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progress on pixel conposer/blender combinations

af/merge-core
Vicente Penades 8 years ago
parent
commit
5adcb26ae8
  1. 415
      src/ImageSharp/PixelFormats/PixelBlenders/PorterDuffFunctions.Generated.cs
  2. 76
      src/ImageSharp/PixelFormats/PixelBlenders/PorterDuffFunctions.Generated.tt
  3. 125
      src/ImageSharp/PixelFormats/PixelBlenders/PorterDuffFunctions.cs
  4. 19
      tests/ImageSharp.Tests/Drawing/SolidFillBlendedShapesTests.cs

415
src/ImageSharp/PixelFormats/PixelBlenders/PorterDuffFunctions.Generated.cs

File diff suppressed because it is too large

76
src/ImageSharp/PixelFormats/PixelBlenders/PorterDuffFunctions.Generated.tt

@ -22,36 +22,6 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
internal static partial class PorterDuffFunctions internal static partial class PorterDuffFunctions
{ {
<# void GenerateVectorCompositor(string name, string sourceVar, string destVar, string blendVar)
{
int a_s = sourceVar == "Vector4.Zero" ? 0 : 1;
int a_b = destVar == "Vector4.Zero" ? 0 : 1;
int a_x = blendVar == "Vector4.Zero" ? 0 : 1;
#>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4 <#=name#>(Vector4 backdrop, Vector4 source, Vector4 xform)
{
// calculate weights
float xw = backdrop.W * source.W;
float bw = backdrop.W - xw;
float sw = source.W - xw;
// calculate final alpha
float fw = (sw * <#=a_s#>) + (bw * <#=a_b#>) + (xw * <#=a_x#>);
// calculate final value
xform = ((<#=blendVar#> * xw) + (<#=destVar#> * bw) + (<#=sourceVar#> * sw)) / MathF.Max(fw, Constants.Epsilon);
xform.W = fw;
return xform;
}
<# } #>
<# void GeneratePixelBlenders(string blender) { #> <# void GeneratePixelBlenders(string blender) { #>
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -60,7 +30,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
opacity = opacity.Clamp(0, 1); opacity = opacity.Clamp(0, 1);
source.W *= opacity; source.W *= opacity;
return Src(backdrop, source, <#=blender#>(backdrop, source)); return source;
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -69,7 +39,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
opacity = opacity.Clamp(0, 1); opacity = opacity.Clamp(0, 1);
source.W *= opacity; source.W *= opacity;
return SrcAtop(backdrop, source, <#=blender#>(backdrop, source)); return Atop(backdrop, source, <#=blender#>(backdrop, source));
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -78,7 +48,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
opacity = opacity.Clamp(0, 1); opacity = opacity.Clamp(0, 1);
source.W *= opacity; source.W *= opacity;
return SrcOver(backdrop, source, <#=blender#>(backdrop, source)); return Over(backdrop, source, <#=blender#>(backdrop, source));
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -87,7 +57,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
opacity = opacity.Clamp(0, 1); opacity = opacity.Clamp(0, 1);
source.W *= opacity; source.W *= opacity;
return SrcIn(backdrop, source, <#=blender#>(backdrop, source)); return In(backdrop, source, <#=blender#>(backdrop, source));
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -96,16 +66,13 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
opacity = opacity.Clamp(0, 1); opacity = opacity.Clamp(0, 1);
source.W *= opacity; source.W *= opacity;
return SrcOut(backdrop, source, <#=blender#>(backdrop, source)); return Out(backdrop, source);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4 <#=blender#>_Dest(Vector4 backdrop, Vector4 source, float opacity) public static Vector4 <#=blender#>_Dest(Vector4 backdrop, Vector4 source, float opacity)
{ {
opacity = opacity.Clamp(0, 1); return backdrop;
source.W *= opacity;
return Dest(backdrop, source, <#=blender#>(backdrop, source));
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -114,7 +81,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
opacity = opacity.Clamp(0, 1); opacity = opacity.Clamp(0, 1);
source.W *= opacity; source.W *= opacity;
return DestAtop(backdrop, source, <#=blender#>(backdrop, source)); return Atop(source, backdrop, <#=blender#>(source, backdrop));
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -123,7 +90,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
opacity = opacity.Clamp(0, 1); opacity = opacity.Clamp(0, 1);
source.W *= opacity; source.W *= opacity;
return DestOver(backdrop, source, <#=blender#>(backdrop, source)); return Over(source, backdrop, <#=blender#>(source, backdrop));
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -132,7 +99,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
opacity = opacity.Clamp(0, 1); opacity = opacity.Clamp(0, 1);
source.W *= opacity; source.W *= opacity;
return DestIn(backdrop, source, <#=blender#>(backdrop, source)); return In(source, backdrop, <#=blender#>(source, backdrop));
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -141,26 +108,26 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
opacity = opacity.Clamp(0, 1); opacity = opacity.Clamp(0, 1);
source.W *= opacity; source.W *= opacity;
return DestOut(backdrop, source, <#=blender#>(backdrop, source)); return Out(source, backdrop);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4 <#=blender#>_Clear(Vector4 backdrop, Vector4 source, float opacity) public static Vector4 <#=blender#>_Xor(Vector4 backdrop, Vector4 source, float opacity)
{ {
opacity = opacity.Clamp(0, 1); opacity = opacity.Clamp(0, 1);
source.W *= opacity; source.W *= opacity;
return Clear(backdrop, source, source); return Xor(backdrop, source);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4 <#=blender#>_Xor(Vector4 backdrop, Vector4 source, float opacity) public static Vector4 <#=blender#>_Clear(Vector4 backdrop, Vector4 source, float opacity)
{ {
opacity = opacity.Clamp(0, 1); opacity = opacity.Clamp(0, 1);
source.W *= opacity; source.W *= opacity;
return Xor(backdrop, source, source); return Clear(backdrop, source);
} }
<# } #> <# } #>
@ -180,19 +147,6 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
#region Blenders #region Blenders
<# <#
// GenerateVectorCompositor("Src", "source", "Vector4.Zero", "xform");
GenerateVectorCompositor("SrcAtop", "Vector4.Zero", "backdrop", "xform");
GenerateVectorCompositor("SrcOver", "source", "backdrop", "xform");
// GenerateVectorCompositor("SrcIn", "Vector4.Zero", "Vector4.Zero", "xform");
// GenerateVectorCompositor("SrcOut", "source", "Vector4.Zero", "Vector4.Zero");
GenerateVectorCompositor("Dest", "Vector4.Zero", "backdrop", "backdrop");
// GenerateVectorCompositor("DestAtop", "source", "Vector4.Zero", "backdrop");
// GenerateVectorCompositor("DestOver", "source", "backdrop", "backdrop");
// GenerateVectorCompositor("DestIn", "Vector4.Zero", "Vector4.Zero", "backdrop");
GenerateVectorCompositor("DestOut", "Vector4.Zero", "backdrop", "Vector4.Zero");
// GenerateVectorCompositor("Clear", "Vector4.Zero", "Vector4.Zero", "Vector4.Zero");
GenerateVectorCompositor("Xor", "source", "backdrop", "Vector4.Zero");
string[] composers = new []{ string[] composers = new []{
"Src" , "Src" ,
"SrcAtop" , "SrcAtop" ,

