mirror of https://github.com/SixLabors/ImageSharp
4 changed files with 0 additions and 752 deletions
@ -1,55 +0,0 @@ |
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using System; |
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using System.Numerics; |
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using System.Runtime.CompilerServices; |
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namespace ImageSharp.Formats |
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{ |
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internal partial struct Block8x8F |
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{ |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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public void TransposeInto(ref Block8x8F d) |
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{ |
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d.V0L.X = V0L.X; d.V1L.X = V0L.Y; d.V2L.X = V0L.Z; d.V3L.X = V0L.W; d.V4L.X = V0R.X; d.V5L.X = V0R.Y; d.V6L.X = V0R.Z; d.V7L.X = V0R.W; |
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d.V0L.Y = V1L.X; d.V1L.Y = V1L.Y; d.V2L.Y = V1L.Z; d.V3L.Y = V1L.W; d.V4L.Y = V1R.X; d.V5L.Y = V1R.Y; d.V6L.Y = V1R.Z; d.V7L.Y = V1R.W; |
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d.V0L.Z = V2L.X; d.V1L.Z = V2L.Y; d.V2L.Z = V2L.Z; d.V3L.Z = V2L.W; d.V4L.Z = V2R.X; d.V5L.Z = V2R.Y; d.V6L.Z = V2R.Z; d.V7L.Z = V2R.W; |
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d.V0L.W = V3L.X; d.V1L.W = V3L.Y; d.V2L.W = V3L.Z; d.V3L.W = V3L.W; d.V4L.W = V3R.X; d.V5L.W = V3R.Y; d.V6L.W = V3R.Z; d.V7L.W = V3R.W; |
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d.V0R.X = V4L.X; d.V1R.X = V4L.Y; d.V2R.X = V4L.Z; d.V3R.X = V4L.W; d.V4R.X = V4R.X; d.V5R.X = V4R.Y; d.V6R.X = V4R.Z; d.V7R.X = V4R.W; |
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d.V0R.Y = V5L.X; d.V1R.Y = V5L.Y; d.V2R.Y = V5L.Z; d.V3R.Y = V5L.W; d.V4R.Y = V5R.X; d.V5R.Y = V5R.Y; d.V6R.Y = V5R.Z; d.V7R.Y = V5R.W; |
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d.V0R.Z = V6L.X; d.V1R.Z = V6L.Y; d.V2R.Z = V6L.Z; d.V3R.Z = V6L.W; d.V4R.Z = V6R.X; d.V5R.Z = V6R.Y; d.V6R.Z = V6R.Z; d.V7R.Z = V6R.W; |
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d.V0R.W = V7L.X; d.V1R.W = V7L.Y; d.V2R.W = V7L.Z; d.V3R.W = V7L.W; d.V4R.W = V7R.X; d.V5R.W = V7R.Y; d.V6R.W = V7R.Z; d.V7R.W = V7R.W; |
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} |
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public void CropInto(float min, float max, ref Block8x8F d) |
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{ |
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Vector4 minVec = new Vector4(min); |
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Vector4 maxVec = new Vector4(max); |
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d.V0L = Vector4.Max(Vector4.Min(V0L, maxVec), minVec);d.V0R = Vector4.Max(Vector4.Min(V0R, maxVec), minVec); |
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d.V1L = Vector4.Max(Vector4.Min(V1L, maxVec), minVec);d.V1R = Vector4.Max(Vector4.Min(V1R, maxVec), minVec); |
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d.V2L = Vector4.Max(Vector4.Min(V2L, maxVec), minVec);d.V2R = Vector4.Max(Vector4.Min(V2R, maxVec), minVec); |
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d.V3L = Vector4.Max(Vector4.Min(V3L, maxVec), minVec);d.V3R = Vector4.Max(Vector4.Min(V3R, maxVec), minVec); |
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d.V4L = Vector4.Max(Vector4.Min(V4L, maxVec), minVec);d.V4R = Vector4.Max(Vector4.Min(V4R, maxVec), minVec); |
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d.V5L = Vector4.Max(Vector4.Min(V5L, maxVec), minVec);d.V5R = Vector4.Max(Vector4.Min(V5R, maxVec), minVec); |
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d.V6L = Vector4.Max(Vector4.Min(V6L, maxVec), minVec);d.V6R = Vector4.Max(Vector4.Min(V6R, maxVec), minVec); |
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d.V7L = Vector4.Max(Vector4.Min(V7L, maxVec), minVec);d.V7R = Vector4.Max(Vector4.Min(V7R, maxVec), minVec); |
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} |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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internal void ColorifyInto(ref Block8x8F d) |
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{ |
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d.V0L = Vector4.Max(Vector4.Min(V0L, CMax4), CMin4) + COff4;d.V0R = Vector4.Max(Vector4.Min(V0R, CMax4), CMin4) + COff4; |
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d.V1L = Vector4.Max(Vector4.Min(V1L, CMax4), CMin4) + COff4;d.V1R = Vector4.Max(Vector4.Min(V1R, CMax4), CMin4) + COff4; |
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d.V2L = Vector4.Max(Vector4.Min(V2L, CMax4), CMin4) + COff4;d.V2R = Vector4.Max(Vector4.Min(V2R, CMax4), CMin4) + COff4; |
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d.V3L = Vector4.Max(Vector4.Min(V3L, CMax4), CMin4) + COff4;d.V3R = Vector4.Max(Vector4.Min(V3R, CMax4), CMin4) + COff4; |
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d.V4L = Vector4.Max(Vector4.Min(V4L, CMax4), CMin4) + COff4;d.V4R = Vector4.Max(Vector4.Min(V4R, CMax4), CMin4) + COff4; |
