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Merge branch 'master' into fixes/gpu-interop-memory-usage

pull/11643/head
Nikita Tsukanov 3 years ago
committed by GitHub
parent
commit
b9a10a2cf2
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  1. 5
      samples/RenderDemo/Pages/CustomStringAnimator.cs
  2. 94
      src/Avalonia.Base/Animation/Animation.AnimatorRegistry.cs
  3. 59
      src/Avalonia.Base/Animation/Animation.cs
  4. 30
      src/Avalonia.Base/Animation/ICustomAnimator.cs
  5. 7
      src/Avalonia.Base/CornerRadius.cs
  6. 2
      src/Avalonia.Base/Input/TouchDevice.cs
  7. 6
      src/Avalonia.Base/Media/BoxShadow.cs
  8. 6
      src/Avalonia.Base/Media/BoxShadows.cs
  9. 5
      src/Avalonia.Base/Media/Brush.cs
  10. 7
      src/Avalonia.Base/Media/Color.cs
  11. 2
      src/Avalonia.Base/Media/Effects/EffectAnimator.cs
  12. 37
      src/Avalonia.Base/Media/MediaContext.Clock.cs
  13. 3
      src/Avalonia.Base/Media/MediaContext.cs
  14. 6
      src/Avalonia.Base/Media/Transform.cs
  15. 7
      src/Avalonia.Base/Point.cs
  16. 5
      src/Avalonia.Base/Rect.cs
  17. 7
      src/Avalonia.Base/RelativePoint.cs
  18. 5
      src/Avalonia.Base/Rendering/Composition/Server/ServerCompositionDrawListVisual.cs
  19. 10
      src/Avalonia.Base/Rendering/Composition/Server/ServerRenderResource.cs
  20. 7
      src/Avalonia.Base/Size.cs
  21. 7
      src/Avalonia.Base/Thickness.cs
  22. 7
      src/Avalonia.Base/Vector.cs
  23. 40
      src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatColorPalette.cs
  24. 18
      src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.cs
  25. 10
      src/Avalonia.Controls.DataGrid/DataGridColumn.cs
  26. 12
      src/Avalonia.Controls/TopLevel.cs
  27. 19
      src/Avalonia.Controls/TreeView.cs
  28. 1
      src/Avalonia.Diagnostics/Diagnostics/ViewModels/MainViewModel.cs

5
samples/RenderDemo/Pages/CustomStringAnimator.cs

@ -1,9 +1,10 @@
using Avalonia.Animation;
using System;
using Avalonia.Animation;
using Avalonia.Animation.Animators;
namespace RenderDemo.Pages
{
public class CustomStringAnimator : CustomAnimatorBase<string>
public class CustomStringAnimator : InterpolatingAnimator<string>
{
public override string Interpolate(double progress, string oldValue, string newValue)
{

