Browse Source

Fix iOS and Android

pull/9749/head
Max Katz 4 years ago
parent
commit
e0e82960c2
  1. 2
      src/Android/Avalonia.Android/AndroidThreadingInterface.cs
  2. 2
      src/Android/Avalonia.Android/ChoreographerTimer.cs
  3. 2
      src/Avalonia.Base/Avalonia.Base.csproj
  4. 2
      src/iOS/Avalonia.iOS/EaglDisplay.cs

2
src/Android/Avalonia.Android/AndroidThreadingInterface.cs

@ -1,10 +1,10 @@
using System;
using System.Reactive.Disposables;
using System.Threading;
using Android.OS;
using Avalonia.Platform;
using Avalonia.Reactive;
using Avalonia.Threading;
using App = Android.App.Application;

2
src/Android/Avalonia.Android/ChoreographerTimer.cs

@ -1,11 +1,11 @@
using System;
using System.Collections.Generic;
using System.Reactive.Disposables;
using System.Threading.Tasks;
using Android.OS;
using Android.Views;
using Avalonia.Reactive;
using Avalonia.Rendering;
using Java.Lang;

2
src/Avalonia.Base/Avalonia.Base.csproj

@ -52,6 +52,8 @@
<InternalsVisibleTo Include="Avalonia.Benchmarks, PublicKey=$(AvaloniaPublicKey)" />
<InternalsVisibleTo Include="Avalonia.X11, PublicKey=$(AvaloniaPublicKey)" />
<InternalsVisibleTo Include="Avalonia.Win32, PublicKey=$(AvaloniaPublicKey)" />
<InternalsVisibleTo Include="Avalonia.Android, PublicKey=$(AvaloniaPublicKey)" />
<InternalsVisibleTo Include="Avalonia.iOS, PublicKey=$(AvaloniaPublicKey)" />
<InternalsVisibleTo Include="Avalonia.Dialogs, PublicKey=$(AvaloniaPublicKey)" />
<InternalsVisibleTo Include="Avalonia.Diagnostics, PublicKey=$(AvaloniaPublicKey)" />
<InternalsVisibleTo Include="DynamicProxyGenAssembly2, PublicKey=0024000004800000940000000602000000240000525341310004000001000100c547cac37abd99c8db225ef2f6c8a3602f3b3606cc9891605d02baa56104f4cfc0734aa39b93bf7852f7d9266654753cc297e7d2edfe0bac1cdcf9f717241550e0a7b191195b7667bb4f64bcb8e2121380fd1d9d46ad2d92d2d15605093924cceaf74c4861eff62abf69b9291ed0a340e113be11e6a7d3113e92484cf7045cc7" />

2
src/iOS/Avalonia.iOS/EaglDisplay.cs

@ -1,8 +1,8 @@
using System;
using System.Collections.Generic;
using System.Reactive.Disposables;
using Avalonia.OpenGL;
using Avalonia.Platform;
using Avalonia.Reactive;
using OpenGLES;
namespace Avalonia.iOS

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