125
src/ImageSharp/PixelFormats/PixelBlenders/PorterDuffFunctions.cs

@ -179,125 +179,78 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
return xform; return xform;
} }
public static Vector4 Over(Vector4 dst, Vector4 src, Vector4 blend)
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4 Src(Vector4 backdrop, Vector4 source, Vector4 xform)
{ {
// calculate weights // calculate weights
float xw = backdrop.W * source.W; float blendW = dst.W * src.W;
float bw = backdrop.W - xw; float dstW = dst.W - blendW;
float sw = source.W - xw; float srcW = src.W - blendW;
// calculate final alpha // calculate final alpha
float fw = (sw * 1) + (bw * 0) + (xw * 1); float alpha = dstW + srcW + blendW;
// calculate final value // calculate final color
xform = ((xform * xw) + (Vector4.Zero * bw) + (source * sw)) / MathF.Max(fw, Constants.Epsilon); Vector4 color = dst * dstW + src * srcW + blend * blendW;
xform.W = fw;
return Vector4.Lerp(backdrop, xform, source.W); // unpremultiply
} color /= MathF.Max(alpha, Constants.Epsilon);
color.W = alpha;
[MethodImpl(MethodImplOptions.AggressiveInlining)] return color;
public static Vector4 SrcIn(Vector4 backdrop, Vector4 source, Vector4 xform)
{
// calculate weights
float xw = backdrop.W * source.W;
// calculate final value
xform.W = xw;
return Vector4.Lerp(backdrop, xform, source.W);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] public static Vector4 Atop(Vector4 dst, Vector4 src, Vector4 blend)
public static Vector4 SrcOut(Vector4 backdrop, Vector4 source, Vector4 xform)
{ {
// calculate weights // calculate weights
float xw = backdrop.W * source.W; float blendW = dst.W * src.W;
float bw = backdrop.W - xw; float dstW = dst.W - blendW;
float sw = source.W - xw;
// calculate final alpha // calculate final alpha
float fw = sw; float alpha = dstW + blendW;
// calculate final value // calculate final color
xform = source; Vector4 color = dst * dstW + blend * blendW;
xform.W = fw;
return Vector4.Lerp(backdrop, xform, source.W); // unpremultiply
color /= MathF.Max(alpha, Constants.Epsilon);
color.W = alpha;
return color;
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] public static Vector4 In(Vector4 dst, Vector4 src, Vector4 blend)
public static Vector4 DestAtop(Vector4 backdrop, Vector4 source, Vector4 xform)
{ {
// calculate weights blend.W = dst.W * src.W;
float xw = backdrop.W * source.W;
float bw = backdrop.W - xw;
float sw = source.W - xw;
// calculate final alpha
float fw = (sw * 1) + (bw * 0) + (xw * 1);
// calculate final value return blend;
xform = ((backdrop * xw) + (Vector4.Zero * bw) + (source * sw)) / MathF.Max(fw, Constants.Epsilon);
xform.W = fw;
return Vector4.Lerp(backdrop, xform, source.W);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] public static Vector4 Out(Vector4 dst, Vector4 src)
public static Vector4 DestOver(Vector4 backdrop, Vector4 source, Vector4 xform)
{ {
// calculate weights
float xw = backdrop.W * source.W;
float bw = backdrop.W - xw;
float sw = source.W - xw;
// calculate final alpha // calculate final alpha
float fw = (sw * 1) + (bw * 1) + (xw * 1); src.W = (1 - dst.W) * src.W;
// calculate final value return src;