94
src/Avalonia.Base/Animation/Animation.AnimatorRegistry.cs

@ -0,0 +1,94 @@
using System;
using System.Collections.Generic;
using Avalonia.Animation.Animators;
using Avalonia.Media;
namespace Avalonia.Animation;
partial class Animation
{
/// <summary>
/// Sets the value of the Animator attached property for a setter.
/// </summary>
/// <param name="setter">The animation setter.</param>
/// <param name="value">The property animator value.</param>
[Obsolete("CustomAnimatorBase will be removed before 11.0, use InterpolatingAnimator<T>", true)]
public static void SetAnimator(IAnimationSetter setter, CustomAnimatorBase value)
{
s_animators[setter] = (value.WrapperType, value.CreateWrapper);
}
/// <summary>
/// Sets the value of the Animator attached property for a setter.
/// </summary>
/// <param name="setter">The animation setter.</param>
/// <param name="value">The property animator value.</param>
public static void SetAnimator(IAnimationSetter setter, ICustomAnimator value)
{
s_animators[setter] = (value.WrapperType, value.CreateWrapper);
}
private readonly static List<(Func<AvaloniaProperty, bool> Condition, Type Animator, Func<IAnimator> Factory)>
Animators = new()
{
(prop =>(typeof(double).IsAssignableFrom(prop.PropertyType) && typeof(Transform).IsAssignableFrom(prop.OwnerType)),
typeof(TransformAnimator), () => new TransformAnimator()),
(prop => typeof(bool).IsAssignableFrom(prop.PropertyType), typeof(BoolAnimator), () => new BoolAnimator()),
(prop => typeof(byte).IsAssignableFrom(prop.PropertyType), typeof(ByteAnimator), () => new ByteAnimator()),
(prop => typeof(Int16).IsAssignableFrom(prop.PropertyType), typeof(Int16Animator), () => new Int16Animator()),
(prop => typeof(Int32).IsAssignableFrom(prop.PropertyType), typeof(Int32Animator), () => new Int32Animator()),
(prop => typeof(Int64).IsAssignableFrom(prop.PropertyType), typeof(Int64Animator), () => new Int64Animator()),
(prop => typeof(UInt16).IsAssignableFrom(prop.PropertyType), typeof(UInt16Animator), () => new UInt16Animator()),
(prop => typeof(UInt32).IsAssignableFrom(prop.PropertyType), typeof(UInt32Animator), () => new UInt32Animator()),
(prop => typeof(UInt64).IsAssignableFrom(prop.PropertyType), typeof(UInt64Animator), () => new UInt64Animator()),
(prop => typeof(float).IsAssignableFrom(prop.PropertyType), typeof(FloatAnimator), () => new FloatAnimator()),
(prop => typeof(double).IsAssignableFrom(prop.PropertyType), typeof(DoubleAnimator), () => new DoubleAnimator()),
(prop => typeof(decimal).IsAssignableFrom(prop.PropertyType), typeof(DecimalAnimator), () => new DecimalAnimator()),
};
static Animation()
{
RegisterAnimator<IEffect?, EffectAnimator>();
RegisterAnimator<BoxShadow, BoxShadowAnimator>();
RegisterAnimator<BoxShadows, BoxShadowsAnimator>();
RegisterAnimator<IBrush?, BaseBrushAnimator>();
RegisterAnimator<CornerRadius, CornerRadiusAnimator>();
RegisterAnimator<Color, ColorAnimator>();
RegisterAnimator<Vector, VectorAnimator>();
RegisterAnimator<Point, PointAnimator>();
RegisterAnimator<Rect, RectAnimator>();
RegisterAnimator<RelativePoint, RelativePointAnimator>();
RegisterAnimator<Size, SizeAnimator>();
RegisterAnimator<Thickness, ThicknessAnimator>();
}
/// <summary>
/// Registers a <see cref="Animator{T}"/> that can handle
/// a value type that matches the specified condition.
/// </summary>
static void RegisterAnimator<T, TAnimator>()
where TAnimator : Animator<T>, new()
{
Animators.Insert(0,
(prop => typeof(T).IsAssignableFrom(prop.PropertyType), typeof(TAnimator), () => new TAnimator()));
}
public static void RegisterCustomAnimator<T, TAnimator>() where TAnimator : InterpolatingAnimator<T>, new()
{
Animators.Insert(0, (prop => typeof(T).IsAssignableFrom(prop.PropertyType),
typeof(InterpolatingAnimator<T>.AnimatorWrapper), () => new TAnimator().CreateWrapper()));
}
private static (Type Type, Func<IAnimator> Factory)? GetAnimatorType(AvaloniaProperty property)
{
foreach (var (condition, type, factory) in Animators)
{
if (condition(property))
{
return (type, factory);
}
}
return null;
}
}

