A cross-platform UI framework for .NET
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
Steven Kirk bbe0f5a7a7 Added control catalog. 10 years ago
docs Update build.md 10 years ago
nuget Bump NuGet package version 10 years ago
samples Added control catalog. 10 years ago
src Support loading bitmaps from resources. 10 years ago
tests Respect negative margins when culling. 10 years ago
.editorconfig Added editorconfig 11 years ago
.gitattributes Initial commit 12 years ago
.gitignore Updated NuGet build. 11 years ago
.gitmodules Retarget OmniXAML to perspex fork. 11 years ago
Perspex.sln Added control catalog. 10 years ago
Perspex.sln.DotSettings DockPanel 11 years ago
Perspex.v2.ncrunchsolution Ran .net core code formatter. 11 years ago
Settings.StyleCop Stylecop fixes. 11 years ago
appveyor.yml Appveyor 10 years ago
fileheader.txt Added file header. 11 years ago
licence.md Added licence.md 11 years ago
readme.md Fixed link in readme 10 years ago

readme.md

Perspex

![Gitter](https://badges.gitter.im/Join Chat.svg)

Build status

A multi-platform .NET UI framework. It can run on Windows, Linux, Mac OS X, iOS and Android.

Desktop platforms:

Mobile platforms:

NuGet

Perspex is delivered as a NuGet package. You can find the packages here: (stable(ish), nightly)

You can install the package like this: Install-Package Perspex -Pre

Background

Perspex is a multi-platform windowing toolkit - somewhat like WPF - that is intended to be multi- platform. It supports XAML, lookless controls and a flexible styling system, and runs on Windows using Direct2D and other operating systems using Gtk & Cairo.

Current Status

Perspex is now in alpha. What does "alpha" mean? Well, it means that it's now at a stage where you can have a play and hopefully create simple applications. There's now a Visual Studio Extension containing project and item templates that will help you get started, and there's an initial complement of controls. There's still a lot missing, and you will find bugs, and the API will change, but this represents the first time where we've made it somewhat easy to have a play and experiment with the framework.

Documentation

As mentioned above, Perspex is still in alpha and as such there's not much documentation yet. You can take a look at the getting started page for an overview of how to get started but probably the best thing to do for now is to already know a little bit about WPF/Silverlight/UWP/XAML and ask questions in our Gitter room.

There's also a high-level architecture document that is currently a little bit out of date, and I've also started writing blog posts on Perspex at http://grokys.github.io/.

Contributions are always welcome!

Building and Using

See the build instructions here

Contributing

Please read the contribution guidelines before submitting a pull request.