71 Commits (b515f7a30e6901c54b4e4e1aa1fcbef9f917ca9e)

Author SHA1 Message Date
Andrey Kunchev 2e43026033 cleanup ImmediateRenderer tests 8 years ago
Andrey Kunchev 5ce71be598 another failing unit test for invalidate on immediate renderer when renderedtransfom is used, issue #1998 8 years ago
Andrey Kunchev a600fb52ae unit test for invalidate on immediate renderer when renderedtransfom is used, issue #1998 8 years ago
Steven Kirk 62a5b66228 Fix failing tests. 8 years ago
Jeremy Koritzinsky f20ebb3ca7 Fix another API mismatch from the API change of IRenderLoopTask that I missed beforehand. 8 years ago
Jeremy Koritzinsky dcb0d5d090 Fix Raise calls in RenderLoopTests 8 years ago
Jeremy Koritzinsky 0aa5866ea8 Fix missed changes in IRenderTimer. 8 years ago
Jeremy Koritzinsky 5fce271ff8 PR Feedback 8 years ago
Jeremy Koritzinsky 8357bc86b0 Add tests for the new RenderLoop logic. 8 years ago
Steven Kirk 0b4e6b8471 Make centralized RenderLoop. 8 years ago
Benedikt Schroeder c0dd75bcce Refactoring 8 years ago
Benedikt Schroeder f6c9aa88b9 Naming fixes 8 years ago
Benedikt Schroeder 4d525aac6c Code style 8 years ago
Jeremy Koritzinsky 87a91e186c Clean up usage of global ILayoutManager from after this PR was originally created. 8 years ago
Steven Kirk 2d1ab0a106 Only update clip bounds when ClipToBounds = true. 9 years ago
Steven Kirk 87d7f65eb8 Added failing test for #1420. 9 years ago
Jeremy Koritzinsky 8817910549 Add ref-counting for the scene instance in DeferredRenderer to ensure that we don't dispose a scene while it is being rendered. 9 years ago
Jeremy Koritzinsky 74f8930277 Fixed bug in TrimDrawOperations that wasn't disposing draw operations correctly. 9 years ago
Jeremy Koritzinsky 7e174a79e0 Refactored refcounting and added tests for refcount tracking in the DeferredRenderer and friends. 9 years ago
Jeremy Koritzinsky 8b97174735 Fix tests to correctly access the item of the ref-counted instance. 9 years ago
Jeremy Koritzinsky 952f89883d Fix build errors in SceneGraph and DeferredRenderer tests. 9 years ago
Steven Kirk 8a80a724d7 Implement disabling of ListBox scrollbars. 9 years ago
Steven Kirk 64ed0761c7 Rename Dispatcher invoke methods. 9 years ago
Steven Kirk 2a87dbd6ca Fix opacity mask rendering. 9 years ago
Steven Kirk 1d1f31794e Fix layers with opacity. 9 years ago
Steven Kirk e6b5df8d08 Simplified DeferredRendererTests, 9 years ago
Steven Kirk 04c489daa5 Make Collection Properties get-only 9 years ago
Steven Kirk 9609d93f3b Don't create render layers for non-parent controls. 9 years ago
Steven Kirk 68bdbca899 Only create render layers when Opacity is animating. 9 years ago
Steven Kirk 5cc5b91930 Fix xunit warnings. 9 years ago
Steven Kirk 880cf657ec Accept root in IRenderer.HitTest. 9 years ago
Steven Kirk d1eb0512bb Added failing test for #1171. 9 years ago
Steven Kirk 5fd6f5ac6d Snap bounding boxes to pixels. 9 years ago
Steven Kirk 685a509c5c Reimplement commented-out tests. 9 years ago
Steven Kirk bb5a7f0cd3 Removed IRenderLayerFactory 9 years ago
Steven Kirk 7de42e02e1 Clear scene for invisible root visuals. 9 years ago
Steven Kirk d2eca3968b Removed IRendererFactory. 9 years ago
Steven Kirk daf59b8497 Start/stop the renderer on window show/hide. 9 years ago
Steven Kirk 0f81420ee2 Don't remove root layer when hiding root. 9 years ago
Steven Kirk 425a670b9d Added immediate renderer hit tests. 10 years ago
Steven Kirk 7119464206 Added ImmediateRenderer hit tests. 10 years ago
Steven Kirk 19a8b8aaf2 Moved hit testing tests. 10 years ago
Steven Kirk 059b937237 Set dirty rect when control removed/hidden. 10 years ago
Steven Kirk 5e4f5a6160 Handle geometry clips on child layers. 10 years ago
Steven Kirk bfd8c04149 Make geometry clips work. 10 years ago
Steven Kirk d1e322c94b Added failing test. 10 years ago
Steven Kirk c39fd38622 Make OpacityMask work in deferred renderer. 10 years ago
Steven Kirk 69bca2cf89 Got VisualBrushes working again. 10 years ago
Steven Kirk ab9cf03eff WIP: Delegate back to render for VisualBrushes. 10 years ago
Steven Kirk e79a144c14 WIP: Working on getting VisualBrush working 10 years ago