59
src/Avalonia.Base/Animation/Animation.cs

@ -1,12 +1,9 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Avalonia.Reactive;
using System.Threading;
using System.Threading.Tasks;
using Avalonia.Animation.Animators;
using Avalonia.Animation.Easings;
using Avalonia.Data;
using Avalonia.Metadata;
@ -16,7 +13,7 @@ namespace Avalonia.Animation
/// <summary>
/// Tracks the progress of an animation.
/// </summary>
public sealed class Animation : AvaloniaObject, IAnimation
public sealed partial class Animation : AvaloniaObject, IAnimation
{
/// <summary>
/// Defines the <see cref="Duration"/> property.
@ -195,60 +192,6 @@ namespace Avalonia.Animation
return null;
}
/// <summary>
/// Sets the value of the Animator attached property for a setter.
/// </summary>
/// <param name="setter">The animation setter.</param>
/// <param name="value">The property animator value.</param>
public static void SetAnimator(IAnimationSetter setter, CustomAnimatorBase value)
{
s_animators[setter] = (value.WrapperType, value.CreateWrapper);
}
private readonly static List<(Func<AvaloniaProperty, bool> Condition, Type Animator, Func<IAnimator> Factory)> Animators = new()
{
( prop => typeof(bool).IsAssignableFrom(prop.PropertyType), typeof(BoolAnimator), () => new BoolAnimator() ),
( prop => typeof(byte).IsAssignableFrom(prop.PropertyType), typeof(ByteAnimator), () => new ByteAnimator() ),
( prop => typeof(Int16).IsAssignableFrom(prop.PropertyType), typeof(Int16Animator), () => new Int16Animator() ),
( prop => typeof(Int32).IsAssignableFrom(prop.PropertyType), typeof(Int32Animator), () => new Int32Animator() ),
( prop => typeof(Int64).IsAssignableFrom(prop.PropertyType), typeof(Int64Animator), () => new Int64Animator() ),
( prop => typeof(UInt16).IsAssignableFrom(prop.PropertyType), typeof(UInt16Animator), () => new UInt16Animator() ),
( prop => typeof(UInt32).IsAssignableFrom(prop.PropertyType), typeof(UInt32Animator), () => new UInt32Animator() ),
( prop => typeof(UInt64).IsAssignableFrom(prop.PropertyType), typeof(UInt64Animator), () => new UInt64Animator() ),
( prop => typeof(float).IsAssignableFrom(prop.PropertyType), typeof(FloatAnimator), () => new FloatAnimator() ),
( prop => typeof(double).IsAssignableFrom(prop.PropertyType), typeof(DoubleAnimator), () => new DoubleAnimator() ),
( prop => typeof(decimal).IsAssignableFrom(prop.PropertyType), typeof(DecimalAnimator), () => new DecimalAnimator() ),
};
/// <summary>
/// Registers a <see cref="Animator{T}"/> that can handle
/// a value type that matches the specified condition.
/// </summary>
/// <param name="condition">
/// The condition to which the <see cref="Animator{T}"/>
/// is to be activated and used.
/// </param>
/// <typeparam name="TAnimator">
/// The type of the animator to instantiate.
/// </typeparam>
internal static void RegisterAnimator<TAnimator>(Func<AvaloniaProperty, bool> condition)
where TAnimator : IAnimator, new()
{
Animators.Insert(0, (condition, typeof(TAnimator), () => new TAnimator()));
}
private static (Type Type, Func<IAnimator> Factory)? GetAnimatorType(AvaloniaProperty property)
{
foreach (var (condition, type, factory) in Animators)
{
if (condition(property))
{
return (type, factory);
}
}
return null;
}
private (IList<IAnimator> Animators, IList<IDisposable> subscriptions) InterpretKeyframes(Animatable control)
{
var handlerList = new Dictionary<(Type type, AvaloniaProperty Property), Func<IAnimator>>();

