Benedikt Schroeder
a59cf3a135
New asset loader
Added unit test for wildcard
8 years ago
Benedikt Schroeder
f609c9c5d9
Cleanup
8 years ago
Benedikt Schroeder
724bb45abb
comment fixes
8 years ago
Benedikt Schroeder
3bec8036a7
Initial
8 years ago
Benedikt Schroeder
b4848b20e3
Spacing fix
8 years ago
Benedikt Schroeder
2c8953de97
Requested changes
8 years ago
Benedikt Schroeder
a10a756366
IAssetLoader changes
Rename resource to asset
8 years ago
Benedikt Schroeder
5a5be9e767
Requested changes
8 years ago
Benedikt Schroeder
ff230d4360
resm filename globbing
8 years ago
Jumar Macato
b161593994
Moved version and xaml props to build directory.
added Directory.Build.Props to src & samples directory.
cleaned up Avalonia.Markup.csproj. Will do more test to do the same on
Avalonia.Markup.Xaml.
8 years ago
Steven Kirk
1ee4fa47f9
Tweak IAssetLoader API and fix tests.
8 years ago
Jumar Macato
7ae90eb7c5
Cleanup all the csproj's that can be cleaned. Ported RenderTest and VirtualizationTest samples to .NET Core.
8 years ago
Nikita Tsukanov
8f92a1a818
Conditional compilation
8 years ago
Nikita Tsukanov
77b74444ba
Improved unmanaged memory allocation diagnostics. ref #1411
8 years ago
Nikita Tsukanov
20e7db8587
Bump version so nightly builds will be treated as newer ones
8 years ago
Nikita Tsukanov
fee5b4e594
Support default clr-namespace when loading XAML from Uri or previewer
8 years ago
Steven Kirk
53a73df9fc
Updated version.
8 years ago
Steven Kirk
d55edaa18a
Use readonly structs where possible.
C# 7.2 introduced [readonly structs](https://docs.microsoft.com/en-us/dotnet/csharp/reference-semantics-with-value-types ). Using this construct we can make sure that future modifications to these structs don't make them immutable and C# can generate more efficient code.
8 years ago
Nikita Tsukanov
372ae88ba9
Set NativeBlob.Size to zero on dispose
9 years ago
Nikita Tsukanov
835bf9a7e5
Fixed release build
9 years ago
Nikita Tsukanov
29791fa241
Manual native memory management for leak detection
9 years ago
Nikita Tsukanov
0977161413
Use AppDomain.GetLoadedAssemblies() for all platforms
9 years ago
Nikita Tsukanov
d3390ac553
Added managed BeginResizeDrag implementation
9 years ago
Nikita Tsukanov
39d5389b1f
Fixed build issues
9 years ago
Jeremy Koritzinsky
0d31525c93
Clean up DotNetCoreRuntime project file and associated files
9 years ago
Matthijs ter Woord
e5e3fb4b0f
Bump version, to make nightly builds appear newer.
9 years ago
Nikita Tsukanov
760caf86ce
Bump version
9 years ago
Wiesław Šoltés
2afd6cb224
Remove NuGet workaround
9 years ago
Steven Kirk
6f70acc7b0
Updated version to 0.5.0.
9 years ago
Steven Kirk
1b9d61416f
Ported ImmediateRenderer from scenegraph branch.
9 years ago
Steven Kirk
a2fe941e2e
Added more comments on workaround.
9 years ago
Nikita Tsukanov
beda69a2e6
Special hack to keep VS happy
9 years ago
Nikita Tsukanov
8b8a9b99d9
Fixed vs build
9 years ago
Nikita Tsukanov
485fe1364e
Everything is buildable via MSBuild
9 years ago
Nikita Tsukanov
e780c4201a
Switched to .NETStandard (mostly 1.1)
9 years ago
Steven Kirk
74a0faa637
Use brush interfaces in rendering backends.
9 years ago
Steven Kirk
8f4ef7fab0
Make a bunch of skia render tests pass.
9 years ago
Nikita Tsukanov
7e163ef310
Somewhat fixed iOS. Now also using framebuffer model
9 years ago
Steven Kirk
b3f9a8464e
Run deferred render tests on a background thread.
Run deferred render tests on a background thread to expose any threading
errors in the deferred rendering path. And threading errors found. Also
had to decrease the timeout for D2D render tests as
`renderTarget.EndDraw` is hanging when an exception is thrown between
`renderTarget.BeginDraw` and `EndDraw`.
9 years ago
Nikita Tsukanov
424c21fab4
Added Avalonia.DotNetCoreRuntime
9 years ago
Steven Kirk
ab9cf03eff
WIP: Delegate back to render for VisualBrushes.
`VisualBrush`es need to get delegated back to the renderer for
rendering, so added an `IVisualBrushRenderer` interface which is
implemented by the renderers, and pass this when creating drawing
contexts. Only currently implemented/tested for D2D and
`ImmediateRenderer`.
9 years ago
Steven Kirk
40d42d260c
Renamed Renderer -> ImmediateRenderer
9 years ago
Steven Kirk
14805322ca
Removed RendererMixin.
Moved immediate rendering logic into `Renderer`.
9 years ago
Jeremy Koritzinsky
428466ced3
Fixed bug in scheduler and runtime platform.
10 years ago
Steven Kirk
1b32a6aac3
Fixed unused member warnings.
That only show up on mono: seems the standard C# compiler silently
ignores most of these.
10 years ago
Steven Kirk
ca17c50bf4
Treat warnings as errors.
In Release build in main Avalonia assemblies (couldn't do it in
Avalonia.Markup.Xaml due to warnings in OmniXaml). To do this, fixed a
number of warnings.
10 years ago
Nikita Tsukanov
07fea3befa
Added RuntimePlatformInfo
10 years ago
Nikita Tsukanov
11703d166f
Update SharedAssemblyInfo.cs
10 years ago
Nikita Tsukanov
3af869f49f
Moved IPclPlatformWrapper and IAssetLoader to a separate assembly
10 years ago
Steven Kirk
f78267d1cd
Updated version to 0.4.0.
10 years ago