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d.V5L = Vector4.Max(Vector4.Min(V5L, CMax4), CMin4) + COff4;d.V5R = Vector4.Max(Vector4.Min(V5R, CMax4), CMin4) + COff4; |
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d.V6L = Vector4.Max(Vector4.Min(V6L, CMax4), CMin4) + COff4;d.V6R = Vector4.Max(Vector4.Min(V6R, CMax4), CMin4) + COff4; |
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d.V7L = Vector4.Max(Vector4.Min(V7L, CMax4), CMin4) + COff4;d.V7R = Vector4.Max(Vector4.Min(V7R, CMax4), CMin4) + COff4; |
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} |
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} |
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} |
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<#@ template debug="false" hostspecific="false" language="C#" #> |
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<#@ assembly name="System.Core" #> |
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<#@ import namespace="System.Linq" #> |
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<#@ import namespace="System.Text" #> |
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<#@ import namespace="System.Collections.Generic" #> |
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<#@ output extension=".cs" #> |
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using System; |
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using System.Numerics; |
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using System.Runtime.CompilerServices; |
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<# |
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char[] coordz = new[] {'X', 'Y', 'Z', 'W'}; |
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#> |
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namespace ImageSharp.Formats |
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{ |
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internal partial struct Block8x8F |
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{ |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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public void TransposeInto(ref Block8x8F d) |
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{ |
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<# |
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PushIndent(" "); |
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for (int i = 0; i < 8; i++) |
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{ |
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char destCoord = coordz[i % 4]; |
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char destSide = (i / 4) % 2 == 0 ? 'L' : 'R'; |
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for (int j = 0; j < 8; j++) |
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{ |
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char srcCoord = coordz[j % 4]; |
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char srcSide = (j / 4) % 2 == 0 ? 'L' : 'R'; |
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string expression = $"d.V{j}{destSide}.{destCoord} = V{i}{srcSide}.{srcCoord}; "; |
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//bld.Append(expression); |
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Write(expression); |
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} |
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//bld.AppendLine(); |
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WriteLine(""); |
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} |
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PopIndent(); |
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//Write(bld.ToString()); |
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#> |
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} |
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public void CropInto(float min, float max, ref Block8x8F d) |
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{ |
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Vector4 minVec = new Vector4(min); |
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Vector4 maxVec = new Vector4(max); |
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<# |
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PushIndent(" "); |
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for (int i = 0; i < 8; i++) |
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{ |
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for (int j = 0; j < 2; j++) |
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{ |
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char side = j == 0 ? 'L' : 'R'; |
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Write($"d.V{i}{side} = Vector4.Max(Vector4.Min(V{i}{side}, maxVec), minVec);"); |
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} |
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WriteLine(""); |
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} |
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PopIndent(); |
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#> |
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} |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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internal void ColorifyInto(ref Block8x8F d) |