30
src/Avalonia.Base/Animation/ICustomAnimator.cs

@ -1,14 +1,15 @@
using System;
using Avalonia.Animation.Animators;
namespace Avalonia.Animation;
[Obsolete("This class will be removed before 11.0, use InterpolatingAnimator<T>", true)]
public abstract class CustomAnimatorBase
{
internal abstract IAnimator CreateWrapper();
internal abstract Type WrapperType { get; }
}
[Obsolete("This class will be removed before 11.0, use InterpolatingAnimator<T>", true)]
public abstract class CustomAnimatorBase<T> : CustomAnimatorBase
{
public abstract T Interpolate(double progress, T oldValue, T newValue);
@ -25,6 +26,33 @@ public abstract class CustomAnimatorBase<T> : CustomAnimatorBase
_parent = parent;
}
public override T Interpolate(double progress, T oldValue, T newValue) => _parent.Interpolate(progress, oldValue, newValue);
}
}
public interface ICustomAnimator
{
internal IAnimator CreateWrapper();
internal Type WrapperType { get; }
}
public abstract class InterpolatingAnimator<T> : ICustomAnimator
{
public abstract T Interpolate(double progress, T oldValue, T newValue);
Type ICustomAnimator.WrapperType => typeof(AnimatorWrapper);
IAnimator ICustomAnimator.CreateWrapper() => new AnimatorWrapper(this);
internal IAnimator CreateWrapper() => new AnimatorWrapper(this);
internal class AnimatorWrapper : Animator<T>
{
private readonly InterpolatingAnimator<T> _parent;
public AnimatorWrapper(InterpolatingAnimator<T> parent)
{
_parent = parent;
}
public override T Interpolate(double progress, T oldValue, T newValue) => _parent.Interpolate(progress, oldValue, newValue);
}
}

7
src/Avalonia.Base/CornerRadius.cs

@ -15,13 +15,6 @@ namespace Avalonia
#endif
readonly struct CornerRadius : IEquatable<CornerRadius>
{
static CornerRadius()
{
#if !BUILDTASK
Animation.Animation.RegisterAnimator<CornerRadiusAnimator>(prop => typeof(CornerRadius).IsAssignableFrom(prop.PropertyType));
#endif
}
public CornerRadius(double uniformRadius)
{
TopLeft = TopRight = BottomLeft = BottomRight = uniformRadius;

2
src/Avalonia.Base/Input/TouchDevice.cs

@ -51,7 +51,7 @@ namespace Avalonia.Input
pointer.Capture(hit);
}
var target = pointer.Captured ?? args.Root;
var target = pointer.Captured ?? args.InputHitTestResult ?? args.Root;
var gestureTarget = pointer.CapturedGestureRecognizer?.Target;
var updateKind = args.Type.ToUpdateKind();
var keyModifier = args.InputModifiers.ToKeyModifiers();

6
src/Avalonia.Base/Media/BoxShadow.cs

@ -16,12 +16,6 @@ namespace Avalonia.Media
public Color Color { get; set; }
public bool IsInset { get; set; }
static BoxShadow()
{
Animation.Animation.RegisterAnimator<BoxShadowAnimator>(prop =>
typeof(BoxShadow).IsAssignableFrom(prop.PropertyType));
}
public bool Equals(in BoxShadow other)
{
return OffsetX.Equals(other.OffsetX) && OffsetY.Equals(other.OffsetY) && Blur.Equals(other.Blur) && Spread.Equals(other.Spread) && Color.Equals(other.Color);

6
src/Avalonia.Base/Media/BoxShadows.cs

@ -10,12 +10,6 @@ namespace Avalonia.Media
private readonly BoxShadow _first;
private readonly BoxShadow[]? _list;
public int Count { get; }
static BoxShadows()
{
Animation.Animation.RegisterAnimator<BoxShadowsAnimator>(prop =>
typeof(BoxShadows).IsAssignableFrom(prop.PropertyType));
}
public BoxShadows(BoxShadow shadow)
{

5
src/Avalonia.Base/Media/Brush.cs

@ -34,11 +34,6 @@ namespace Avalonia.Media
/// </summary>
public static readonly StyledProperty<RelativePoint> TransformOriginProperty =
AvaloniaProperty.Register<Brush, RelativePoint>(nameof(TransformOrigin));
static Brush()
{
Animation.Animation.RegisterAnimator<BaseBrushAnimator>(prop => typeof(IBrush).IsAssignableFrom(prop.PropertyType));
}
/// <summary>
/// Gets or sets the opacity of the brush.

