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292 lines
13 KiB
292 lines
13 KiB
using System;
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using System.Diagnostics.CodeAnalysis;
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using System.Runtime.CompilerServices;
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using Avalonia.Utilities;
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using Avalonia.VisualTree;
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namespace Avalonia.Layout
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{
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/// <summary>
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/// Provides helper methods needed for layout.
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/// </summary>
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public static class LayoutHelper
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{
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/// <summary>
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/// Epsilon value used for certain layout calculations.
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/// Based on the value in WPF LayoutDoubleUtil.
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/// </summary>
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public static double LayoutEpsilon { get; } = 0.00000153;
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/// <summary>
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/// Calculates a control's size based on its <see cref="Layoutable.Width"/>,
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/// <see cref="Layoutable.Height"/>, <see cref="Layoutable.MinWidth"/>,
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/// <see cref="Layoutable.MaxWidth"/>, <see cref="Layoutable.MinHeight"/> and
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/// <see cref="Layoutable.MaxHeight"/>.
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/// </summary>
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/// <param name="control">The control.</param>
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/// <param name="constraints">The space available for the control.</param>
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/// <returns>The control's size.</returns>
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public static Size ApplyLayoutConstraints(Layoutable control, Size constraints)
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=> ApplyLayoutConstraints(new MinMax(control), constraints);
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internal static Size ApplyLayoutConstraints(MinMax minMax, Size constraints)
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=> new(
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MathUtilities.Clamp(constraints.Width, minMax.MinWidth, minMax.MaxWidth),
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MathUtilities.Clamp(constraints.Height, minMax.MinHeight, minMax.MaxHeight));
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public static Size MeasureChild(Layoutable? control, Size availableSize, Thickness padding,
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Thickness borderThickness)
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{
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if (IsParentLayoutRounded(control, out double scale))
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{
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padding = RoundLayoutThickness(padding, scale);
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borderThickness = RoundLayoutThickness(borderThickness, scale);
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}
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if (control != null)
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{
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control.Measure(availableSize.Deflate(padding + borderThickness));
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return control.DesiredSize.Inflate(padding + borderThickness);
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}
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return new Size().Inflate(padding + borderThickness);
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}
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public static Size MeasureChild(Layoutable? control, Size availableSize, Thickness padding)
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{
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if (IsParentLayoutRounded(control, out double scale))
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{
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padding = RoundLayoutThickness(padding, scale);
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}
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if (control != null)
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{
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control.Measure(availableSize.Deflate(padding));
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return control.DesiredSize.Inflate(padding);
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}
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return new Size(padding.Left + padding.Right, padding.Bottom + padding.Top);
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}
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public static Size ArrangeChild(Layoutable? child, Size availableSize, Thickness padding, Thickness borderThickness)
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{
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if (IsParentLayoutRounded(child, out double scale))
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{
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padding = RoundLayoutThickness(padding, scale);
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borderThickness = RoundLayoutThickness(borderThickness, scale);
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}
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return ArrangeChildInternal(child, availableSize, padding + borderThickness);
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}
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public static Size ArrangeChild(Layoutable? child, Size availableSize, Thickness padding)
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{
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if(IsParentLayoutRounded(child, out double scale))
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padding = RoundLayoutThickness(padding, scale);
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return ArrangeChildInternal(child, availableSize, padding);
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}
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private static Size ArrangeChildInternal(Layoutable? child, Size availableSize, Thickness padding)
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{
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child?.Arrange(new Rect(availableSize).Deflate(padding));
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return availableSize;
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}
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private static bool IsParentLayoutRounded(Layoutable? child, out double scale)
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{
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var layoutableParent = (child as Visual)?.GetVisualParent() as Layoutable;
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if (layoutableParent == null || !layoutableParent.UseLayoutRounding)
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{
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scale = 1.0;
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return false;
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}
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scale = GetLayoutScale(layoutableParent);
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return true;
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}
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/// <summary>
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/// Invalidates measure for given control and all visual children recursively.
