Max Katz
eb403ea15e
Add android implementation
4 years ago
Giuseppe Lippolis
0223eb3716
fix: Android nullable
4 years ago
Max Katz
ac24ee467a
Update TopLevelImpl.cs
4 years ago
Max Katz
57e852dfc1
Move native control samples to the control catalog
4 years ago
Max Katz
4315f4728f
Fix android type exception
4 years ago
Max Katz
6260829702
Simplify UIViewControlHandle/AndroidViewControlHandle
4 years ago
Max Katz
76c3691fb6
Resize on HideWithSize
4 years ago
Max Katz
fbbd93f4cd
Add android implementation
4 years ago
Emmanuel Hansen
82c7d7d64f
Include Platform Handle in surface array ( #7841 )
Include Platform Handle in surface array
4 years ago
Steven Kirk
8b3afa18d0
Update mobile backends with changed API.
5 years ago
Nathan Garside
bccbf0570c
Make FrameSize nullable
5 years ago
Nathan Garside
d77d1fd5da
Rename to FrameSize
5 years ago
Nathan Garside
9feb2376a0
Squash toplevel-totalsize
5 years ago
ili
c378309894
AndroidTestApplication all content type text boxes
Also do not throw when input not configured
5 years ago
ili
c94da58c09
Cleanup
5 years ago
ili
244aaf596f
Cleanup
5 years ago
ili
494d3d26cd
Cleanup
5 years ago
ili
42ad65167c
Cleanup
5 years ago
ili
12c2c16d13
Android soft input using Avalonia.Input
5 years ago
ili
78859b8829
Tech: working on Avalonia.Input support
5 years ago
ili
2ca903631e
Move keyboard logic back to the helper
5 years ago
ili
e6b13b66c5
Support android InputType
5 years ago
José Pedro
0257bdf6ed
Implemented render scaling on Android.
5 years ago
José Pedro
7fb6e14716
Use TouchDevice on Android.
5 years ago
José Pedro
c530956a0b
Avalonia.Android code cleanup.
5 years ago
José Pedro
e1bfe10f43
Fixed CursorFactory.
5 years ago
José Pedro
88dd17083a
Use deferred renderer on Android.
5 years ago
José Pedro
067f0d0ad0
Added OpenGL support on Android.
5 years ago
José Pedro
a401a2073e
Fixed Android backend.
5 years ago
Dan Walmsley
0148106f54
Seperate RenderScaling from DesktopScaling.
6 years ago
Nikita Tsukanov
3e04ef4d72
Naming
6 years ago
Nikita Tsukanov
996e602bf8
Implemented custom format support for clipboard
6 years ago
Nikita Tsukanov
636c6800cf
Merged LostFocus to ITopLevelImpl
6 years ago
José Pedro
19f9729e86
Reduced array allocations.
7 years ago
Nikita Tsukanov
b7f971d87d
Updated mobile/interop backends
7 years ago
Nikita Tsukanov
8c048ec18d
Removed android popup implementation since it was broken anyway
7 years ago
Nikita Tsukanov
35f64af761
Make toplevels responsible of creating popups
7 years ago
Nikita Tsukanov
f97c0c6368
iOS/Android build fix
7 years ago
Steven Kirk
4ec2b1c554
Use PixelPoint and PixelRect for device points/rects.
The affected members are:
- `IWindowBaseImpl.Position`
- `IWindowBaseImpl.PositionChanged`
- `ITopLevelImpl.PointToClient`
- `ITopLevelImpl.PointToScreen`
- `IMouseDevice.Position`
- `Screen.Bounds`
- `Screen.WorkingArea`
7 years ago
Steven Kirk
465b2cd0da
Add PixelSize to mobile APIs.
8 years ago
Miha Markič
0a38876590
Spellchecks all projects except for Base, Controls, Samples and Testing
8 years ago
CommonGuy
ffbc89f50c
Implement SetTopmost stub for Android
8 years ago
Jeremy Koritzinsky
18f436a2c3
Clean up unused code warnings and malformed doc comments.
8 years ago
Stano Turza
69e4a5220c
Stubs for Android and iOS
8 years ago
Jurjen Biewenga
e25f949d98
Screen information API implementation
9 years ago
Steven Kirk
e3fde0096c
Remove IRenderFactory from mobile platforms.
9 years ago
Nikita Tsukanov
d2fb209acf
Compilation fixes
9 years ago
Nikita Tsukanov
91691c30a7
PR notes
9 years ago
Nikita Tsukanov
77b7026ac9
Removed IMouseDevice from service locator
9 years ago
Steven Kirk
3e8587348d
Change ILockedFrameBuffer.Dpi to Vector.
`ILockedFrameBuffer.Dpi` was a `Size` but it would make more sense as a `Vector` because `Size * Vector` produces a `Size` whereas a `Size * Size` would produce a `Size3D` if that type existed.
9 years ago