7
src/Avalonia.Base/Media/Color.cs

@ -25,13 +25,6 @@ namespace Avalonia.Media
{
private const double byteToDouble = 1.0 / 255;
static Color()
{
#if !BUILDTASK
Animation.Animation.RegisterAnimator<ColorAnimator>(prop => typeof(Color).IsAssignableFrom(prop.PropertyType));
#endif
}
/// <summary>
/// Gets the Alpha component of the color.
/// </summary>

2
src/Avalonia.Base/Media/Effects/EffectAnimator.cs

@ -63,8 +63,6 @@ internal class EffectAnimator : Animator<IEffect?>
if(s_Registered)
return;
s_Registered = true;
Animation.RegisterAnimator<EffectAnimator>(prop =>
typeof(IEffect).IsAssignableFrom(prop.PropertyType));
}
}

37
src/Avalonia.Base/Media/MediaContext.Clock.cs

@ -4,6 +4,7 @@ using System.Diagnostics;
using Avalonia.Animation;
using Avalonia.Reactive;
using Avalonia.Threading;
using Avalonia.Utilities;
namespace Avalonia.Media;
@ -17,8 +18,12 @@ internal partial class MediaContext
{
private readonly MediaContext _parent;
private List<IObserver<TimeSpan>> _observers = new();
public bool HasNewSubscriptions { get; set; }
public bool HasSubscriptions => _observers.Count > 0;
private List<IObserver<TimeSpan>> _newObservers = new();
private Queue<Action<TimeSpan>> _queuedAnimationFrames = new();
private Queue<Action<TimeSpan>> _queuedAnimationFramesNext = new();
private TimeSpan _currentAnimationTimestamp;
public bool HasNewSubscriptions => _newObservers.Count > 0;
public bool HasSubscriptions => _observers.Count > 0 || _queuedAnimationFrames.Count > 0;
public MediaContextClock(MediaContext parent)
{
@ -29,19 +34,41 @@ internal partial class MediaContext
{
_parent.ScheduleRender(false);
Dispatcher.UIThread.VerifyAccess();
HasNewSubscriptions = true;
_observers.Add(observer);
_newObservers.Add(observer);
return Disposable.Create(() =>
{
Dispatcher.UIThread.VerifyAccess();
_observers.Remove(observer);
});
}
public void RequestAnimationFrame(Action<TimeSpan> action)
{
_parent.ScheduleRender(false);
_queuedAnimationFrames.Enqueue(action);
}
public void Pulse(TimeSpan now)
{
_newObservers.Clear();
_currentAnimationTimestamp = now;
// We are swapping the queues before enumeration
(_queuedAnimationFrames, _queuedAnimationFramesNext) = (_queuedAnimationFramesNext, _queuedAnimationFrames);
var animationFrames = _queuedAnimationFramesNext;
while (animationFrames.TryDequeue(out var callback))
callback(now);
foreach (var observer in _observers.ToArray())
observer.OnNext(now);
observer.OnNext(_currentAnimationTimestamp);
}
public void PulseNewSubscriptions()
{
foreach (var observer in _newObservers.ToArray())
observer.OnNext(_currentAnimationTimestamp);
_newObservers.Clear();
}
public PlayState PlayState
@ -50,4 +77,6 @@ internal partial class MediaContext
set => throw new InvalidOperationException();
}
}
public void RequestAnimationFrame(Action<TimeSpan> action) => _clock.RequestAnimationFrame(action);
}

3
src/Avalonia.Base/Media/MediaContext.cs

@ -131,12 +131,11 @@ internal partial class MediaContext : ICompositorScheduler
// We are doing several iterations when it happens
for (var c = 0; c < 10; c++)
{
_clock.HasNewSubscriptions = false;
FireInvokeOnRenderCallbacks();
if (_clock.HasNewSubscriptions)
{
_clock.Pulse(now);
_clock.PulseNewSubscriptions();
continue;
}

6
src/Avalonia.Base/Media/Transform.cs

@ -15,12 +15,6 @@ namespace Avalonia.Media
/// </summary>
public abstract class Transform : Animatable, IMutableTransform, ICompositionRenderResource<ITransform>, ICompositorSerializable
{
static Transform()
{
Animation.Animation.RegisterAnimator<TransformAnimator>(prop =>
typeof(ITransform).IsAssignableFrom(prop.OwnerType));
}
internal Transform()
{

