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fix

pull/6351/head
Takoooooo 5 years ago
parent
commit
f283921e28
  1. 4
      src/Avalonia.Native/AvaloniaNativePlatformExtensions.cs
  2. 6
      src/Avalonia.X11/X11Platform.cs
  3. 8
      src/Windows/Avalonia.Win32/Win32Platform.cs

4
src/Avalonia.Native/AvaloniaNativePlatformExtensions.cs

@ -32,10 +32,10 @@ namespace Avalonia
public class AvaloniaNativePlatformOptions
{
/// <summary>
/// Deferred renderer would be used on Windows when set to true. Immediate renderer would be used when set to false. The default value is true.
/// Deferred renderer would be used when set to true. Immediate renderer when set to false. The default value is true.
/// </summary>
/// <remarks>
/// Avalonia has two different renderers - Immediate and Deferred.
/// Avalonia has two rendering modes: Immediate and Deferred rendering.
/// Immediate re-renders the whole scene when some element is changed on the scene. Deferred re-renders only changed elements.
/// </remarks>
public bool UseDeferredRendering { get; set; } = true;

6
src/Avalonia.X11/X11Platform.cs

@ -188,17 +188,17 @@ namespace Avalonia
public bool UseDBusMenu { get; set; }
/// <summary>
/// Deferred renderer would be used on Windows when set to true. Immediate renderer would be used when set to false. The default value is true.
/// Deferred renderer would be used when set to true. Immediate renderer when set to false. The default value is true.
/// </summary>
/// <remarks>
/// Avalonia has two different renderers - Immediate and Deferred.
/// Avalonia has two rendering modes: Immediate and Deferred rendering.
/// Immediate re-renders the whole scene when some element is changed on the scene. Deferred re-renders only changed elements.
/// </remarks>
public bool UseDeferredRendering { get; set; } = true;
/// <summary>
/// Determines whether to use IME.
/// IME would be enabled by default if user input languages contain one of the following languages: Mandarin Chinese, Japanese, Vietnamese, Korean.
/// IME would be enabled by default if the current user input language is one of the following: Mandarin, Japanese, Vietnamese or Korean.
/// </summary>
/// <remarks>
/// Input method editor is a component that enables users to generate characters not natively available

8
src/Windows/Avalonia.Win32/Win32Platform.cs

@ -41,19 +41,19 @@ namespace Avalonia
public class Win32PlatformOptions
{
/// <summary>
/// Deferred renderer would be used on Windows when set to true. Immediate renderer would be used when set to false. The default value is true.
/// Deferred renderer would be used when set to true. Immediate renderer when set to false. The default value is true.
/// </summary>
/// <remarks>
/// Avalonia has two different renderers - Immediate and Deferred.
/// Avalonia has two rendering modes: Immediate and Deferred rendering.
/// Immediate re-renders the whole scene when some element is changed on the scene. Deferred re-renders only changed elements.
/// </remarks>
public bool UseDeferredRendering { get; set; } = true;
/// <summary>
/// Enables ANGLE for Windows. For every Windows which is above Win 7, the default is true,otherwise-false.
/// Enables ANGLE for Windows. For every Windows version that is above Windows 7, the default is true otherwise it's false.
/// </summary>
/// <remarks>
/// GPU would not be used for rendering if you would set that to false.
/// GPU rendering will not be enabled if this is set to false.
/// </remarks>
public bool? AllowEglInitialization { get; set; }

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