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Fix braces

af/merge-core
James Jackson-South 8 years ago
parent
commit
1e401159b9
  1. 6
      src/ImageSharp/PixelFormats/Alpha8.cs
  2. 6
      src/ImageSharp/PixelFormats/Bgr24.cs
  3. 6
      src/ImageSharp/PixelFormats/Bgr565.cs
  4. 3
      src/ImageSharp/PixelFormats/Bgra32.cs
  5. 3
      src/ImageSharp/PixelFormats/Bgra4444.cs
  6. 3
      src/ImageSharp/PixelFormats/Bgra5551.cs
  7. 3
      src/ImageSharp/PixelFormats/Byte4.cs
  8. 3
      src/ImageSharp/PixelFormats/HalfSingle.cs
  9. 3
      src/ImageSharp/PixelFormats/HalfVector2.cs
  10. 3
      src/ImageSharp/PixelFormats/HalfVector4.cs
  11. 3
      src/ImageSharp/PixelFormats/NormalizedByte2.cs
  12. 6
      src/ImageSharp/PixelFormats/NormalizedByte4.cs
  13. 6
      src/ImageSharp/PixelFormats/NormalizedShort2.cs
  14. 3
      src/ImageSharp/PixelFormats/NormalizedShort4.cs
  15. 3
      src/ImageSharp/PixelFormats/Rg32.cs
  16. 3
      src/ImageSharp/PixelFormats/Rgb24.cs
  17. 3
      src/ImageSharp/PixelFormats/Rgba1010102.cs
  18. 3
      src/ImageSharp/PixelFormats/Rgba64.cs
  19. 3
      src/ImageSharp/PixelFormats/RgbaVector.cs
  20. 3
      src/ImageSharp/PixelFormats/Short2.cs
  21. 3
      src/ImageSharp/PixelFormats/Short4.cs

6
src/ImageSharp/PixelFormats/Alpha8.cs

@ -99,7 +99,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc/>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void PackFromArgb32(Argb32 source) {
public void PackFromArgb32(Argb32 source)
{
this.PackedValue = source.A;
}
@ -129,7 +130,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
dest.R = 0;
dest.G = 0;
dest.B = 0;

6
src/ImageSharp/PixelFormats/Bgr24.cs

@ -84,7 +84,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc/>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void PackFromArgb32(Argb32 source) {
public void PackFromArgb32(Argb32 source)
{
this.R = source.R;
this.G = source.G;
this.B = source.B;
@ -150,7 +151,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc/>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
dest.R = this.R;
dest.G = this.G;
dest.B = this.B;

6
src/ImageSharp/PixelFormats/Bgr565.cs

@ -122,7 +122,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc/>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void PackFromArgb32(Argb32 source) {
public void PackFromArgb32(Argb32 source)
{
this.PackFromVector4(source.ToVector4());
}
@ -156,7 +157,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToVector4() * 255F;
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);

3
src/ImageSharp/PixelFormats/Bgra32.cs

@ -207,7 +207,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc/>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
dest.R = this.R;
dest.G = this.G;
dest.B = this.B;

3
src/ImageSharp/PixelFormats/Bgra4444.cs

@ -148,7 +148,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToVector4() * 255F;
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;

3
src/ImageSharp/PixelFormats/Bgra5551.cs

@ -148,7 +148,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;

3
src/ImageSharp/PixelFormats/Byte4.cs

@ -149,7 +149,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
var vector = this.ToVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;

3
src/ImageSharp/PixelFormats/HalfSingle.cs

@ -162,7 +162,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;

3
src/ImageSharp/PixelFormats/HalfVector2.cs

@ -177,7 +177,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;

3
src/ImageSharp/PixelFormats/HalfVector4.cs

@ -170,7 +170,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;

3
src/ImageSharp/PixelFormats/NormalizedByte2.cs

@ -196,7 +196,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;

6
src/ImageSharp/PixelFormats/NormalizedByte4.cs

@ -144,7 +144,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc/>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void PackFromArgb32(Argb32 source) {
public void PackFromArgb32(Argb32 source)
{
Vector4 vector = source.ToByteScaledVector4();
vector -= Round;
vector -= Half;
@ -188,7 +189,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;

6
src/ImageSharp/PixelFormats/NormalizedShort2.cs

@ -138,7 +138,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void PackFromArgb32(Argb32 source) {
public void PackFromArgb32(Argb32 source)
{
Vector4 vector = source.ToByteScaledVector4();
vector -= Round;
vector -= Half;
@ -182,7 +183,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);

3
src/ImageSharp/PixelFormats/NormalizedShort4.cs

@ -191,7 +191,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);

3
src/ImageSharp/PixelFormats/Rg32.cs

@ -161,7 +161,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;

3
src/ImageSharp/PixelFormats/Rgb24.cs

@ -146,7 +146,8 @@ namespace SixLabors.ImageSharp.PixelFormats
}
/// <inheritdoc/>
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
dest.R = this.R;
dest.G = this.G;
dest.B = this.B;

3
src/ImageSharp/PixelFormats/Rgba1010102.cs

@ -155,7 +155,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToVector4() * 255F;
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);

3
src/ImageSharp/PixelFormats/Rgba64.cs

@ -154,7 +154,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToVector4() * 255F;
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);

3
src/ImageSharp/PixelFormats/RgbaVector.cs

@ -268,7 +268,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);

3
src/ImageSharp/PixelFormats/Short2.cs

@ -177,7 +177,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector2 vector = this.ToByteScaledVector2();
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);

3
src/ImageSharp/PixelFormats/Short4.cs

@ -183,7 +183,8 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToArgb32(ref Argb32 dest) {
public void ToArgb32(ref Argb32 dest)
{
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);

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