7
src/Avalonia.Base/Point.cs

@ -16,13 +16,6 @@ namespace Avalonia
#endif
readonly struct Point : IEquatable<Point>
{
static Point()
{
#if !BUILDTASK
Animation.Animation.RegisterAnimator<PointAnimator>(prop => typeof(Point).IsAssignableFrom(prop.PropertyType));
#endif
}
/// <summary>
/// The X position.
/// </summary>

5
src/Avalonia.Base/Rect.cs

@ -11,11 +11,6 @@ namespace Avalonia
/// </summary>
public readonly struct Rect : IEquatable<Rect>
{
static Rect()
{
Animation.Animation.RegisterAnimator<RectAnimator>(prop => typeof(Rect).IsAssignableFrom(prop.PropertyType));
}
/// <summary>
/// The X position.
/// </summary>

7
src/Avalonia.Base/RelativePoint.cs

@ -54,13 +54,6 @@ namespace Avalonia
private readonly RelativeUnit _unit;
static RelativePoint()
{
#if !BUILDTASK
Animation.Animation.RegisterAnimator<RelativePointAnimator>(prop => typeof(RelativePoint).IsAssignableFrom(prop.PropertyType));
#endif
}
/// <summary>
/// Initializes a new instance of the <see cref="RelativePoint"/> struct.
/// </summary>

5
src/Avalonia.Base/Rendering/Composition/Server/ServerCompositionDrawListVisual.cs

@ -14,7 +14,7 @@ namespace Avalonia.Rendering.Composition.Server;
/// <summary>
/// Server-side counterpart of <see cref="CompositionDrawListVisual"/>
/// </summary>
internal class ServerCompositionDrawListVisual : ServerCompositionContainerVisual
internal class ServerCompositionDrawListVisual : ServerCompositionContainerVisual, IServerRenderResourceObserver
{
#if DEBUG
// This is needed for debugging purposes so we could see inspect the associated visual from debugger
@ -37,6 +37,7 @@ internal class ServerCompositionDrawListVisual : ServerCompositionContainerVisua
{
_renderCommands?.Dispose();
_renderCommands = reader.ReadObject<ServerCompositionRenderData?>();
_renderCommands?.AddObserver(this);
}
base.DeserializeChangesCore(reader, committedAt);
}
@ -50,6 +51,8 @@ internal class ServerCompositionDrawListVisual : ServerCompositionContainerVisua
base.RenderCore(canvas, currentTransformedClip);
}
public void DependencyQueuedInvalidate(IServerRenderResource sender) => ValuesInvalidated();
#if DEBUG
public override string ToString()
{

10
src/Avalonia.Base/Rendering/Composition/Server/ServerRenderResource.cs

@ -13,8 +13,8 @@ internal interface IServerRenderResourceObserver
internal interface IServerRenderResource : IServerRenderResourceObserver
{
void AddObserver(IServerRenderResource observer);
void RemoveObserver(IServerRenderResource observer);
void AddObserver(IServerRenderResourceObserver observer);
void RemoveObserver(IServerRenderResourceObserver observer);
void QueuedInvalidate();
}
@ -23,7 +23,7 @@ internal class SimpleServerRenderResource : SimpleServerObject, IServerRenderRes
private bool _pendingInvalidation;
private bool _disposed;
public bool IsDisposed => _disposed;
private RefCountingSmallDictionary<IServerRenderResource> _observers;
private RefCountingSmallDictionary<IServerRenderResourceObserver> _observers;
public SimpleServerRenderResource(ServerCompositor compositor) : base(compositor)
{
@ -97,7 +97,7 @@ internal class SimpleServerRenderResource : SimpleServerObject, IServerRenderRes
}
public void AddObserver(IServerRenderResource observer)
public void AddObserver(IServerRenderResourceObserver observer)
{
Debug.Assert(!_disposed);
if(_disposed)
@ -105,7 +105,7 @@ internal class SimpleServerRenderResource : SimpleServerObject, IServerRenderRes
_observers.Add(observer);
}
public void RemoveObserver(IServerRenderResource observer)
public void RemoveObserver(IServerRenderResourceObserver observer)
{
if (_disposed)
return;