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/// </summary>
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public static void InvalidateSelfAndChildrenMeasure(Layoutable control)
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{
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void InnerInvalidateMeasure(Visual target)
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{
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if (target is Layoutable targetLayoutable)
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{
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targetLayoutable.InvalidateMeasure();
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}
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var visualChildren = target.VisualChildren;
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var visualChildrenCount = visualChildren.Count;
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for (int i = 0; i < visualChildrenCount; i++)
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{
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Visual child = visualChildren[i];
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InnerInvalidateMeasure(child);
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}
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}
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if (control is Visual v)
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InnerInvalidateMeasure(v);
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}
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/// <summary>
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/// Obtains layout scale of the given control.
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/// </summary>
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/// <param name="control">The control.</param>
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/// <exception cref="Exception">Thrown when control has no root or returned layout scaling is invalid.</exception>
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public static double GetLayoutScale(Layoutable control)
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=> control.VisualRoot is ILayoutRoot layoutRoot ? layoutRoot.LayoutScaling : 1.0;
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/// <summary>
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/// Rounds a size to integer values for layout purposes, compensating for high DPI screen
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/// coordinates by rounding the size up to the nearest pixel.
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/// </summary>
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/// <param name="size">Input size.</param>
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/// <param name="dpiScaleX">DPI along x-dimension.</param>
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/// <param name="dpiScaleY">DPI along y-dimension.</param>
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/// <returns>Value of size that will be rounded under screen DPI.</returns>
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/// <remarks>
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/// This is a layout helper method. It takes DPI into account and also does not return
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/// the rounded value if it is unacceptable for layout, e.g. Infinity or NaN. It's a helper
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/// associated with the UseLayoutRounding property and should not be used as a general rounding
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/// utility.
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/// </remarks>
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public static Size RoundLayoutSizeUp(Size size, double dpiScaleX, double dpiScaleY)
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{
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return new Size(RoundLayoutValueUp(size.Width, dpiScaleX), RoundLayoutValueUp(size.Height, dpiScaleY));
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}
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[SuppressMessage("ReSharper", "CompareOfFloatsByEqualityOperator", Justification = "The DPI scale should have been normalized.")]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static Size RoundLayoutSizeUp(Size size, double dpiScale)
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{
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// If DPI == 1, don't use DPI-aware rounding.
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return dpiScale == 1.0 ?
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new Size(
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Math.Ceiling(size.Width),
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Math.Ceiling(size.Height)) :
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new Size(
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Math.Ceiling(RoundTo8Digits(size.Width) * dpiScale) / dpiScale,
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Math.Ceiling(RoundTo8Digits(size.Height) * dpiScale) / dpiScale);
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}
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/// <summary>
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/// Rounds a thickness to integer values for layout purposes, compensating for high DPI screen
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/// coordinates.
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/// </summary>
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/// <param name="thickness">Input thickness.</param>
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/// <param name="dpiScaleX">DPI along x-dimension.</param>
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/// <param name="dpiScaleY">DPI along y-dimension.</param>
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/// <returns>Value of thickness that will be rounded under screen DPI.</returns>
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/// <remarks>
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/// This is a layout helper method. It takes DPI into account and also does not return
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/// the rounded value if it is unacceptable for layout, e.g. Infinity or NaN. It's a helper
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/// associated with the UseLayoutRounding property and should not be used as a general rounding
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/// utility.
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/// </remarks>
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public static Thickness RoundLayoutThickness(Thickness thickness, double dpiScaleX, double dpiScaleY)
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{
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return new Thickness(
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RoundLayoutValue(thickness.Left, dpiScaleX),
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RoundLayoutValue(thickness.Top, dpiScaleY),
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RoundLayoutValue(thickness.Right, dpiScaleX),
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RoundLayoutValue(thickness.Bottom, dpiScaleY)
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);
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}
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[SuppressMessage("ReSharper", "CompareOfFloatsByEqualityOperator", Justification = "The DPI scale should have been normalized.")]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static Thickness RoundLayoutThickness(Thickness thickness, double dpiScale)
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{
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// If DPI == 1, don't use DPI-aware rounding.