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{ |
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<# |
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PushIndent(" "); |
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for (int i = 0; i < 8; i++) |
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{ |
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for (int j = 0; j < 2; j++) |
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{ |
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char side = j == 0 ? 'L' : 'R'; |
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Write($"d.V{i}{side} = Vector4.Max(Vector4.Min(V{i}{side}, CMax4), CMin4) + COff4;"); |
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} |
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WriteLine(""); |
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} |
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PopIndent(); |
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#> |
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} |
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} |
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} |
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@ -1,509 +0,0 @@ |
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using System; |
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using System.Buffers; |
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using System.Numerics; |
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using System.Runtime.CompilerServices; |
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using System.Runtime.InteropServices; |
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// ReSharper disable InconsistentNaming
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namespace ImageSharp.Formats |
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{ |
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/// <summary>
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/// DCT code Ported from https://github.com/norishigefukushima/dct_simd
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/// </summary>
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internal partial struct Block8x8F |
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{ |
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public Vector4 V0L; |
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public Vector4 V0R; |
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public Vector4 V1L; |
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public Vector4 V1R; |
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public Vector4 V2L; |
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public Vector4 V2R; |
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public Vector4 V3L; |
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public Vector4 V3R; |
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public Vector4 V4L; |
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public Vector4 V4R; |
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public Vector4 V5L; |
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public Vector4 V5R; |
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public Vector4 V6L; |
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public Vector4 V6R; |
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public Vector4 V7L; |
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public Vector4 V7R; |
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public const int VectorCount = 16; |
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public const int ScalarCount = VectorCount*4; |
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private static readonly ArrayPool<float> ScalarArrayPool = ArrayPool<float>.Create(ScalarCount, 50); |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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public unsafe void LoadFrom(MutableSpan<float> source) |
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{ |
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fixed (Vector4* ptr = &V0L) |
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{ |
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Marshal.Copy(source.Data, source.Offset, (IntPtr) ptr, ScalarCount); |
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//float* fp = (float*)ptr;
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//for (int i = 0; i < ScalarCount; i++)
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//{
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// fp[i] = source[i];
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//}
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} |
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} |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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public unsafe void CopyTo(MutableSpan<float> dest) |
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{ |
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fixed (Vector4* ptr = &V0L) |
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{ |