7
src/Avalonia.Base/Size.cs

@ -15,13 +15,6 @@ namespace Avalonia
#endif
readonly struct Size : IEquatable<Size>
{
static Size()
{
#if !BUILDTASK
Animation.Animation.RegisterAnimator<SizeAnimator>(prop => typeof(Size).IsAssignableFrom(prop.PropertyType));
#endif
}
/// <summary>
/// A size representing infinity.
/// </summary>

7
src/Avalonia.Base/Thickness.cs

@ -15,13 +15,6 @@ namespace Avalonia
#endif
readonly struct Thickness : IEquatable<Thickness>
{
static Thickness()
{
#if !BUILDTASK
Animation.Animation.RegisterAnimator<ThicknessAnimator>(prop => typeof(Thickness).IsAssignableFrom(prop.PropertyType));
#endif
}
/// <summary>
/// The thickness on the left.
/// </summary>

7
src/Avalonia.Base/Vector.cs

@ -17,13 +17,6 @@ namespace Avalonia
#endif
readonly struct Vector : IEquatable<Vector>
{
static Vector()
{
#if !BUILDTASK
Animation.Animation.RegisterAnimator<VectorAnimator>(prop => typeof(Vector).IsAssignableFrom(prop.PropertyType));
#endif
}
/// <summary>
/// The X component.
/// </summary>

40
src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatColorPalette.cs

@ -266,26 +266,26 @@ namespace Avalonia.Controls
MidnightBlue9 = 0xFF1C2833,
MidnightBlue10 = 0xFF17202A,
Pomegranate = Pomegranate3,
Alizarin = Alizarin3,
Amethyst = Amethyst3,
Wisteria = Wisteria3,
BelizeHole = BelizeHole3,
PeterRiver = PeterRiver3,
Turquoise = Turquoise3,
GreenSea = GreenSea3,
Nephritis = Nephritis3,
Emerald = Emerald3,
Sunflower = Sunflower3,
Orange = Orange3,
Carrot = Carrot3,
Pumpkin = Pumpkin3,
Clouds = Clouds3,
Silver = Silver3,
Concrete = Concrete3,
Asbestos = Asbestos3,
WetAsphalt = WetAsphalt3,
MidnightBlue = MidnightBlue3,
Pomegranate = Pomegranate6,
Alizarin = Alizarin6,
Amethyst = Amethyst6,
Wisteria = Wisteria6,
BelizeHole = BelizeHole6,
PeterRiver = PeterRiver6,
Turquoise = Turquoise6,
GreenSea = GreenSea6,
Nephritis = Nephritis6,
Emerald = Emerald6,
Sunflower = Sunflower6,
Orange = Orange6,
Carrot = Carrot6,
Pumpkin = Pumpkin6,
Clouds = Clouds6,
Silver = Silver6,
Concrete = Concrete6,
Asbestos = Asbestos6,
WetAsphalt = WetAsphalt6,
MidnightBlue = MidnightBlue6,
};
// See: https://htmlcolorcodes.com/assets/downloads/flat-design-colors/flat-design-color-chart.png

18
src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.cs

@ -45,7 +45,6 @@ namespace Avalonia.Controls.Primitives
private bool _updatingColor = false;
private bool _updatingHsvColor = false;
private bool _coercedInitialColor = false;
private bool _isPointerPressed = false;
private bool _shouldShowLargeSelection = false;
private List<Hsv> _hsvValues = new List<Hsv>();
@ -622,7 +621,7 @@ namespace Avalonia.Controls.Primitives
// that no color has been selected by the user. Note that #00000000 is different than
// #00FFFFFF (Transparent).
//
// In this situation, the first time the user clicks on the spectrum the third
// In this situation, whenever the user clicks on the spectrum, the third
// component and alpha component will remain zero. This is because the spectrum only
// controls two components at any given time.
//
@ -633,16 +632,19 @@ namespace Avalonia.Controls.Primitives
// though the desired value is simply full color.
//
// To work around this usability issue with an initial #00000000 color, the selected
// color is coerced (only the first time) into a color with maximum third component
// value and maximum alpha. This can only happen once and only if those two components
// are already zero.
// color is coerced into a color with maximum third component value and maximum alpha.
// This can only happen here in the spectrum if those two components are already zero.
//
// In the past this coercion was restricted to occur only one time. However, when
// ColorPicker controls are re-used or recycled #00000000 can be set multiple times.
// Each time needs this special logic for usability so now anytime the color is
// changed on the spectrum this logic will run.
//
// Also note this is NOT currently done for #00FFFFFF (Transparent) but based on
// further usability study that case may need to be handled here as well. Right now
// Transparent is treated as a normal color value with the alpha intentionally set
// to zero so the alpha slider must still be adjusted after the spectrum.
if (!_coercedInitialColor &&
IsLoaded)
if (IsLoaded)
{
bool isAlphaComponentZero = (alpha == 0.0);
bool isThirdComponentZero = false;
@ -691,8 +693,6 @@ namespace Avalonia.Controls.Primitives
newHsv.H = 360.0;
break;
}
_coercedInitialColor = true;
}
}

