8916 Commits (5242fc303ff83feabaed445e2a480948bfcf4e4e)
 

Author SHA1 Message Date
Benedikt Schroeder 2bbd4b3687
Merge branch 'master' into Direct2D1LocatorRemoval 8 years ago
Benedikt Schroeder 1bf4954334 Downgrade SharpDX to 4.0.1 8 years ago
Jeremy Koritzinsky bc850b49c1 Add in custom hit testing for ImmediateRenderer. Fixes #1879. 8 years ago
Jeremy Koritzinsky ac11e7b3a8 Detach all styles when a style is removed from a control. 8 years ago
Jeremy Koritzinsky b02d0c2391
Merge pull request #1886 from AvaloniaUI/fix-carousel-slide-dir 8 years ago
Jumar Macato dc36911e44
Flip the sign on the outgoing carousel animation. 8 years ago
Jumar Macato 216b2d20f8
Merge pull request #1880 from jkoritzinsky/fix-carousel 8 years ago
Jumar Macato ec695433de
Cancel an animation instance when the selector turns false. 8 years ago
Jumar Macato bccc7bf047
Merge branch 'master' into fix-carousel 8 years ago
Jeremy Koritzinsky 15007f7501 Merge branch 'fix-carousel' of https://github.com/jkoritzinsky/Avalonia into fix-carousel 8 years ago
Jeremy Koritzinsky 2be60e593d Fix PageSlide direction mess-up. 8 years ago
Steven Kirk 22958bccc6
Merge pull request #1869 from AvaloniaUI/fixes/1866-affects-not-global 8 years ago
Jumar Macato 5e6a6f7e03
Add explicit double type marker on values. 8 years ago
Steven Kirk 460d63736d Use immutable brush as default Foreground value. 8 years ago
Steven Kirk a5a5b36ddc Invalidate controls when brush changed. 8 years ago
Steven Kirk afdfb28da8 Added failing tests for brush invalidation. 8 years ago
Jeremy Koritzinsky f2923cdfb9
Merge branch 'master' into fixes/1866-affects-not-global 8 years ago
Jeremy Koritzinsky f99e79faa8 Fix carousel animation crash 8 years ago
Jeremy Koritzinsky ce95625d66 Only add the clock to the render loop if there is a render loop. 8 years ago
Jeremy Koritzinsky 8357bc86b0 Add tests for the new RenderLoop logic. 8 years ago
Jeremy Koritzinsky 3f5ec49b4a Update iOS and Android projects to use RenderTimers. 8 years ago
Jeremy Koritzinsky 58a85c53c7 Have each AnimationInstance and TransitionInstance use their own internal clock instead of relying on tracking the start time of the global clock. Use a binary search to find the correct keyframe instead of linear search. 8 years ago
Jeremy Koritzinsky 6b0ef13027 Clean up naming in TransformAnimator. 8 years ago
Jeremy Koritzinsky 51faa94534 Allow users to supply custom clocks in XAML or code before animations are applied. Change AnimationsPage to show an example with a custom clock and the animations on that page. 8 years ago
Jeremy Koritzinsky ec9c61bbbe Allow clocks to be bindable and inherited down the logical tree. 8 years ago
Jeremy Koritzinsky 59cad1cf86 Fix unfinished clock type refactor. 8 years ago
Jeremy Koritzinsky 0c611b981d Refactor clock types. 8 years ago
Jeremy Koritzinsky 6a380d6591 Reorganize RenderLoopClock registration. 8 years ago
Jeremy Koritzinsky b0368c80b2 Enable transitions to run on custom clocks. 8 years ago
Jeremy Koritzinsky bf1b78c4ab Enable Animations to run on a non-global clock. 8 years ago
Jeremy Koritzinsky 9b9676d3fe Enable chaining clocks. 8 years ago
Jeremy Koritzinsky a987c4648b Move Pause PlayState time tracking into Clock. 8 years ago
Jeremy Koritzinsky 5c8ced89a3 Move GlobalPlayState tracking to Clock. 8 years ago
Jeremy Koritzinsky 6fe8dba8d9 Remove timing class and create Clock classes that can hook into the render loop. 8 years ago
Jeremy Koritzinsky c5898b98af Remove unused field. 8 years ago
Jeremy Koritzinsky 5e1e25e6fa Clean up render timers to use Environment.TickCount. 8 years ago
Steven Kirk 25b7297188 Added RenderLoop docs. 8 years ago
Steven Kirk 179ea4eca9 inTick doesn't need to be volatile. 8 years ago
Jeremy Koritzinsky e24a125ec0 Make MonoMac platform use DefaultRenderTimer infrastructure in its RenderTimer. 8 years ago
Jeremy Koritzinsky 87e98cacf9 Rewrite Win32 RenderTimer to use undeprecated APIs. 8 years ago
Jeremy Koritzinsky f2ba884e0a Cleanup logic in LightweightObservableBase. 8 years ago
Jumar Macato 33aec77f16 Move the playstate handling to the State machine instead of being pipelined by the timer itself. 8 years ago
Steven Kirk c7c9b0a205 Use `Stopwatch.GetTimestamp()` for tickCount. 8 years ago
Steven Kirk 166f9f8cf0 Pulse animation timer from render loop. 8 years ago
Steven Kirk 8ec2c8f661 Notify tick count in IRenderTimer.Tick. 8 years ago
Steven Kirk 0b4e6b8471 Make centralized RenderLoop. 8 years ago
Steven Kirk d531b36b96 Make brushes raise a Changed event. 8 years ago
Steven Kirk f39e38545d Use inner methods for invalidation. 8 years ago
Steven Kirk d15e86c2a7 Pass correct node bounds to PushOpacityMask. (#1870) 8 years ago
Steven Kirk 5f27733ee3
Merge pull request #1874 from wdcossey/CheckBox-Restyle-08-09-2018 8 years ago