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Marshal.Copy((IntPtr) ptr, dest.Data, dest.Offset, ScalarCount); |
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} |
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} |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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public unsafe void CopyTo(float[] dest) |
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{ |
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fixed (Vector4* ptr = &V0L) |
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{ |
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Marshal.Copy((IntPtr) ptr, dest, 0, ScalarCount); |
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} |
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} |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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public static unsafe void LoadFrom(Block8x8F* blockPtr, MutableSpan<float> source) |
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{ |
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Marshal.Copy(source.Data, source.Offset, (IntPtr) blockPtr, ScalarCount); |
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} |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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public static unsafe void CopyTo(Block8x8F* blockPtr, MutableSpan<float> dest) |
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{ |
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Marshal.Copy((IntPtr) blockPtr, dest.Data, dest.Offset, ScalarCount); |
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} |
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internal unsafe void LoadFrom(MutableSpan<int> source) |
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{ |
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fixed (Vector4* ptr = &V0L) |
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{ |
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float* fp = (float*) ptr; |
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for (int i = 0; i < ScalarCount; i++) |
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{ |
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fp[i] = source[i]; |
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} |
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} |
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} |
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internal unsafe void CopyTo(MutableSpan<int> dest) |
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{ |
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fixed (Vector4* ptr = &V0L) |
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{ |
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float* fp = (float*) ptr; |
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for (int i = 0; i < ScalarCount; i++) |
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{ |
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dest[i] = (int) fp[i]; |
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} |
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} |
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} |
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public unsafe void TransposeInplace() |
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{ |
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fixed (Vector4* ptr = &V0L) |
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{ |
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float* data = (float*) ptr; |
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for (int i = 1; i < 8; i++) |
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{ |
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int i8 = i*8; |
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for (int j = 0; j < i; j++) |
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{ |
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float tmp = data[i8 + j]; |
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data[i8 + j] = data[j*8 + i]; |
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data[j*8 + i] = tmp; |
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} |
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} |
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} |
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} |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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public void MultiplyAllInplace(Vector4 s) |
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{ |
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V0L *= s; |
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V0R *= s; |
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V1L *= s; |
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V1R *= s; |
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V2L *= s; |
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V2R *= s; |
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V3L *= s; |
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V3R *= s; |
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V4L *= s; |
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V4R *= s; |