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return dpiScale == 1.0 ?
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new Thickness(
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Math.Round(thickness.Left),
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Math.Round(thickness.Top),
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Math.Round(thickness.Right),
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Math.Round(thickness.Bottom)) :
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new Thickness(
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Math.Round(thickness.Left * dpiScale) / dpiScale,
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Math.Round(thickness.Top * dpiScale) / dpiScale,
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Math.Round(thickness.Right * dpiScale) / dpiScale,
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Math.Round(thickness.Bottom * dpiScale) / dpiScale);
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}
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[SuppressMessage("ReSharper", "CompareOfFloatsByEqualityOperator", Justification = "The DPI scale should have been normalized.")]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static Point RoundLayoutPoint(Point point, double dpiScale)
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{
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// If DPI == 1, don't use DPI-aware rounding.
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return dpiScale == 1.0 ?
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new Point(
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Math.Round(point.X),
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Math.Round(point.Y)) :
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new Point(
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Math.Round(point.X * dpiScale) / dpiScale,
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Math.Round(point.Y * dpiScale) / dpiScale);
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}
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/// <summary>
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/// Calculates the value to be used for layout rounding at high DPI by rounding the value
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/// up or down to the nearest pixel.
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/// </summary>
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/// <param name="value">Input value to be rounded.</param>
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/// <param name="dpiScale">Ratio of screen's DPI to layout DPI</param>
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/// <returns>Adjusted value that will produce layout rounding on screen at high dpi.</returns>
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/// <remarks>
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/// This is a layout helper method. It takes DPI into account and also does not return
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/// the rounded value if it is unacceptable for layout, e.g. Infinity or NaN. It's a helper
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/// associated with the UseLayoutRounding property and should not be used as a general rounding
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/// utility.
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/// </remarks>
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public static double RoundLayoutValue(double value, double dpiScale)
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{
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// If DPI == 1, don't use DPI-aware rounding.
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return MathUtilities.IsOne(dpiScale) ?
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Math.Round(value) :
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Math.Round(value * dpiScale) / dpiScale;
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}
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/// <summary>
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/// Calculates the value to be used for layout rounding at high DPI by rounding the value up
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/// to the nearest pixel.
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/// </summary>
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/// <param name="value">Input value to be rounded.</param>
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/// <param name="dpiScale">Ratio of screen's DPI to layout DPI</param>
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/// <returns>Adjusted value that will produce layout rounding on screen at high dpi.</returns>
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/// <remarks>
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/// This is a layout helper method. It takes DPI into account and also does not return
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/// the rounded value if it is unacceptable for layout, e.g. Infinity or NaN. It's a helper
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/// associated with the UseLayoutRounding property and should not be used as a general rounding
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/// utility.
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/// </remarks>
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public static double RoundLayoutValueUp(double value, double dpiScale)
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{
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// If DPI == 1, don't use DPI-aware rounding.
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return MathUtilities.IsOne(dpiScale) ?
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Math.Ceiling(value) :
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Math.Ceiling(RoundTo8Digits(value) * dpiScale) / dpiScale;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static double RoundTo8Digits(double value)
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{
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// Round the value to avoid FP errors. This is needed because if `value` has a floating
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// point precision error (e.g. 79.333333333333343) then when it's multiplied by
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// `dpiScale` and rounded up, it will be rounded up to a value one greater than it
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// should be.
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#if NET6_0_OR_GREATER
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return Math.Round(value, 8, MidpointRounding.ToZero);
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#else
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// MidpointRounding.ToZero isn't available in netstandard2.0.
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return Math.Truncate(value * 1e8) / 1e8;
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#endif
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}
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}
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}
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