
|
} |
||||
|
4) Run the app, mess with the slider values, then click the button to capture output values |
||||
|
**/ |
||||
|
|
||||
|
[Fact] |
||||
|
public void Check_KeySpline_Handled_properly() |
||||
|
{ |
||||
|
var keyframe1 = new KeyFrame() |
||||
|
{ |
||||
|
Setters = |
||||
|
{ |
||||
|
new Setter(RotateTransform.AngleProperty, -2.5d), |
||||
|
}, |
||||
|
KeyTime = TimeSpan.FromSeconds(0) |
||||
|
}; |
||||
|
|
||||
|
var keyframe2 = new KeyFrame() |
||||
|
{ |
||||
|
Setters = |
||||
|
{ |
||||
|
new Setter(RotateTransform.AngleProperty, 2.5d), |
||||
|
}, |
||||
|
KeyTime = TimeSpan.FromSeconds(5), |
||||
|
KeySpline = new KeySpline(0.1123555056179775, |
||||
|
0.657303370786517, |
||||
|
0.8370786516853934, |
||||
|
0.499999999999999999) |
||||
|
}; |
||||
|
|
||||
|
var animation = new Animation() |
||||
|
{ |
||||
|
Duration = TimeSpan.FromSeconds(5), |
||||
|
Children = |
||||
|
{ |
||||
|
keyframe1, |
||||
|
keyframe2 |
||||
|
}, |
||||
|
IterationCount = new IterationCount(5), |
||||
|
PlaybackDirection = PlaybackDirection.Alternate |
||||
|
}; |
||||
|
|
||||
|
var rotateTransform = new RotateTransform(-2.5); |
||||
|
var rect = new Rectangle() |
||||
|
{ |
||||
|
RenderTransform = rotateTransform |
||||
|
}; |
||||
|
|
||||
|
var clock = new TestClock(); |
||||
|
var animationRun = animation.RunAsync(rect, clock); |
||||
|
|
||||
|
// position is what you'd expect at end and beginning
|
||||
|
clock.Step(TimeSpan.Zero); |
||||
|
Assert.Equal(rotateTransform.Angle, -2.5); |
||||
|
clock.Step(TimeSpan.FromSeconds(5)); |
||||
|
Assert.Equal(rotateTransform.Angle, 2.5); |
||||
|
|
||||
|
// test some points in between end and beginning
|
||||
|
var tolerance = 0.01; |
||||
|
clock.Step(TimeSpan.Parse("00:00:10.0153932")); |
||||
|
var expected = -2.4122350198982545; |
||||
|
Assert.True(Math.Abs(rotateTransform.Angle - expected) <= tolerance); |
||||
|
|
||||
|
clock.Step(TimeSpan.Parse("00:00:11.2655407")); |
||||
|
expected = -0.37153223002125113; |
||||
|
Assert.True(Math.Abs(rotateTransform.Angle - expected) <= tolerance); |
||||
|
|
||||
|
clock.Step(TimeSpan.Parse("00:00:12.6158773")); |
||||
|
expected = 0.3967885416786294; |
||||
|
Assert.True(Math.Abs(rotateTransform.Angle - expected) <= tolerance); |
||||
|
|
||||
|
clock.Step(TimeSpan.Parse("00:00:14.6495256")); |
||||
|
expected = 1.8016358493761722; |
||||
|
Assert.True(Math.Abs(rotateTransform.Angle - expected) <= tolerance); |
||||
|
} |
||||
|
} |
||||
|
} |
||||
Loading…
Reference in new issue