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V5L *= s; |
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V5R *= s; |
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V6L *= s; |
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V6R *= s; |
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V7L *= s; |
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V7R *= s; |
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} |
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// ReSharper disable once InconsistentNaming
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public void IDCTInto(ref Block8x8F dest, ref Block8x8F temp) |
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{ |
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TransposeInto(ref temp); |
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temp.iDCT2D8x4_LeftPart(ref dest); |
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temp.iDCT2D8x4_RightPart(ref dest); |
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dest.TransposeInto(ref temp); |
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temp.iDCT2D8x4_LeftPart(ref dest); |
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temp.iDCT2D8x4_RightPart(ref dest); |
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dest.MultiplyAllInplace(_0_125); |
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} |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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public void IDCTInplace() |
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{ |
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Block8x8F result = new Block8x8F(); |
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Block8x8F temp = new Block8x8F(); |
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IDCTInto(ref result, ref temp); |
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this = result; |
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} |
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private static readonly Vector4 _1_175876 = new Vector4(1.175876f); |
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private static readonly Vector4 _1_961571 = new Vector4(-1.961571f); |
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private static readonly Vector4 _0_390181 = new Vector4(-0.390181f); |
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private static readonly Vector4 _0_899976 = new Vector4(-0.899976f); |
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private static readonly Vector4 _2_562915 = new Vector4(-2.562915f); |
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private static readonly Vector4 _0_298631 = new Vector4(0.298631f); |
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private static readonly Vector4 _2_053120 = new Vector4(2.053120f); |
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private static readonly Vector4 _3_072711 = new Vector4(3.072711f); |
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private static readonly Vector4 _1_501321 = new Vector4(1.501321f); |
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private static readonly Vector4 _0_541196 = new Vector4(0.541196f); |
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private static readonly Vector4 _1_847759 = new Vector4(-1.847759f); |
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private static readonly Vector4 _0_765367 = new Vector4(0.765367f); |
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private static readonly Vector4 _0_125 = new Vector4(0.1250f); |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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internal void iDCT2D8x4_LeftPart(ref Block8x8F d) |
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{ |
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/* |
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float a0,a1,a2,a3,b0,b1,b2,b3; float z0,z1,z2,z3,z4; float r[8]; int i; |
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for(i = 0;i < 8;i++){ r[i] = (float)(cos((double)i / 16.0 * M_PI) * M_SQRT2); } |
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*/ |
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/* |
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0: 1.414214 |
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1: 1.387040 |
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2: 1.306563 |
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3: |
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4: 1.000000 |
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5: 0.785695 |
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6: |
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7: 0.275899 |
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*/ |
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Vector4 my1 = V1L; |
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Vector4 my7 = V7L; |
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Vector4 mz0 = my1 + my7; |
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Vector4 my3 = V3L; |
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Vector4 mz2 = my3 + my7; |
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Vector4 my5 = V5L; |
