33 Commits (fa38e765ea5aa6af46bf60a2a5ddfc6fe161a3d6)

Author SHA1 Message Date
Dariusz Komosinski aff78fa662 Add default alpha and pixel formats to render interfaces. 6 years ago
Dariusz Komosinski 77ef0ea144 Fix test. 6 years ago
Dan Walmsley ab9556257c fix test interfaces 6 years ago
Nikita Tsukanov d0b041095d Inset box-shadow 6 years ago
Steven Kirk 4d01dacd77 Remove copyright headers. 6 years ago
Benedikt Schroeder ab5e062deb Add GlyphRun support 6 years ago
Benedikt Schroeder e704823ced Introduce a struct enumerator implementation for ReadOnlyList that can be reused 6 years ago
Benedikt Schroeder 1b0221e224 Reworked the font manager to better manage resoures and also work properly with the application lifetime 6 years ago
Benedikt Schroeder 46d3a91652 Add missing mocks 6 years ago
Benedikt Schroeder 83bfb8ec70 Initial implementation of a font manager 6 years ago
Steven Kirk ec45084e6a Make Pen mutable. 7 years ago
Steven Kirk 2210b441a2 Moved attached layout code to Avalonia.Layout. 7 years ago
Dariusz Komosinski 1b869ff27b Get rid of not needed interfaces. 7 years ago
Dariusz Komosiński 8534769435 Platform geometry implementations for D2D and Skia. 7 years ago
Jeffrey Ye 3a28179704 return new string[0] from mock interfaces 7 years ago
Jeffrey Ye 27edc74bf8 more comments, and fix compilation error 7 years ago
Steven Kirk a0e8dca6e9 Use PixelSize for device-dependent sizes. 8 years ago
ahopper e967a8eb72 rename WritableBitmap 8 years ago
Steven Kirk d2e1eba876 Refactored geometry. 8 years ago
Jeremy Koritzinsky 39d5ac957f Fix test. 8 years ago
Jeremy Koritzinsky f65ae1918f Change TransformedBounds to a direct property on Visual (exposed on IVisual) instead of using an attached property in BoundsTracker. 8 years ago
Steven Kirk e3d34f2eb8 Added a failing test for #1221 9 years ago
Steven Kirk 425a670b9d Added immediate renderer hit tests. 9 years ago
Steven Kirk 19a8b8aaf2 Moved hit testing tests. 9 years ago
Steven Kirk 1b9d61416f Ported ImmediateRenderer from scenegraph branch. 9 years ago
Steven Kirk e6cb529878 Ported immutable media impls from scenegraph. 9 years ago
Steven Kirk 376535b198 Make IFormattedTextImpl immutable. 9 years ago
Steven Kirk 42239d4498 Moved IDrawingContextImpl to Avalonia.Platform. 9 years ago
Nikita Tsukanov 90a4915549 Implemented WritableBitmap 9 years ago
Nikita Tsukanov 7013033a1b Added `Bitmap(PixelFormat format, IntPtr data, int width, int height, int stride)` constructor 9 years ago
Steven Kirk abe69ac320 Moved some mocks into Avalonia.UnitTests. 9 years ago
Steven Kirk a849d7b116 Fixed geometry clip hit testing. 9 years ago
Steven Kirk bfd8c04149 Make geometry clips work. 9 years ago
Steven Kirk c23e104cf2 Added failing geometry clip hit-test. 9 years ago
Nikita Tsukanov 374d600275 Added support for multiple drawing methods for window implementations. Added framebuffer support 9 years ago
Steven Kirk 4ce2e09ef3 Use widened bounds for GeometryNode.Bounds. 9 years ago
Steven Kirk 136f86fb42 Fix failing tests. 9 years ago
Steven Kirk 14805322ca Removed RendererMixin. 9 years ago
Steven Kirk a967c9bf82 Make DPI scaling work again. 9 years ago
Steven Kirk 6b6474bc8d Fix bounds clipping. 9 years ago
Steven Kirk 584cdbb133 Make FormattedTextImpl immutable. 9 years ago
Steven Kirk c46ca88b97 Make IGeometryImpl immutable. 9 years ago
Steven Kirk db26fe3626 Special case for hit testing in unit tests. 9 years ago
Steven Kirk da666b4463 Make Shape render properly again. 10 years ago
Steven Kirk 934e18c8ba Initial impl of incremental update to SceneGraph. 10 years ago
Steven Kirk 98f551c533 Don't need the context.Render any more. 10 years ago
Steven Kirk 86216d9420 Use scene geometry for hit-testing. 10 years ago
Steven Kirk d91d1829ac Initial implementation of scenegraph hit testing. 10 years ago
Steven Kirk 59c49d259d Renamed assembly SceneGraph -> Visuals. 10 years ago