xform = ((backdrop * xw) + (backdrop * bw) + (source * sw)) / MathF.Max(fw, Constants.Epsilon);
xform.W = fw;
return Vector4.Lerp(backdrop, xform, source.W);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] public static Vector4 Xor(Vector4 dst, Vector4 src)
public static Vector4 DestIn(Vector4 backdrop, Vector4 source, Vector4 xform)
{ {
// calculate weights float srcW = 1 - dst.W;
float xw = backdrop.W * source.W; float dstW = 1 - src.W;
float bw = backdrop.W - xw;
float sw = source.W - xw;
// calculate final alpha float alpha = src.W * srcW + dst.W * dstW;
float fw = (sw * 0) + (bw * 0) + (xw * 1); Vector4 color = src.W * src * srcW + dst.W * dst * dstW;
// calculate final value // unpremultiply
xform = ((backdrop * xw) + (Vector4.Zero * bw) + (Vector4.Zero * sw)) / MathF.Max(fw, Constants.Epsilon); color /= MathF.Max(alpha, Constants.Epsilon);
xform.W = fw; color.W = alpha;
return Vector4.Lerp(backdrop, xform, source.W); return color;
} }
/// <summary> private static Vector4 Clear(Vector4 backdrop, Vector4 source)
/// General composition function for all modes, with a general solution for alpha channel
/// </summary>
/// <param name="backdrop">Original Backdrop color</param>
/// <param name="source">Original source color</param>
/// <param name="xform">Desired transformed color, without taking Alpha channel in account</param>
/// <returns>The final color</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static Vector4 Clear(Vector4 backdrop, Vector4 source, Vector4 xform)
{ {
return Vector4.Lerp(backdrop, Vector4.Zero, xform.W); return Vector4.Lerp(backdrop, Vector4.Zero, source.W);
} }
#endregion #endregion

19
tests/ImageSharp.Tests/Drawing/SolidFillBlendedShapesTests.cs

@ -116,21 +116,26 @@ namespace SixLabors.ImageSharp.Tests.Drawing
public void _1DarkBlueRect_2BlendBlackEllipse<TPixel>(TestImageProvider<TPixel> provider, PixelBlenderMode mode) public void _1DarkBlueRect_2BlendBlackEllipse<TPixel>(TestImageProvider<TPixel> provider, PixelBlenderMode mode)
where TPixel : struct, IPixel<TPixel> where TPixel : struct, IPixel<TPixel>
{ {
using (Image<TPixel> img = provider.GetImage()) using(Image<TPixel> dstImg = provider.GetImage(), srcImg = provider.GetImage())
{ {
int scaleX = (img.Width / 100); int scaleX = (dstImg.Width / 100);
int scaleY = (img.Height / 100); int scaleY = (dstImg.Height / 100);
img.Mutate(
dstImg.Mutate(
x => x.Fill( x => x.Fill(
NamedColors<TPixel>.DarkBlue, NamedColors<TPixel>.DarkBlue,
new Rectangle(0 * scaleX, 40 * scaleY, 100 * scaleX, 20 * scaleY))); new Rectangle(0 * scaleX, 40 * scaleY, 100 * scaleX, 20 * scaleY)));
img.Mutate(
srcImg.Mutate(
x => x.Fill( x => x.Fill(
new GraphicsOptions(true) { BlenderMode = mode },
NamedColors<TPixel>.Black, NamedColors<TPixel>.Black,
new Shapes.EllipsePolygon(40 * scaleX, 50 * scaleY, 50 * scaleX, 50 * scaleY))); new Shapes.EllipsePolygon(40 * scaleX, 50 * scaleY, 50 * scaleX, 50 * scaleY)));
VerifyImage(provider, mode, img); dstImg.Mutate(
x => x.DrawImage(new GraphicsOptions(true) { BlenderMode = mode }, srcImg)
);
VerifyImage(provider, mode, dstImg);
} }
} }

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