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Vector4 mz1 = my3 + my5; |
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Vector4 mz3 = my1 + my5; |
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Vector4 mz4 = ((mz0 + mz1)*_1_175876); |
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//z0 = y[1] + y[7]; z1 = y[3] + y[5]; z2 = y[3] + y[7]; z3 = y[1] + y[5];
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//z4 = (z0 + z1) * r[3];
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mz2 = mz2*_1_961571 + mz4; |
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mz3 = mz3*_0_390181 + mz4; |
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mz0 = mz0*_0_899976; |
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mz1 = mz1*_2_562915; |
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/* |
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-0.899976 |
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-2.562915 |
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-1.961571 |
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-0.390181 |
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z0 = z0 * (-r[3] + r[7]); |
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z1 = z1 * (-r[3] - r[1]); |
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z2 = z2 * (-r[3] - r[5]) + z4; |
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z3 = z3 * (-r[3] + r[5]) + z4;*/ |
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Vector4 mb3 = my7*_0_298631 + mz0 + mz2; |
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Vector4 mb2 = my5*_2_053120 + mz1 + mz3; |
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Vector4 mb1 = my3*_3_072711 + mz1 + mz2; |
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Vector4 mb0 = my1*_1_501321 + mz0 + mz3; |
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/* |
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0.298631 |
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2.053120 |
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3.072711 |
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1.501321 |
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b3 = y[7] * (-r[1] + r[3] + r[5] - r[7]) + z0 + z2; |
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b2 = y[5] * ( r[1] + r[3] - r[5] + r[7]) + z1 + z3; |
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b1 = y[3] * ( r[1] + r[3] + r[5] - r[7]) + z1 + z2; |
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b0 = y[1] * ( r[1] + r[3] - r[5] - r[7]) + z0 + z3; |
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*/ |
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Vector4 my2 = V2L; |
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Vector4 my6 = V6L; |
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mz4 = (my2 + my6)*_0_541196; |
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Vector4 my0 = V0L; |
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Vector4 my4 = V4L; |
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mz0 = my0 + my4; |
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mz1 = my0 - my4; |
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mz2 = mz4 + my6*_1_847759; |
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mz3 = mz4 + my2*_0_765367; |
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my0 = mz0 + mz3; |
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my3 = mz0 - mz3; |
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my1 = mz1 + mz2; |
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my2 = mz1 - mz2; |
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/* |
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1.847759 |
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0.765367 |
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z4 = (y[2] + y[6]) * r[6]; |
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z0 = y[0] + y[4]; z1 = y[0] - y[4]; |
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z2 = z4 - y[6] * (r[2] + r[6]); |
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z3 = z4 + y[2] * (r[2] - r[6]); |
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a0 = z0 + z3; a3 = z0 - z3; |
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a1 = z1 + z2; a2 = z1 - z2; |
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*/ |
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|
|||
d.V0L = my0 + mb0; |
|||
d.V7L = my0 - mb0; |
|||
d.V1L = my1 + mb1; |
|||
d.V6L = my1 - mb1; |
|||
d.V2L = my2 + mb2; |
|||
d.V5L = my2 - mb2; |
|||
d.V3L = my3 + mb3; |
|||
d.V4L = my3 - mb3; |
|||
/* |
|||
x[0] = a0 + b0; x[7] = a0 - b0; |
|||
x[1] = a1 + b1; x[6] = a1 - b1; |
|||
x[2] = a2 + b2; x[5] = a2 - b2; |
|||
x[3] = a3 + b3; x[4] = a3 - b3; |
|||
for(i = 0;i < 8;i++){ x[i] *= 0.353554f; } |
|||
*/ |
|||
} |
|||
|
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] |
|||
internal void iDCT2D8x4_RightPart(ref Block8x8F d) |
|||
{ |
|||
/* |
|||
float a0,a1,a2,a3,b0,b1,b2,b3; float z0,z1,z2,z3,z4; float r[8]; int i; |
|||
for(i = 0;i < 8;i++){ r[i] = (float)(cos((double)i / 16.0 * M_PI) * M_SQRT2); } |
|||
*/ |
|||
/* |
|||
0: 1.414214 |
|||
1: 1.387040 |
|||
2: 1.306563 |
|||
3: |
|||
4: 1.000000 |
|||
5: 0.785695 |
