A cross-platform UI framework for .NET
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Andrey Kunchev 78b790e6eb document matrix.parse 6 years ago
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Animation Remove direct logging functions. 7 years ago
Media document transform.parse 6 years ago
Platform Add GlyphRun support 6 years ago
Properties Requested changes 8 years ago
Rendering Fix some comments and GlyphRun.GetDistanceFromCharacterHit 6 years ago
Utility Add GlyphRun support 6 years ago
VisualTree Simplify lowest common ancestor code. 6 years ago
Avalonia.Visuals.csproj Switched to post-processing nuget packages from AggregatePackage SDK 7 years ago
CornerRadius.cs Streamline object.Equals implementation. 7 years ago
Matrix.cs document matrix.parse 6 years ago
Point.cs fix typo of point parse 6 years ago
Points.cs Allow Geometry classes to be instantiated in XAML 9 years ago
Rect.cs Streamline object.Equals implementation. 7 years ago
RelativePoint.cs add relativepoint tostring 6 years ago
RelativeRect.cs Streamline object.Equals implementation. 7 years ago
RenderTargetCorruptedException.cs Spellchecks all projects except for Base, Controls, Samples and Testing 8 years ago
Size.cs Streamline object.Equals implementation. 7 years ago
Thickness.cs Streamline object.Equals implementation. 7 years ago
Vector.cs add vector parse 6 years ago
Visual.cs Merge branch 'master' into visual-tree-traversal-v2 6 years ago
VisualExtensions.cs Fix TranslatePoint. 7 years ago
VisualTreeAttachmentEventArgs.cs Ported ImmediateRenderer from scenegraph branch. 9 years ago