A cross-platform UI framework for .NET
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Steven Kirk 696b016cf5 Don't explicitly set ItemsControl panel orientation. 11 years ago
Cairo/Perspex.Cairo Fixed memory leaks while drawing geometry 11 years ago
Docs Updated link to XAML work in progress. 11 years ago
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NGenerics Started refactoring lyaout. 11 years ago
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Perspex.Application Refactored templates a bit. 11 years ago
Perspex.Base Added validation/coercion to RangeBase properties. 11 years ago
Perspex.Controls Don't explicitly set ItemsControl panel orientation. 11 years ago
Perspex.Diagnostics Refactored templates a bit. 11 years ago
Perspex.Input Removed debug code. 11 years ago
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Perspex.Themes.Default Refactored templates a bit. 11 years ago
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Tests Refactored templates a bit. 11 years ago
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.gitattributes Initial commit 12 years ago
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readme.md

Perspex

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Build status

...a next generation WPF?

Background

As everyone who's involved in client-side .NET development knows, the past half decade have been a very sad time. Where WPF started off as a game-changer, it now seems to have been all but forgotten. WinRT came along and took many of the lessons of WPF but it's currently not usable on the desktop.

After a few months of trying to reverse-engineer WPF with the Avalonia Project I began to come to the same conclusion that I imagine Microsoft came to internally: for all its groundbreaking-ness at the time, WPF at its core is a dated mess, written for .NET 1 and barely updated to even bring it up-to-date with .NET 2 features such as generics.

So I began to think: what if we were to start anew with modern C# features such as (gasp) Generics, Observables, async, etc etc. The result of that thought is Perspex.

DISCLAIMER

This is really early development pre-alpha-alpha stuff. Everything is subject to change, I'm not even sure if the performance characteristics of Rx make Observables suitable for binding throughout a framework. I'm writing this only to see if the idea of exploring these ideas appeals to anyone else.

Documentation

As mentioned above this is really an early version of Perspex and we're working hard on improving the code base and the documentation at the same time. Please feel free to have a look at our introduction document to get things started real quick.

There's also a high-level architecture document.

I've also started writing blog posts on Perspex at http://grokys.github.io/.

Contributions are always welcome!

Building and Using

In order to build and use Perpex you need a compiler that supports C# 6 such as Visual Studio 2015.

Contributing

Please read the contribution guidelines before submitting a pull request.