|||
6: |
|||
7: 0.275899 |
|||
*/ |
|||
|
|||
Vector4 my1 = V1R; |
|||
Vector4 my7 = V7R; |
|||
Vector4 mz0 = my1 + my7; |
|||
|
|||
Vector4 my3 = V3R; |
|||
Vector4 mz2 = my3 + my7; |
|||
Vector4 my5 = V5R; |
|||
Vector4 mz1 = my3 + my5; |
|||
Vector4 mz3 = my1 + my5; |
|||
|
|||
Vector4 mz4 = ((mz0 + mz1)*_1_175876); |
|||
//z0 = y[1] + y[7]; z1 = y[3] + y[5]; z2 = y[3] + y[7]; z3 = y[1] + y[5];
|
|||
//z4 = (z0 + z1) * r[3];
|
|||
|
|||
mz2 = mz2*_1_961571 + mz4; |
|||
mz3 = mz3*_0_390181 + mz4; |
|||
mz0 = mz0*_0_899976; |
|||
mz1 = mz1*_2_562915; |
|||
|
|||
/* |
|||
-0.899976 |
|||
-2.562915 |
|||
-1.961571 |
|||
-0.390181 |
|||
z0 = z0 * (-r[3] + r[7]); |
|||
z1 = z1 * (-r[3] - r[1]); |
|||
z2 = z2 * (-r[3] - r[5]) + z4; |
|||
z3 = z3 * (-r[3] + r[5]) + z4;*/ |
|||
|
|||
|
|||
Vector4 mb3 = my7*_0_298631 + mz0 + mz2; |
|||
Vector4 mb2 = my5*_2_053120 + mz1 + mz3; |
|||
Vector4 mb1 = my3*_3_072711 + mz1 + mz2; |
|||
Vector4 mb0 = my1*_1_501321 + mz0 + mz3; |
|||
|
|||
/* |
|||
0.298631 |
|||
2.053120 |
|||
3.072711 |
|||
1.501321 |
|||
b3 = y[7] * (-r[1] + r[3] + r[5] - r[7]) + z0 + z2; |
|||
b2 = y[5] * ( r[1] + r[3] - r[5] + r[7]) + z1 + z3; |
|||
b1 = y[3] * ( r[1] + r[3] + r[5] - r[7]) + z1 + z2; |
|||
b0 = y[1] * ( r[1] + r[3] - r[5] - r[7]) + z0 + z3; |
|||
*/ |
|||
|
|||
Vector4 my2 = V2R; |
|||
Vector4 my6 = V6R; |
|||
mz4 = (my2 + my6)*_0_541196; |
|||
Vector4 my0 = V0R; |
|||
Vector4 my4 = V4R; |
|||
mz0 = my0 + my4; |
|||
mz1 = my0 - my4; |
|||
|
|||
mz2 = mz4 + my6*_1_847759; |
|||
mz3 = mz4 + my2*_0_765367; |
|||
|
|||
my0 = mz0 + mz3; |
|||
my3 = mz0 - mz3; |
|||
my1 = mz1 + mz2; |
|||
my2 = mz1 - mz2; |
|||
/* |
|||
1.847759 |
|||
0.765367 |
|||
z4 = (y[2] + y[6]) * r[6]; |
|||
z0 = y[0] + y[4]; z1 = y[0] - y[4]; |
|||
z2 = z4 - y[6] * (r[2] + r[6]); |
|||
z3 = z4 + y[2] * (r[2] - r[6]); |
|||
a0 = z0 + z3; a3 = z0 - z3; |
|||
a1 = z1 + z2; a2 = z1 - z2; |
|||
*/ |
|||
|
|||
d.V0R = my0 + mb0; |
|||
d.V7R = my0 - mb0; |
|||
d.V1R = my1 + mb1; |
|||
d.V6R = my1 - mb1; |
|||
d.V2R = my2 + mb2; |
|||
d.V5R = my2 - mb2; |
|||
d.V3R = my3 + mb3; |
|||
d.V4R = my3 - mb3; |
|||
/* |
|||
x[0] = a0 + b0; x[7] = a0 - b0; |
|||
x[1] = a1 + b1; x[6] = a1 - b1; |
|||
x[2] = a2 + b2; x[5] = a2 - b2; |
|||
x[3] = a3 + b3; x[4] = a3 - b3; |
|||
for(i = 0;i < 8;i++){ x[i] *= 0.353554f; } |
|||
*/ |
|||
} |
|||
|
|||
|
|||
public unsafe float this[int idx] |
|||
{ |
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] |
|||
get |
|||
{ |
|||
fixed (Block8x8F* p = &this) |
|||
{ |
|||
float* fp = (float*) p; |
|||
return fp[idx]; |
|||
} |
|||
} |
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] |
|||
set |
|||
{ |
|||
fixed (Block8x8F* p = &this) |
|||
{ |
|||
float* fp = (float*) p; |
|||
fp[idx] = value; |
|||
} |
|||
} |
|||
} |
|||
|
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] |
|||
internal static unsafe float GetScalarAt(Block8x8F* blockPtr, int idx) |
|||
{ |
|||
float* fp = (float*) blockPtr; |
|||
return fp[idx]; |
|||
} |
|||
|
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] |
|||
internal static unsafe void SetScalarAt(Block8x8F* blockPtr, int idx, float value) |
|||
{ |
|||
float* fp = (float*) blockPtr; |
|||
fp[idx] = value; |
|||
} |
|||
|
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] |
|||
internal void Clear() |
|||
{ |
|||
this = new Block8x8F(); // LOL C# Plz!
|
|||
} |
|||
|
|||
internal void LoadFrom(ref BlockF legacyBlock) |
|||
{ |
|||
LoadFrom(legacyBlock.Data); |
|||
} |
|||
|
|||
internal void CopyTo(ref BlockF legacyBlock) |
|||
{ |
|||
CopyTo(legacyBlock.Data); |
|||
} |
|||
|
|||
private static readonly Vector4 CMin4 = new Vector4(-128f); |
|||
private static readonly Vector4 CMax4 = new Vector4(127f); |
|||
private static readonly Vector4 COff4 = new Vector4(128f); |
|||
|
|||
/// <summary>
|
|||
/// Level shift by +128, clip to [0, 255], and write to buffer.
|
|||
/// </summary>
|
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] |
|||
internal unsafe void CopyColorsTo( |
|||
MutableSpan<byte> buffer, |
|||
int stride, |
|||
Block8x8F* temp) |
|||
{ |
|||
ColorifyInto(ref *temp); |
|||
|
|||
float* src = (float*) temp; |
|||
for (int i = 0; i < 8; i++) |
|||
{ |
|||
buffer[0] = (byte) src[0]; |
|||
buffer[1] = (byte) src[1]; |
|||
buffer[2] = (byte) src[2]; |
|||
buffer[3] = (byte) src[3]; |
|||
buffer[4] = (byte) src[4]; |
|||
buffer[5] = (byte) src[5]; |
|||
buffer[6] = (byte) src[6]; |
|||
buffer[7] = (byte) src[7]; |
|||
buffer.AddOffset(stride); |
|||
src += 8; |
|||
} |
|||
} |
|||
|
|||
|
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] |
|||
internal static unsafe void UnZig(Block8x8F* block, Block8x8F* qt, int* unzigPtr) |
|||
{ |
|||
float* b = (float*)block; |
|||
float* qtp = (float*)qt; |
|||
for (int zig = 0; zig < BlockF.BlockSize; zig++) |
|||
{ |
|||
float* unzigPos = b + unzigPtr[zig]; |
|||
float val = *unzigPos; |
|||
val *= qtp[zig]; |
|||
*unzigPos = val; |
|||
} |
|||
} |
|||
} |
|||
} |
|||
@ -1,95 +0,0 @@ |
|||
using System.Buffers; |
|||
using System.Numerics; |
|||
using System.Runtime.CompilerServices; |
|||
|
|||
namespace ImageSharp.Formats |
|||
{ |
|||
/// <summary>
|
|||
/// Like corefxlab Span, but with an AddOffset() method for efficiency.
