3471 Commits (6b6474bc8d4f37bf476adeaf9bc4febfdce00cc2)
 

Author SHA1 Message Date
Steven Kirk 6b6474bc8d Fix bounds clipping. 10 years ago
Steven Kirk 64287fe148 Prevent out-of-bounds in DirtyRects.Coalesce. 10 years ago
Steven Kirk 584cdbb133 Make FormattedTextImpl immutable. 10 years ago
Steven Kirk 9ebfa5cd0c Make SharpDX dispose of its resources. 10 years ago
Steven Kirk c46ca88b97 Make IGeometryImpl immutable. 10 years ago
Steven Kirk 76ec613dea Use correct bounds in VisualNode. 10 years ago
Steven Kirk 8578cce8fd Simplification. 10 years ago
Steven Kirk 7dde754861 Don't keep rendering when there's nothing to render. 10 years ago
Steven Kirk df014bdac4 Use null _dirty as meaning "needs first update". 10 years ago
Steven Kirk 43c95346b6 Fix non-compiling tests. 10 years ago
Steven Kirk c9752d32d8 Fixed a few things. 10 years ago
Steven Kirk d9d5e8b6ac Prevent reentrancy in renderer. 10 years ago
Steven Kirk db26fe3626 Special case for hit testing in unit tests. 10 years ago
Steven Kirk 2d5a8f3809 Removed unnecessary field. 10 years ago
Steven Kirk 9f0a85a093 Move FPS drawing out of inner loop. 10 years ago
Steven Kirk 52c3daea11 Initial implementation of dirty rect drawing. 10 years ago
Steven Kirk 34227686d4 Render child visual nodes explicitly. 10 years ago
Steven Kirk 3c189cbe82 Make SceneBuilder update dirty rects. 10 years ago
Steven Kirk 349ba78931 Fixed pointerover state. 10 years ago
Steven Kirk da666b4463 Make Shape render properly again. 10 years ago
Steven Kirk a520789d2c Reset needsRender flag after rendering. 10 years ago
Steven Kirk 73f44bb7b4 Fix GeometryNode hit test. 10 years ago
Steven Kirk cef5ffed90 Docs and tweaking. 10 years ago
Steven Kirk 934e18c8ba Initial impl of incremental update to SceneGraph. 10 years ago
Steven Kirk 59ea52e254 Clip affects rendering. 10 years ago
Steven Kirk 98f551c533 Don't need the context.Render any more. 10 years ago
Steven Kirk afda993170 Fix initial draw. 10 years ago
Steven Kirk 213e3c89c6 Fix hit testing on tab strip items. 10 years ago
Steven Kirk 86216d9420 Use scene geometry for hit-testing. 10 years ago
Steven Kirk 458007a106 Updated libs with API changes. 10 years ago
Steven Kirk d91d1829ac Initial implementation of scenegraph hit testing. 10 years ago
Steven Kirk 83d45c548b Merge branch 'remove-duplicate-testroot' into scenegraph 10 years ago
Steven Kirk 8aae515130 Removed duplicate TestRoot. 10 years ago
Steven Kirk 8ed9823c5a Merge branch 'master' into scenegraph 10 years ago
Steven Kirk ada15eba00 Initial implementation of low-level scene graph. 10 years ago
Jeremy Koritzinsky 3f5d29101d Merge pull request #790 from jkoritzinsky/UIThread-Scheduling 10 years ago
Jeremy Koritzinsky ba2432d182 Merge branch 'master' into UIThread-Scheduling 10 years ago
Jeremy Koritzinsky 104e0eb078 Removed the priority condition for using the scheduler. 10 years ago
Steven Kirk 4c179634c1 Added a test for scheduler bindings. 10 years ago
Steven Kirk db28cd621c Merge pull request #793 from donandren/issues/screentoclient 10 years ago
donandren 80ce8412c0 added usefull TransalePoint extension method to IVisual 10 years ago
donandren c5bb77f3e3 PointToClient fixed 10 years ago
Jeremy Koritzinsky 72334bd016 Merge pull request #784 from AvaloniaUI/scenegraph-rename 10 years ago
Jeremy Koritzinsky 58f0022720 Merge branch 'master' into scenegraph-rename 10 years ago
Steven Kirk a8c9acf919 Merge pull request #755 from jkoritzinsky/CodeCoverage-Support 10 years ago
Jeremy Koritzinsky 26e60f9935 Moved failing test into LeakTests because it depends on runtime implementation details to pass. 10 years ago
Jeremy Koritzinsky 33df423ef5 Remove Coveralls.io coverage support since we are using CodeCov instead. 10 years ago
Jeremy Koritzinsky 22b89ed897 Copy all tests to a test directory under artifacts to prevent collecting coverage for multiple copies of the same assembly in multiple different areas. (Massively shrinks the coverage.xml file). 10 years ago
Jeremy Koritzinsky 57750c8cfe Added Coveralls credentials and settings 10 years ago
Jeremy Koritzinsky b6e062ed8a Add initial Coveralls.io publishing 10 years ago