* Enable nullability in RenderTests
* Enable nullability in LeakTests
* Enable nullability in Skia.UnitTests
* Enable nullability in Generators.Tests
* Enable nullability in DesignerSupport.Tests
* Enable nullability in Build.Tasks.UnitTests
* Improve FontCollection user story
* Make adjustments after review
* Refactor IsFontFile
* Make FontFamilyLoader internal
Make tests happy again
* Update baseline
* Adjust modifier
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Co-authored-by: Julien Lebosquain <julien@lebosquain.net>
* Fixed the issue where a newline character required two backspaces to be deleted in Windows.
* add unit test
* Handling the differences between HeadlessTextShaperStub and TextShaperImpl
* Make unit tests available
* Treat "\r\n" as a single unit.
* The backspace test against CRLF
* Backspace should treat CRLF as a unit.
* Do not treat spacing combining marks as whitespace
* Do not treat combining marks as whitespace
Try to find a matching typeface on a grapheme boundary
* Add embedded font for testing
* Remove using
* Fix naming and remove redundant code
* Apply default until we reach the next base character
* - Adjusts the overhang calculation so it matches what WPF produces
- Fixes baseline alignment for inline controls
* Adjust OverhangTrailing
Add unit test
* Only run overhang unit test on Windows
* xml documentatation for paragraph properties
* TextTestApp
* text test files renamed parameter
* glyph ink bounds
* shaped buffer make selected row visible
* text test app force light theme
* text test app distinguish start and end distance marks
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Co-authored-by: Jan Kučera <miloush@users.noreply.github.com>
Co-authored-by: Benedikt Stebner <Gillibald@users.noreply.github.com>
Co-authored-by: Julien Lebosquain <julien@lebosquain.net>
* Reverse text runs for RTL flow direction
* Optimize text run traversal.
* Remove unused LINQ directive from TextLineImpl.cs
* Add RTL newline handling test in TextLineTests
* Add RTL newline handling tests for text formatting.
* Make sure we only apply the cluster offset if we are inside the current cluster
* Better naming
* Guard coveredLength against invalid values
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Co-authored-by: Max Katz <maxkatz6@outlook.com>
* Adjust TextLineImpl.GetTextRunBounds so it properly handles substitutions
Adjust TextLineImpl.GetTextRunBounds so it properly reports out of text range bounds
Adjust TextLineImpl.GetTextRunBounds so it properly reports text source run indices
* Remove redundant comments
* Add requested changes
* Fix issue with MinTextWidth (Fixes#18372)
* Make sure that MeasureOverride for TextPresenter and TextBlock are using same textWidth
* Revert #16601 that is introducing an invalid calculation for the OverhangLeading
Add tests for OverhangLeading and OverhangTrailing
* Revert MinTextWidth
* Fix tests to not rely on fixed values
* Fix remaining issues
* Fix comment in Direct2D1 GlyphRunImpl.cs
* Fix Direct2D1 rendering
* Fix gold images
* Restore TextLineImpl
* Update gold image
* Restore Math.Max on OverhangLeading and Trailing
* Adopt similar behavior to WPF: don't use OverhangLeading/Trailing for measuring and remove clip by default.
But it requires further support with NeedsClipBounds
* Remove MinTextWidth
Keep ClipToBounds=true default for TextBlock
* Revert change
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Co-authored-by: Benedikt Stebner <Gillibald@users.noreply.github.com>
* Trim text-runs in their logical order
* Revert breaking changes
* Added TODO12 comment
* Added test unit
* Use LogicalTextRunEnumerator
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Co-authored-by: Benedikt Stebner <Gillibald@users.noreply.github.com>
* Always Return 0 bidi level for TextEndOfLine run
* Fix test unit
* Expand the unit test
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Co-authored-by: Benedikt Stebner <Gillibald@users.noreply.github.com>
Co-authored-by: Julien Lebosquain <julien@lebosquain.net>
* [Text] fix infinite loop hang on selection of bidi text
* Deal with zero width whitespaces during run bounds calculation
* Do the same thing for RTL
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Co-authored-by: Benedikt Stebner <Gillibald@users.noreply.github.com>
* Repro for Line_Formatting_For_Oversized_Embedded_Runs_Does_Not_Freeze
* Repro for Line_With_IncrementalTab_Should_Return_Correct_Backspace_Position
* Fix GetBackspaceCaretCharacterHit
Fix GetPreviousCaretCharacterHit
Fix WrapWithOverflow for not text runs
* Fix custom font manager
* Move DejaVuSans to a different location to prevent using it as a fallback
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Co-authored-by: Nikita Tsukanov <keks9n@gmail.com>
* Repro unit test for GetCharacterHitFromDistance being broken with hidden runs
* Repro for infinite loop in GetTextBounds
* Fix failing tests
* Fix GetRunBoundsRightToLeft
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Co-authored-by: Nikita Tsukanov <keks9n@gmail.com>