A cross-platform UI framework for .NET
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Nikita Tsukanov 567defb825 Basic support for absolute pointing libinput devices 7 years ago
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Input Basic support for absolute pointing libinput devices 7 years ago
Output Implemented libdrm backend with OpenGL acceleration support 7 years ago
Avalonia.LinuxFramebuffer.csproj Set PackageId for github's dependency graph to work 7 years ago
FramebufferToplevelImpl.cs Implemented libdrm backend with OpenGL acceleration support 7 years ago
LinuxFramebufferPlatform.cs Implemented libdrm backend with OpenGL acceleration support 7 years ago
LockedFramebuffer.cs Use PixelSize for device-dependent sizes. 8 years ago
NativeUnsafeMethods.cs Fixed platform threading for fbdev 7 years ago
Stubs.cs Spellchecks all projects except for Base, Controls, Samples and Testing 8 years ago