Steven Kirk
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8a80a724d7
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Implement disabling of ListBox scrollbars.
Fixes #1344.
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8 years ago |
Steven Kirk
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04c489daa5
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Make Collection Properties get-only
Fixes #1302.
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8 years ago |
Steven Kirk
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880cf657ec
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Accept root in IRenderer.HitTest.
Fixes #1221.
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8 years ago |
Steven Kirk
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d2eca3968b
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Removed IRendererFactory.
Make the `ITopLevelImpl` create the renderer instead.
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9 years ago |
Steven Kirk
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19a8b8aaf2
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Moved hit testing tests.
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9 years ago |
Steven Kirk
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1b9d61416f
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Ported ImmediateRenderer from scenegraph branch.
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9 years ago |
Steven Kirk
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42239d4498
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Moved IDrawingContextImpl to Avalonia.Platform.
So it can be alongside its impl brethren.
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9 years ago |
Steven Kirk
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abe69ac320
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Moved some mocks into Avalonia.UnitTests.
From Avalonia.Visuals.UnitTests as they're useful generally.
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9 years ago |
Steven Kirk
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a849d7b116
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Fixed geometry clip hit testing.
Updated unit test to test for previous problem.
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9 years ago |
Steven Kirk
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bfd8c04149
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Make geometry clips work.
Still problems with hit-testing and geometry clips aren't propogated to
new layers.
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9 years ago |
Steven Kirk
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c23e104cf2
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Added failing geometry clip hit-test.
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9 years ago |
Steven Kirk
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4ce2e09ef3
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Use widened bounds for GeometryNode.Bounds.
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9 years ago |
Steven Kirk
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14805322ca
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Removed RendererMixin.
Moved immediate rendering logic into `Renderer`.
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9 years ago |
Steven Kirk
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6b6474bc8d
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Fix bounds clipping.
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9 years ago |
Steven Kirk
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db26fe3626
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Special case for hit testing in unit tests.
When not in a unit test, only update the scene from the render loop.
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9 years ago |
Steven Kirk
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934e18c8ba
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Initial impl of incremental update to SceneGraph.
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9 years ago |
Steven Kirk
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98f551c533
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Don't need the context.Render any more.
In hit testing unit tests.
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9 years ago |
Steven Kirk
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86216d9420
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Use scene geometry for hit-testing.
This means we now correctly hit test circles etc.
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9 years ago |
Steven Kirk
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d91d1829ac
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Initial implementation of scenegraph hit testing.
Based solely on control bounds as before.
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9 years ago |
Steven Kirk
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59c49d259d
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Renamed assembly SceneGraph -> Visuals.
To make way for low-level scene graph library.
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9 years ago |
Steven Kirk
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1824175e6b
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Use render bounds in visual hit testing.
It was previously used in input hit testing but not in visual hit
testing.
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10 years ago |
donandren
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b5a9f8ae8a
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Added failing unit tests for hit testing outside parent bounds when parent has ClipToBounds=true
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10 years ago |
Jeremy Koritzinsky
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4fef640371
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Updated adorners and hit testing to account for RenderTransforms (#538)
Updated adorners and hit testing to account for RenderTransforms. Fixes #433.
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10 years ago |
Steven Kirk
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5be41985c3
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Renamed Perspex -> Avalonia
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10 years ago |
Steven Kirk
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92e6274ec3
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Fixed input hit test Z ordering.
Closes #170.
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10 years ago |