|
|
|
@ -188,17 +188,17 @@ namespace Avalonia |
|
|
|
public bool UseDBusMenu { get; set; } |
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Deferred renderer would be used on Windows when set to true. Immediate renderer would be used when set to false. The default value is true.
|
|
|
|
/// Deferred renderer would be used when set to true. Immediate renderer when set to false. The default value is true.
|
|
|
|
/// </summary>
|
|
|
|
/// <remarks>
|
|
|
|
/// Avalonia has two different renderers - Immediate and Deferred.
|
|
|
|
/// Avalonia has two rendering modes: Immediate and Deferred rendering.
|
|
|
|
/// Immediate re-renders the whole scene when some element is changed on the scene. Deferred re-renders only changed elements.
|
|
|
|
/// </remarks>
|
|
|
|
public bool UseDeferredRendering { get; set; } = true; |
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Determines whether to use IME.
|
|
|
|
/// IME would be enabled by default if user input languages contain one of the following languages: Mandarin Chinese, Japanese, Vietnamese, Korean.
|
|
|
|
/// IME would be enabled by default if the current user input language is one of the following: Mandarin, Japanese, Vietnamese or Korean.
|
|
|
|
/// </summary>
|
|
|
|
/// <remarks>
|
|
|
|
/// Input method editor is a component that enables users to generate characters not natively available
|
|
|
|
|