|
|||
/// TODO: When Span will be official, consider replacing this class!
|
|||
/// </summary>
|
|||
/// <see cref="https://github.com/dotnet/corefxlab/blob/master/src/System.Slices/System/Span.cs"/>
|
|||
/// <typeparam name="T"></typeparam>
|
|||
internal struct MutableSpan<T> |
|||
{ |
|||
public T[] Data; |
|||
public int Offset; |
|||
|
|||
public int TotalCount => Data.Length - Offset; |
|||
|
|||
public MutableSpan(int size, int offset = 0) |
|||
{ |
|||
Data = new T[size]; |
|||
Offset = offset; |
|||
} |
|||
|
|||
public MutableSpan(T[] data, int offset = 0) |
|||
{ |
|||
Data = data; |
|||
Offset = offset; |
|||
} |
|||
|
|||
public T this[int idx] |
|||
{ |
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] get { return Data[idx + Offset]; } |
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] set { Data[idx + Offset] = value; } |
|||
} |
|||
|
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] |
|||
public MutableSpan<T> Slice(int offset) |
|||
{ |
|||
return new MutableSpan<T>(Data, Offset + offset); |
|||
} |
|||
|
|||
public static implicit operator MutableSpan<T>(T[] data) => new MutableSpan<T>(data, 0); |
|||
|
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] |
|||
public void AddOffset(int offset) |
|||
{ |
|||
Offset += offset; |
|||
} |
|||
} |
|||
|
|||
internal static class MutableSpanExtensions |
|||
{ |
|||
public static MutableSpan<T> Slice<T>(this T[] array, int offset) => new MutableSpan<T>(array, offset); |
|||
|
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] |
|||
public static void SaveTo(this MutableSpan<float> data, ref Vector4 v) |
|||
{ |
|||
v.X = data[0]; |
|||
v.Y = data[1]; |
|||
v.Z = data[2]; |
|||
v.W = data[3]; |
|||
} |
|||
|
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] |
|||
public static void SaveTo(this MutableSpan<int> data, ref Vector4 v) |
|||
{ |
|||
v.X = data[0]; |
|||
v.Y = data[1]; |
|||
v.Z = data[2]; |
|||
v.W = data[3]; |
|||
} |
|||
|
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] |
|||
public static void LoadFrom(this MutableSpan<float> data, ref Vector4 v) |
|||
{ |
|||
data[0] = v.X; |
|||
data[1] = v.Y; |
|||
data[2] = v.Z; |
|||
data[3] = v.W; |
|||
} |
|||
|
|||
[MethodImpl(MethodImplOptions.AggressiveInlining)] |
|||
public static void LoadFrom(this MutableSpan<int> data, ref Vector4 v) |
|||
{ |
|||
data[0] = (int)v.X; |
|||
data[1] = (int)v.Y; |
|||
data[2] = (int)v.Z; |
|||
data[3] = (int)v.W; |
|||
} |
|||
|
|||
|
|||
} |
|||
} |
|||
Loading…
Reference in new issue