James Jackson-South
83a3caa2ea
Add Gaussian sharpen
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10 years ago
James Jackson-South
479b5fa7e0
Fix Gaussian blur
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10 years ago
James Jackson-South
31240419c6
Clean up Gaussian Blur.
Remove old code. Something is still not right here with smoothing not
even.
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10 years ago
James Jackson-South
9281b45f43
Playing with 1D Gaussian transforms
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10 years ago
James Jackson-South
2eb70d60ed
Refactor ColorMatrixFilter
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10 years ago
James Jackson-South
726e7b95db
Add convolution filters
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10 years ago
James Jackson-South
dee39478e2
Use Lerp silly!
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10 years ago
James Jackson-South
3e603f78b6
Add blending functionlity.
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10 years ago
James Jackson-South
0a2de6a0d6
Fix Saturation, tweak Polaroid.
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10 years ago
James Jackson-South
23e1c8f018
Update all ColorMatrixFilters
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10 years ago
James Jackson-South
a60d55bf83
Begin convert to Matrix4x4
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10 years ago
James Jackson-South
456256fb8c
Add brightness
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10 years ago
James Jackson-South
7a4db5a0a9
Filters now use correct color struct.
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10 years ago
James Jackson-South
4806485884
Fix Color component order
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10 years ago
James Jackson-South
6c23b82c08
Switch over to new Color struct as default.
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10 years ago
James Jackson-South
53675ef9a6
Remove multiplication
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10 years ago
James Jackson-South
8055100687
Reshuffle colors, improve accuracy of cspace conversion
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10 years ago
James Jackson-South
eabdd9074b
Attempt to speed up operations using vectors.
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10 years ago
James Jackson-South
9de975f6aa
Cleanup plus perf
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10 years ago
James Jackson-South
8ecbd33b50
Fix rounding.
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10 years ago
James Jackson-South
e7003539b4
Update to NET 4.6 etc
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10 years ago
James Jackson-South
e9e3e1bc17
Moar cleanup
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10 years ago
James Jackson-South
ed60538dc6
Add ColorMatrix functionality
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10 years ago
James Jackson-South
f1d485d39b
Add Alpha, enhance Contrast
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10 years ago
James Jackson-South
04cfafac8b
Add Lanczos5
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10 years ago
James Jackson-South
8b96f77e7e
Fixed resize. 😄
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10 years ago
James Jackson-South
3aea13209e
Resizer updates
Getting closer but still not quite right.
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10 years ago
James Jackson-South
933f6d8f55
Cleanup for debugging.
If Parallelism > 1 then something goes wrong with the pixel sampling. It
could be as simple as a rounding error but I'm struggling to see what
the bug cause is.
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10 years ago
James Jackson-South
889071abeb
Experimental resampler. Need y-axis fix
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10 years ago
James Jackson-South
3df1e8881e
Add new test image for rewrite
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10 years ago
James Jackson-South
224b7dbeea
Cleanup
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10 years ago
James Jackson-South
1985826280
Adding some resamplers
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10 years ago
James Jackson-South
9578ec979d
One method to rule them all.
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10 years ago