73 Commits (88fef2fdd5f2ba6dc01d639de40bc65e571bc56b)

Author SHA1 Message Date
Yoh Deadfall 0a7ca87e3b HasFlagCustom made safe and supports all enums 6 years ago
Peter Davis 1abf9964e6 Set initial input focus using LinuxFrameBufferPlatform 5 years ago
Steven Kirk ca408e55b5 Added ICursorImpl. 6 years ago
Steven Kirk a832d63915 IStandardCursorFactory -> ICursorFactory. 6 years ago
Steven Kirk 03a18f56bb Initial support for custom cursors on Win32. 6 years ago
Giuseppe Lippolis a6c705bf70 Update XML Comment 6 years ago
Nikita Tsukanov 64c1bf890e Fixed DRM output 6 years ago
Nikita Tsukanov b9985a8fa0 Refactorings for opengl context and surface management 6 years ago
Dan Walmsley 385dd52271 remove apicompat from backend impl checks. 6 years ago
Dan Walmsley f0c4e90c78 remove apicompat baselines. 6 years ago
Dan Walmsley 7d92a5183e add baselines. 6 years ago
Dan Walmsley 451ee7c0b7 Revert "add baselines." 6 years ago
Dan Walmsley fd817c06b0 add baselines. 6 years ago
Dan Walmsley 4e5662cb6d fix builds 6 years ago
Dan Walmsley 26d68e9958 add api diff to most projects. 6 years ago
Dan Walmsley 0148106f54 Seperate RenderScaling from DesktopScaling. 6 years ago
Dan Walmsley 7b7411a3a2 add platform specific compensation levels. 6 years ago
Matheus Castello 2ab224d5ef LinuxFramebuffer: DrmOutput: Use drmModeAddFB2 as main call 6 years ago
Matheus Castello bdc7689516 LinuxFramebuffer: Output: Drm: Add gbm_bo_get_format wrapper 6 years ago
Matheus Castello 7016bc52d1 LinuxFramebuffer: Output: Drm: Add drmModeAddFB2 wrapper 6 years ago
Dan Walmsley d1049fd79f dont use property for setting transparency level hint. 6 years ago
Dan Walmsley 4011cb3f49 Use Hint/Actual naming 6 years ago
Dan Walmsley 30b81f1ded Add stubs for transparency in other toplevel impls. 6 years ago
Nikita Tsukanov e2bde7155f Refactored GL version and context management 6 years ago
Nikita Tsukanov 636c6800cf Merged LostFocus to ITopLevelImpl 6 years ago
Nikita Tsukanov 6432174528 Use CGL for offscreen rendering to IOSurface 6 years ago
Nikita Tsukanov 60a2e37e18 Refactored GPU acceleration, implemented OpelGlTextureBitmap 6 years ago
José Pedro 19f9729e86
Reduced array allocations. 7 years ago
Nikita Tsukanov ef7e8f2107 Make Application to be an AvaloniaObject. With properties and stuff. 7 years ago
Nikita Tsukanov 0bad390dac Added PointerUpdateKind and replaced InputModifiers with KeyModifiers 7 years ago
Nikita Tsukanov 62bc60bee3 [DirectFB] Added configurable scaling support 7 years ago
Nikita Tsukanov 35f64af761 Make toplevels responsible of creating popups 7 years ago
Nikita Tsukanov 567defb825 Basic support for absolute pointing libinput devices 7 years ago
Nikita Tsukanov 6f74b568b2 Implemented libdrm backend with OpenGL acceleration support 7 years ago
Nikita Tsukanov e9baedcbfc Fixed platform threading for fbdev 7 years ago
Nikita Tsukanov a48bc262af Support touch input for fbdev via libinput 7 years ago
Nikita Tsukanov 3e071fc366 Naming 7 years ago
Nikita Tsukanov b33601ee9b Refactored lifetime control into separate lifetime classes 7 years ago
Nikita Tsukanov ebdb66048d Fixed fbdev 7 years ago
Nikita Tsukanov 4c1f42b48a PR comments 7 years ago
Nikita Tsukanov dbc284d96e Set PackageId for github's dependency graph to work 7 years ago
Steven Kirk 4ec2b1c554 Use PixelPoint and PixelRect for device points/rects. 7 years ago
Jeremy Koritzinsky 321bd15664 Merge desktop runtime support libraries. Fixes #1899. 8 years ago
Jeremy Koritzinsky 5a9e41364b Convert project references to reference aggregate Avalonia.csproj 8 years ago
Steven Kirk 41c2159aaa Use features that are now available in netstandard. 8 years ago
Nikita Tsukanov e00f0f0385 Platform-specific key gestures 8 years ago
Steven Kirk a0e8dca6e9 Use PixelSize for device-dependent sizes. 8 years ago
Steven Kirk 0b4e6b8471 Make centralized RenderLoop. 8 years ago
Miha Markič 0a38876590 Spellchecks all projects except for Base, Controls, Samples and Testing 8 years ago
Jeremy Koritzinsky 18f436a2c3 Clean up unused code warnings and malformed doc comments. 8 years ago