10
src/Avalonia.Controls.DataGrid/DataGridColumn.cs

@ -1103,6 +1103,16 @@ namespace Avalonia.Controls
get;
set;
}
/// <summary>
/// Gets or sets an object associated with this column.
/// </summary>
public object Tag
{
get;
set;
}
/// <summary>
/// Holds a Comparer to use for sorting, if not using the default.
/// </summary>

12
src/Avalonia.Controls/TopLevel.cs

@ -25,6 +25,7 @@ using System.Linq;
using System.Threading.Tasks;
using Avalonia.Metadata;
using Avalonia.Rendering.Composition;
using Avalonia.Threading;
namespace Avalonia.Controls
{
@ -535,7 +536,16 @@ namespace Avalonia.Controls
return Disposable.Create(() => { });
}
}
/// <summary>
/// Enqueues a callback to be called on the next animation tick
/// </summary>
public void RequestAnimationFrame(Action<TimeSpan> action)
{
Dispatcher.UIThread.VerifyAccess();
MediaContext.Instance.RequestAnimationFrame(action);
}
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);

19
src/Avalonia.Controls/TreeView.cs

@ -84,6 +84,11 @@ namespace Avalonia.Controls
/// <summary>
/// Gets or sets a value indicating whether to automatically scroll to newly selected items.
/// </summary>
/// <remarks>
/// This property is of limited use with <see cref="TreeView"/> as it will only scroll
/// to realized items. To scroll to a non-expanded item, you need to ensure that its
/// ancestors are expanded.
/// </remarks>
public bool AutoScrollToSelectedItem
{
get => GetValue(AutoScrollToSelectedItemProperty);
@ -353,9 +358,13 @@ namespace Avalonia.Controls
SelectedItemsAdded(e.NewItems!.Cast<object>().ToArray());
if (AutoScrollToSelectedItem)
var selectedItem = SelectedItem;
if (AutoScrollToSelectedItem &&
selectedItem is not null &&
e.NewItems![0] == selectedItem)
{
var container = ContainerFromItem(e.NewItems![0]!);
var container = TreeContainerFromItem(selectedItem);
container?.BringIntoView();
}
@ -531,6 +540,12 @@ namespace Avalonia.Controls
// The IsSelected property is not set on the container: update the container
// selection based on the current selection as understood by this control.
MarkContainerSelected(container, SelectedItems.Contains(item));
// If the newly realized container is the selected container, scroll to it after layout.
if (AutoScrollToSelectedItem && SelectedItem == item)
{
Dispatcher.UIThread.Post(container.BringIntoView, DispatcherPriority.Loaded);
}
}
/// <inheritdoc/>

1
src/Avalonia.Diagnostics/Diagnostics/ViewModels/MainViewModel.cs

@ -44,6 +44,7 @@ namespace Avalonia.Diagnostics.ViewModels
SelectedTab = 0;
if (root is TopLevel topLevel)
{
_pointerOverRoot = topLevel;
_pointerOverSubscription = topLevel.GetObservable(TopLevel.PointerOverElementProperty)
.Subscribe(x => PointerOverElement = x);

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