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Update readme and features

pull/182/head
James Jackson-South 9 years ago
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6601ddb443
  1. 7
      README.md
  2. 6
      features.md

7
README.md

@ -39,7 +39,7 @@ The **ImageSharp** library is made up of multiple packages.
Packages include:
- **ImageSharp**
- Contains the Image classes, Colors, Primitives, Configuration, and other core functionality.
- Contains the Image classes, PixelFormats, Primitives, Configuration, and other core functionality.
- The IImageFormat interface, Jpeg, Png, Bmp, and Gif formats.
- Transform methods like Resize, Crop, Skew, Rotate - Anything that alters the dimensions of the image.
- Non-transform methods like Gaussian Blur, Pixelate, Edge Detection - Anything that maintains the original image dimensions.
@ -108,7 +108,8 @@ Setting individual pixel values is perfomed as follows:
using (image = new Image(400, 400)
using (var pixels = image.Lock())
{
pixels[200, 200] = Color.White;
// Rgba32 is our default PixelFormat, equivalent to System.Drawing Color
pixels[200, 200] = Rgba32.White;
}
```
@ -204,4 +205,4 @@ Become a sponsor and get your logo on our README on Github with a link to your s
<a href="https://opencollective.com/imagesharp/sponsor/26/website" target="_blank"><img src="https://opencollective.com/imagesharp/sponsor/26/avatar.svg"></a>
<a href="https://opencollective.com/imagesharp/sponsor/27/website" target="_blank"><img src="https://opencollective.com/imagesharp/sponsor/27/avatar.svg"></a>
<a href="https://opencollective.com/imagesharp/sponsor/28/website" target="_blank"><img src="https://opencollective.com/imagesharp/sponsor/28/avatar.svg"></a>
<a href="https://opencollective.com/imagesharp/sponsor/29/website" target="_blank"><img src="https://opencollective.com/imagesharp/sponsor/29/avatar.svg"></a>
<a href="https://opencollective.com/imagesharp/sponsor/29/website" target="_blank"><img src="https://opencollective.com/imagesharp/sponsor/29/avatar.svg"></a>

6
features.md

@ -13,6 +13,7 @@ We've achieved a lot so far and hope to do a lot more in the future. We're alway
- [ ] Tiff (Help needed)
- **Metadata**
- [x] EXIF Read/Write (Jpeg just now)
- [ ] ICC (In Progress)
- **Quantizers (IQuantizer with alpha channel support, dithering, and thresholding)**
- [x] Octree
- [x] Xiaolin Wu
@ -28,7 +29,6 @@ We've achieved a lot so far and hope to do a lot more in the future. We're alway
- [x] Bayer
- [x] Ordered
- **Basic color structs with implicit operators.**
- [x] Color - 32bit color in RGBA order (IPackedPixel\<TPacked\>).
- [x] Bgra32
- [x] CIE Lab
- [x] CIE XYZ
@ -38,7 +38,7 @@ We've achieved a lot so far and hope to do a lot more in the future. We're alway
- [x] YCbCr
- **IPackedPixel representations of color models. Compatible with Microsoft XNA Game Studio and MonoGame IPackedVector\<TPacked\>.**
- [x] Alpha8
- [x] Argb
- [x] Argb32
- [x] Bgr565
- [x] Bgra444
- [x] Bgra565
@ -52,7 +52,9 @@ We've achieved a lot so far and hope to do a lot more in the future. We're alway
- [x] NormalizedShort4
- [x] Rg32
- [x] Rgba1010102
- [x] Rgba32 - 32bit color in RGBA order - Our default pixel format.
- [x] Rgba64
- [x] RgbaVector
- [x] Short2
- [x] Short4
- **Basic shape primitives.**

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